z Baldur's Gate 3

Upload your cheat tables here (No requests)
mohd2126
What is cheating?
What is cheating?
Posts: 1
Joined: Fri Aug 18, 2023 2:07 am
Reputation: 0

Re: z Baldur's Gate 3

Post by mohd2126 »

The add 1 inspiration cheat doesn't work

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

knightjedi
Cheater
Cheater
Posts: 36
Joined: Thu Aug 10, 2023 10:43 pm
Reputation: 7

Re: z Baldur's Gate 3

Post by knightjedi »

knightjedi wrote:
Thu Aug 17, 2023 10:48 pm
Did Someone Know how to remove Status?
I know ApplyStatus
but RemoveStatus will crash the game
I mean this one LOW_SAREVOK_ESSENCE_ABAZIGAL
i add 3 this satus and cant remove it
others can change time to replace ,but this one not

icedtea676
What is cheating?
What is cheating?
Posts: 4
Joined: Mon Aug 14, 2023 8:52 pm
Reputation: 1

Re: z Baldur's Gate 3

Post by icedtea676 »

EternalSilver_ wrote:
Fri Aug 18, 2023 1:04 am
knightjedi wrote:
Fri Aug 18, 2023 12:23 am
sauhaumjau wrote:
Fri Aug 18, 2023 12:03 am
Anybody knows how to add auntie ethel's hair? Seems like you lose the effect if you respec.
8f6b0c08-d1b1-4ae7-ade2-da3c679ce323
7e3afbf6-4e1a-444e-826d-f8e0e0a8308f
d16922ba-a36b-4015-8072-27610821fb53
9abbab89-d29f-47c0-9ffe-f12018dd83d9
de2c9582-fab5-4d5e-9a81-44d67af6a681
eec5de82-c988-40e6-8f10-474d5675c550
eat whatever you want
how are y'all adding items? When I use the cheat table it only gives me the option to toggle commands but not register them & even then the commands won't toggle on.
If you right click on the scripts, you can find an option something akin to "Change script" - that'll be where you place the UID codes and other things, save it, then toggle to activate it.

That being said, if you're not able to toggle commands to begin with, something else is wrong. BG3 process selected properly? Console Command and then Register Commands both ticked? Console Commands ticked, do you have some codes/address for Commands List? (2nd box)? It asks "(is this poplP->0000000), if you see 0's, it's not working, if you see random numbers, then everything should be fine.

User avatar
4x4F
Retired Donor
Retired Donor
Posts: 49
Joined: Sat Jul 07, 2018 7:15 pm
Reputation: 4

Re: z Baldur's Gate 3

Post by 4x4F »

Anyone know how to make Adroit Caster a permanent buff?

EternalSilver_
What is cheating?
What is cheating?
Posts: 3
Joined: Fri Aug 18, 2023 1:02 am
Reputation: 0

Re: z Baldur's Gate 3

Post by EternalSilver_ »

icedtea676 wrote:
Fri Aug 18, 2023 2:53 am
EternalSilver_ wrote:
Fri Aug 18, 2023 1:04 am
knightjedi wrote:
Fri Aug 18, 2023 12:23 am

8f6b0c08-d1b1-4ae7-ade2-da3c679ce323
7e3afbf6-4e1a-444e-826d-f8e0e0a8308f
d16922ba-a36b-4015-8072-27610821fb53
9abbab89-d29f-47c0-9ffe-f12018dd83d9
de2c9582-fab5-4d5e-9a81-44d67af6a681
eec5de82-c988-40e6-8f10-474d5675c550
eat whatever you want
how are y'all adding items? When I use the cheat table it only gives me the option to toggle commands but not register them & even then the commands won't toggle on.
If you right click on the scripts, you can find an option something akin to "Change script" - that'll be where you place the UID codes and other things, save it, then toggle to activate it.

That being said, if you're not able to toggle commands to begin with, something else is wrong. BG3 process selected properly? Console Command and then Register Commands both ticked? Console Commands ticked, do you have some codes/address for Commands List? (2nd box)? It asks "(is this poplP->0000000), if you see 0's, it's not working, if you see random numbers, then everything should be fine.
Yeah I don't have an option to toggle register commands & console commands won't enable no matter what I do. The process is correct etc. Gonna completely uninstall cheat engine & lazarus & re set it up maybe something went wrong in that process. As for the address box it's completely empty. When I look at the script for console commands it says there's an error in line 16.

User avatar
gunbalde60
Expert Cheater
Expert Cheater
Posts: 370
Joined: Tue Jan 09, 2018 3:53 am
Reputation: 32

Re: z Baldur's Gate 3

Post by gunbalde60 »

wannabecheater wrote:
Thu Aug 17, 2023 5:32 pm
gunbalde60 wrote:
Thu Aug 17, 2023 1:37 pm
wannabecheater wrote:
Thu Aug 17, 2023 5:54 am


They are classified under spells (not passives) so you need to use the add spell function under random cheats instead.
You will need to manually edit the "add spell" cheat's script

Here are the list:
"Shout_AuraOf_Courage",--Aura of Courage
"Shout_AuraOf_Devotion",--Aura of Devotion
"Shout_AuraOf_Hate",--Aura of Hate
"Shout_AuraOf_Murder",--Aura of Murder
"Shout_AuraOf_Protection",--Aura of Protection
"Shout_AuraOf_Terror",--Aura of Terror
"Shout_AuraOf_Warding",--Aura of Warding
Do you know what version of the table you are using? Because I don't have add spell under the random section with the latest table.
I used PapaPetro's modified table (viewtopic.php?p=307381#p307381)
Look for the one with Elemental Adept feats added.
Thank you that table solved my issue.

Ghostlander
Cheater
Cheater
Posts: 31
Joined: Sun Aug 13, 2023 6:14 pm
Reputation: 0

Re: z Baldur's Gate 3

Post by Ghostlander »

HELP

Why Isn't the Add 100 Approval script working?

EternalSilver_
What is cheating?
What is cheating?
Posts: 3
Joined: Fri Aug 18, 2023 1:02 am
Reputation: 0

Re: z Baldur's Gate 3

Post by EternalSilver_ »

EternalSilver_ wrote:
Fri Aug 18, 2023 3:35 am
icedtea676 wrote:
Fri Aug 18, 2023 2:53 am
EternalSilver_ wrote:
Fri Aug 18, 2023 1:04 am


how are y'all adding items? When I use the cheat table it only gives me the option to toggle commands but not register them & even then the commands won't toggle on.
If you right click on the scripts, you can find an option something akin to "Change script" - that'll be where you place the UID codes and other things, save it, then toggle to activate it.

That being said, if you're not able to toggle commands to begin with, something else is wrong. BG3 process selected properly? Console Command and then Register Commands both ticked? Console Commands ticked, do you have some codes/address for Commands List? (2nd box)? It asks "(is this poplP->0000000), if you see 0's, it's not working, if you see random numbers, then everything should be fine.
Yeah I don't have an option to toggle register commands & console commands won't enable no matter what I do. The process is correct etc. Gonna completely uninstall cheat engine & lazarus & re set it up maybe something went wrong in that process. As for the address box it's completely empty. When I look at the script for console commands it says there's an error in line 16.
Yeah I uninstalled completely & got CE from org instead of using lazarus to build it & even then when I load the cheat table I'm just getting some broken scripts that don't enable & recognise command doesn't even appear as an option.

Edit: NVM guys I got it working. I didn't really do anything different it just decided to start working.

User avatar
karamethien
Cheater
Cheater
Posts: 26
Joined: Fri Sep 07, 2018 3:14 am
Reputation: 1

Re: z Baldur's Gate 3

Post by karamethien »

There was hotfix #4 today (Thursday), the last time the table was updated was Monday. So somethings not working is expected, namely the approval scripts.

EvenLess
Expert Cheater
Expert Cheater
Posts: 181
Joined: Fri Aug 04, 2023 10:59 pm
Reputation: 206

Re: z Baldur's Gate 3

Post by EvenLess »

themaoci wrote:
Thu Aug 17, 2023 10:22 pm
If you guys need auto attach for a script

Code: Select all

[ENABLE]
{$lua}
PROCESS_NAME = 'bg3_dx11.exe'
PROCESS_NAME_BACKUP = 'bg3.exe'
if getProcessIDFromProcessName(PROCESS_NAME) ~= nil then
	openProcess(PROCESS_NAME) ---- Open the process
    messageDialog("Attached to bg3_dx11.exe")
elseif getProcessIDFromProcessName(PROCESS_NAME_BACKUP) ~= nil then
	openProcess(PROCESS_NAME_BACKUP) ---- Open the process
    messageDialog("Attached to bg3.exe")
end
{$asm}
assert(true)
[DISABLE]
As for CTRL+ALT+L (this will wait till you start a game and auto attach to it)

Code: Select all

PROCESS_NAME = 'bg3_dx11.exe'
PROCESS_NAME_BACKUP = 'bg3.exe'
--------
-------- Auto Attach
--------
local autoAttachTimer = nil ---- variable to hold timer object
local autoAttachTimerInterval = 1000 ---- Timer intervals are in milliseconds
local autoAttachTimerTicks = 0 ---- variable to count number of times the timer has run
local autoAttachTimerTickMax = 5000 ---- Set to zero to disable ticks max
local function autoAttachTimer_tick(timer) ---- Timer tick call back
        ---- Destroy timer if max ticks is reached
	if autoAttachTimerTickMax > 0 and autoAttachTimerTicks >= autoAttachTimerTickMax then
		timer.destroy()
	end
        ---- Check if process is running
	if getProcessIDFromProcessName(PROCESS_NAME) ~= nil then
		timer.destroy() ---- Destroy timer
		openProcess(PROCESS_NAME) ---- Open the process
        messageDialog("Auto Attached To Process!")
    elseif getProcessIDFromProcessName(PROCESS_NAME_BACKUP) ~= nil then
		timer.destroy() ---- Destroy timer
		openProcess(PROCESS_NAME_BACKUP) ---- Open the process
        messageDialog("Auto Attached To Process!")
	end
	autoAttachTimerTicks = autoAttachTimerTicks + 1 ---- Increase ticks
end
autoAttachTimer = createTimer(getMainForm()) ---- Create timer with the main form as it's parent
autoAttachTimer.Interval = autoAttachTimerInterval ---- Set timer interval
autoAttachTimer.OnTimer = autoAttachTimer_tick ---- Set timer tick call back
Nice one. I'll have to look more thoroughly through your script. Maybe I can use the timer part to automatically attach after launch, rather than activating my script twice (first time to launch, second time to attach).
My current script is static to bg3_dx11.exe, but creating a table with both, and looping through them, to look for processes with both names should be quick to add.

I see you skip checking whether it's attached to the right PID, before opening the PID. I guess I could save some code by going that approach.
I've also added launching of bg3_dx11.exe with the --skip-launcher parameter, so I don't have to go through the Larian Launcher, and I don't have to wait for Steam to finish complaining about the game is running, when it's not.

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end
local executable = 'bg3_dx11.exe'
local executablePath = "C:\\Games\\Steam\\steamapps\\common\\Baldurs Gate 3\\bin\\" .. executable
local executableParameters = '--skip-launcher'

local openedProcessId = getOpenedProcessID()
if openedProcessId ~= nil and openedProcessId ~= 0 then
  print(string.format('Currently attached to "%s" with PID "%d".', process, openedProcessId))
end

local processId = 0
for pid, name in pairs(getProcessList()) do
  if name == executable then
    processId   = pid
    processName = name
    break
  end
end
if openedProcessId ~= 0 and processId ~= 0 and openedProcessId ~= processId then
  print(string.format('PID (%d) for the opened process have changed. Attaching to new PID (%d).', openedProcessId, processId))
  openProcess(tonumber(processId))
  if processId ~= getOpenedProcessID() then
    print(string.format('Attaching to PID (%d) seems to have failed.', processId))
  else
    print(string.format('Attached to PID "%d".', processId))
  end
end
if processId == 0 then
  print("Game isn't running. Attempting to start it.")
  createProcess(executablePath, executableParameters)
end
print('Done.')
{$asm}
[DISABLE]

hellbiter88
Noobzor
Noobzor
Posts: 13
Joined: Mon Mar 13, 2017 2:12 am
Reputation: 0

Re: z Baldur's Gate 3

Post by hellbiter88 »

karamethien wrote:
Fri Aug 18, 2023 4:21 am
There was hotfix #4 today (Thursday), the last time the table was updated was Monday. So somethings not working is expected, namely the approval scripts.
Yeah the hotfix screwed it all up. I'm sure Zanzer will come to the rescue soon enough. Poor guy has been churning out tables left and right since release.

User avatar
Slaggy
Noobzor
Noobzor
Posts: 5
Joined: Wed Aug 09, 2023 9:38 pm
Reputation: 0

Re: z Baldur's Gate 3

Post by Slaggy »

Does anyone know a way to get Ravengard out of the submersible if you save Redhammer from the temple maidens?

Pupsic-3D
Expert Cheater
Expert Cheater
Posts: 63
Joined: Mon Aug 07, 2023 1:18 pm
Reputation: 4

Re: z Baldur's Gate 3

Post by Pupsic-3D »

I ask for help from those who have been digging into the game files. I really need all the creature IDs and NPCs, I want to offer them in a mod that has already been implemented. Thank you in advance🙏🙏🙏🙏🙏🙏🙏

User avatar
Sneethe
What is cheating?
What is cheating?
Posts: 3
Joined: Thu Aug 17, 2023 3:47 am
Reputation: 0

Re: z Baldur's Gate 3

Post by Sneethe »

Tiffany wrote:
Thu Aug 17, 2023 10:06 am
EvenLess wrote:
Fri Aug 04, 2023 11:42 pm
all the RootTemplates-files
I'm really struggling trying to find Ketheric's gloves. I found his boots & circlet in your items v2.
do you have the UUID for the boots and circlet? I can't seem to find them myself.

Pupsic-3D
Expert Cheater
Expert Cheater
Posts: 63
Joined: Mon Aug 07, 2023 1:18 pm
Reputation: 4

Re: z Baldur's Gate 3

Post by Pupsic-3D »

Does anyone have the id of GENERAL Thorne's shoes and gloves???? And then the armor doesn't look very good without them.🙏🙏🙏

Post Reply

Who is online

Users browsing this forum: Aereous, AmazonBot, Arara, ArchernarhZ, EYE_31251, Fabio7x, Google Adsense [Bot], jonaaa, ka0us, lol1080, Ninomae Tako'nis, Nobody1272