z Baldur's Gate 3

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Sungrey
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Re: z Baldur's Gate 3

Post by Sungrey »

LiamLi wrote:
Sun Jun 18, 2023 9:28 pm
I think with the "Divinity Engine" you can open the console, you can use a lots of cheats there :)
I don't own either DOS or DOS2, so no DE for me.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

Hi! "Rest Characters" don't working.

Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

And... Is it possible to somehow implement a cheat for infinite (or reset) illithid powers, if knowing that there is a script that activates during a long rest and resets the use of tadpoles?:

Code: Select all

PROC
PROC_LongRest()
AND
DB_GLO_Tadpoled_UsedTracker(_Var1, _Var1, _Var1, _Var1, _Var1)
THEN
NOT DB_GLO_Tadpoled_UsedTracker(_Var1);
ClearFlag(GLO_Tadpoled_UsedToday1_36d218ea-3eab-481f-fdaa-4ee185e76c25, _Var1, 0);
ClearFlag(GLO_Tadpoled_UsedToday2_b9d51e70-8963-e27f-a1fe-db5b9cfb3b1d, _Var1, 0);
Image

Kugro
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Re: z Baldur's Gate 3

Post by Kugro »

Respec character only works on my Tav and Shadowheart. Unsure if its a mod conflict or something to do with Patch 9. Hopefully we can get it sorted after launch day because the respec tool is the most useful thing to making play throughs feel different each time by respecing your companions so you arent stuck with the same exact stuff every playthrough.

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zzYamato
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Re: z Baldur's Gate 3

Post by zzYamato »

Is there a way to add proficiencies in armour and weapons?

Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

zzYamato wrote:
Fri Jul 07, 2023 10:54 pm
Is there a way to add proficiencies in armour and weapons?

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local uuid = "Proficiency(HeavyArmor);Proficiency(MediumArmor);Proficiency(LightArmor);Proficiency(Shields);Proficiency(MartialWeapons);Proficiency(SimpleWeapons);Proficiency(HandCrossbows);Proficiency(Longswords);Proficiency(Rapiers);Proficiency(Shortswords);Proficiency(Daggers);Proficiency(Darts);Proficiency(Slings);Proficiency(Quarterstaffs);Proficiency(LightCrossbows)"

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddBoosts")
writePointer(cmdArgs + 0x18, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}
assert(true)
[DISABLE]

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

Hey guys does anyone else have problem with table not working and having errors ? if so what did u do to fix it ?

Kukafuchi
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Re: z Baldur's Gate 3

Post by Kukafuchi »

Any chance for an update?

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

i would not mind also if someone explain to me ( the simples way) how do you add spells :D do you copy in there spell id only like example : 3d992632-dc98-43b1-85e5-b59ba5a6aa?

Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

AlexLucas92 wrote:
Sun Jul 09, 2023 8:59 pm
i would not mind also if someone explain to me ( the simples way) how do you add spells :D do you copy in there spell id only like example : 3d992632-dc98-43b1-85e5-b59ba5a6aa?
No. You need spell uuid. Example:
You need to edit this line

Code: Select all

local uuid = "Projectile_ArrowOfFeySlaying"
in this code(Zanzers table (bg3).CT/Console Commands/Register Commands/Permanent Cheats/Add Spell):

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end


local uuid = "Projectile_ArrowOfFeySlaying"

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddSpell")
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
local result = executeCodeEx(0, nil, cmdCall)


print(result == 1 and "success" or "failure")
{$asm}
assert(true)
[DISABLE]
Here are some uuid for spells:

Code: Select all

Target_CureWounds

Projectile_GuidingBolt

Target_HealingWord

Target_InflictWounds

Target_ProtectionFromEvilAndGood

Target_ShieldOfFaith

Target_Bane

Target_Bless

Target_Command_Container

Target_CreateDestroyWater

Shout_TurnUndead

Shout_PreserveLife

Shout_RadianceOfTheDawn

Target_InvokeDuplicity

Target_Guidance

Target_Light

Target_Resistance

Target_SacredFlame

Shout_Thaumaturgy

Shout_Aid

Target_Blindness

Target_EnhanceAbility

Target_HoldPerson

Target_LesserRestoration

Shout_PrayerOfHealing

Target_ProtectionFromPoison

Target_Silence

Target_AnimateDead

Shout_BeaconOfHope

Target_BestowCurse

Target_Daylight_Container

Target_FeignDeath

Target_GlyphOfWarding

Shout_HealingWord_Mass

Target_ProtectionFromEnergy

Target_RemoveCurse

Teleportation_Revivify

Shout_SpiritGuardians

Shout_Aid

Shout_BeaconOfHope

Zone_BurningHands

Target_FaerieFire

Target_Light

Target_FlamingSphere

Projectile_ScorchingRay

Target_Daylight_Container

Projectile_Fireball

Target_BlessingOfTheTrickster

Target_CharmPerson

Shout_DisguiseSelf

Shout_MirrorImage

Shout_PassWithoutTrace

Zone_Fear

Shout_ArcaneRecovery

Projectile_AcidSplash

Shout_BladeWard

Target_ChillTouch

Target_DancingLights

Projectile_FireBolt

Target_Friends

Target_Light

Target_MageHand

Target_MinorIllusion

Projectile_PoisonSpray

Projectile_RayOfFrost

Target_ShockingGrasp

Target_TrueStrike

Projectile_ChromaticOrb

Zone_ColorSpray

Shout_ExpeditiousRetreat

Shout_FalseLife

Shout_FeatherFall

Target_FindFamiliar

Target_FogCloud

Target_Grease

Target_HideousLaughter

Target_Jump

Target_Longstrider

Target_MageArmor

Projectile_MagicMissile

Target_ProtectionFromEvilAndGood

Projectile_RayOfSickness

Target_Sleep

Zone_Thunderwave

Projectile_WitchBolt

Projectile_AcidArrow

Target_Blindness

Target_CloudOfDaggers

Target_CrownOfMadness

Shout_Blur

Target_Darkness

Target_Darkvision

Shout_DetectThoughts

Target_EnlargeReduce

Target_FlamingSphere

Target_HoldPerson

Target_Invisibility

Target_MagicWeapon

Shout_MirrorImage

Target_MistyStep

Target_PhantasmalForce

Projectile_RayOfEnfeeblement

Projectile_ScorchingRay

Target_Shatter

Target_Web

Shout_DisguiseSelf

Target_AnimateDead

Target_Counterspell

Target_FeignDeath

Target_Fly

Target_GaseousForm

Target_GlyphOfWarding

Target_Haste

Target_HypnoticPattern

Target_ProtectionFromEnergy

Target_RemoveCurse

Target_SleetStorm

Target_StinkingCloud

Target_VampiricTouch

Shout_BladeWard

Projectile_EldritchBlast

Target_CloudOfDaggers

Target_HungerOfHadar

Shout_ArmorOfAgathys

Shout_ArmsOfHadar

Shout_HellishRebuke

Target_Hex

Target_PhantasmalForce

Target_DissonantWhispers

Target_SneakAttack

Projectile_SneakAttack

Shout_Dash_CunningAction

Shout_Disengage_CunningAction

Target_Sleep

Shout_SecondWind

Shout_ActionSurge

Target_Rally

Target_MenacingAttack

Target_PushingAttack

Target_TripAttack

Target_DisarmingAttack

Projectile_MenacingAttack

Projectile_PushingAttack

Projectile_TripAttack

Projectile_DisarmingAttack

Target_RangersCompanion

Target_HordeBreaker

Projectile_HordeBreaker

Target_AnimalFriendship

Projectile_EnsnaringStrike_Container

Target_FogCloud

Target_Goodberry

Projectile_HailOfThorns

Target_HuntersMark

Shout_SpeakWithAnimals

Target_SpikeGrowth

Projectile_HailOfThorns

Target_ProtectionFromPoison

Target_Barkskin

Target_FaerieFire_DrowMagic

Target_Darkness_DrowMagic

Shout_HellishRebuke_AsmodeusTiefling

Zone_BurningHands_MephistophelesTiefling

Shout_FlameBlade_MephistophelesTiefling

Target_Smite_Searing_ZarielTiefling

Target_Smite_Branding_ZarielTiefling_Container

Shout_Shillelagh

Target_ThornWhip

Target_Entangle

Target_HealingWord

Target_EnhanceAbility

Shout_FlameBlade

Target_HeatMetal

Target_Moonbeam

Target_CallLightning

Target_PlantGrowth

Target_Daylight_Container

Shout_NaturalRecovery

Target_SacredFlame

Shout_CreateSorceryPoints

Shout_CreateSpellSlot

Target_EnlargeReduce

Shout_Blur

Target_Invisibility

Shout_SpeakWithAnimals_Barbarian

Target_RecklessAttack

Target_FrenziedStrike

Throw_FrenziedThrow

Target_ViciousMockery

Target_Heroism

Target_CalmEmotions

Shout_DetectThoughts

Shout_SongOfRest

Target_CuttingWords

Target_LayOnHands

Shout_DivineSense

Target_Smite_Divine

Target_CompelledDuel

Shout_DivineFavor

Target_ShieldOfFaith

Target_Smite_Searing

Target_Smite_Thunderous

Target_Smite_Wrathful

Shout_Aid

Target_MagicWeapon

Target_Smite_Branding_Container

Shout_HealingRadiance

Target_NaturesWrath

Shout_TurnTheFaithless

Target_HolyRebuke

Shout_SacredWeapon

Target_Sanctuary

Shout_TurnTheUnholy

Target_SpitefulSuffering

Target_InflictWounds

Target_ControlUndead

Shout_Dreadful_Aspect

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

Lemegeton wrote:
Sun Jul 09, 2023 9:58 pm
AlexLucas92 wrote:
Sun Jul 09, 2023 8:59 pm
i would not mind also if someone explain to me ( the simples way) how do you add spells :D do you copy in there spell id only like example : 3d992632-dc98-43b1-85e5-b59ba5a6aa?
No. You need spell uuid. Example:
You need to edit this line

Code: Select all

local uuid = "Projectile_ArrowOfFeySlaying"
in this code(Zanzers table (bg3).CT/Console Commands/Register Commands/Permanent Cheats/Add Spell):

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end


local uuid = "Projectile_ArrowOfFeySlaying"

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddSpell")
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
local result = executeCodeEx(0, nil, cmdCall)


print(result == 1 and "success" or "failure")
{$asm}
assert(true)
[DISABLE]
Here are some uuid for spells:

Code: Select all

Target_CureWounds

Projectile_GuidingBolt

Target_HealingWord

Target_InflictWounds

Target_ProtectionFromEvilAndGood

Target_ShieldOfFaith

Target_Bane

Target_Bless

Target_Command_Container

Target_CreateDestroyWater

Shout_TurnUndead

Shout_PreserveLife

Shout_RadianceOfTheDawn

Target_InvokeDuplicity

Target_Guidance

Target_Light

Target_Resistance

Target_SacredFlame

Shout_Thaumaturgy

Shout_Aid

Target_Blindness

Target_EnhanceAbility

Target_HoldPerson

Target_LesserRestoration

Shout_PrayerOfHealing

Target_ProtectionFromPoison

Target_Silence

Target_AnimateDead

Shout_BeaconOfHope

Target_BestowCurse

Target_Daylight_Container

Target_FeignDeath

Target_GlyphOfWarding

Shout_HealingWord_Mass

Target_ProtectionFromEnergy

Target_RemoveCurse

Teleportation_Revivify

Shout_SpiritGuardians

Shout_Aid

Shout_BeaconOfHope

Zone_BurningHands

Target_FaerieFire

Target_Light

Target_FlamingSphere

Projectile_ScorchingRay

Target_Daylight_Container

Projectile_Fireball

Target_BlessingOfTheTrickster

Target_CharmPerson

Shout_DisguiseSelf

Shout_MirrorImage

Shout_PassWithoutTrace

Zone_Fear

Shout_ArcaneRecovery

Projectile_AcidSplash

Shout_BladeWard

Target_ChillTouch

Target_DancingLights

Projectile_FireBolt

Target_Friends

Target_Light

Target_MageHand

Target_MinorIllusion

Projectile_PoisonSpray

Projectile_RayOfFrost

Target_ShockingGrasp

Target_TrueStrike

Projectile_ChromaticOrb

Zone_ColorSpray

Shout_ExpeditiousRetreat

Shout_FalseLife

Shout_FeatherFall

Target_FindFamiliar

Target_FogCloud

Target_Grease

Target_HideousLaughter

Target_Jump

Target_Longstrider

Target_MageArmor

Projectile_MagicMissile

Target_ProtectionFromEvilAndGood

Projectile_RayOfSickness

Target_Sleep

Zone_Thunderwave

Projectile_WitchBolt

Projectile_AcidArrow

Target_Blindness

Target_CloudOfDaggers

Target_CrownOfMadness

Shout_Blur

Target_Darkness

Target_Darkvision

Shout_DetectThoughts

Target_EnlargeReduce

Target_FlamingSphere

Target_HoldPerson

Target_Invisibility

Target_MagicWeapon

Shout_MirrorImage

Target_MistyStep

Target_PhantasmalForce

Projectile_RayOfEnfeeblement

Projectile_ScorchingRay

Target_Shatter

Target_Web

Shout_DisguiseSelf

Target_AnimateDead

Target_Counterspell

Target_FeignDeath

Target_Fly

Target_GaseousForm

Target_GlyphOfWarding

Target_Haste

Target_HypnoticPattern

Target_ProtectionFromEnergy

Target_RemoveCurse

Target_SleetStorm

Target_StinkingCloud

Target_VampiricTouch

Shout_BladeWard

Projectile_EldritchBlast

Target_CloudOfDaggers

Target_HungerOfHadar

Shout_ArmorOfAgathys

Shout_ArmsOfHadar

Shout_HellishRebuke

Target_Hex

Target_PhantasmalForce

Target_DissonantWhispers

Target_SneakAttack

Projectile_SneakAttack

Shout_Dash_CunningAction

Shout_Disengage_CunningAction

Target_Sleep

Shout_SecondWind

Shout_ActionSurge

Target_Rally

Target_MenacingAttack

Target_PushingAttack

Target_TripAttack

Target_DisarmingAttack

Projectile_MenacingAttack

Projectile_PushingAttack

Projectile_TripAttack

Projectile_DisarmingAttack

Target_RangersCompanion

Target_HordeBreaker

Projectile_HordeBreaker

Target_AnimalFriendship

Projectile_EnsnaringStrike_Container

Target_FogCloud

Target_Goodberry

Projectile_HailOfThorns

Target_HuntersMark

Shout_SpeakWithAnimals

Target_SpikeGrowth

Projectile_HailOfThorns

Target_ProtectionFromPoison

Target_Barkskin

Target_FaerieFire_DrowMagic

Target_Darkness_DrowMagic

Shout_HellishRebuke_AsmodeusTiefling

Zone_BurningHands_MephistophelesTiefling

Shout_FlameBlade_MephistophelesTiefling

Target_Smite_Searing_ZarielTiefling

Target_Smite_Branding_ZarielTiefling_Container

Shout_Shillelagh

Target_ThornWhip

Target_Entangle

Target_HealingWord

Target_EnhanceAbility

Shout_FlameBlade

Target_HeatMetal

Target_Moonbeam

Target_CallLightning

Target_PlantGrowth

Target_Daylight_Container

Shout_NaturalRecovery

Target_SacredFlame

Shout_CreateSorceryPoints

Shout_CreateSpellSlot

Target_EnlargeReduce

Shout_Blur

Target_Invisibility

Shout_SpeakWithAnimals_Barbarian

Target_RecklessAttack

Target_FrenziedStrike

Throw_FrenziedThrow

Target_ViciousMockery

Target_Heroism

Target_CalmEmotions

Shout_DetectThoughts

Shout_SongOfRest

Target_CuttingWords

Target_LayOnHands

Shout_DivineSense

Target_Smite_Divine

Target_CompelledDuel

Shout_DivineFavor

Target_ShieldOfFaith

Target_Smite_Searing

Target_Smite_Thunderous

Target_Smite_Wrathful

Shout_Aid

Target_MagicWeapon

Target_Smite_Branding_Container

Shout_HealingRadiance

Target_NaturesWrath

Shout_TurnTheFaithless

Target_HolyRebuke

Shout_SacredWeapon

Target_Sanctuary

Shout_TurnTheUnholy

Target_SpitefulSuffering

Target_InflictWounds

Target_ControlUndead

Shout_Dreadful_Aspect
is there also a way to increase dmg XD ? also i get this Image (< open in new tab)

Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

AlexLucas92 wrote:
Mon Jul 10, 2023 5:22 pm
is there also a way to increase dmg XD ? also i get this Image (< open in new tab)
You need to change this value to add damage and select its type:
Image
Then, during attacks, this additional damage will be inflicted, in addition to your main one.

Damage types:

Code: Select all

Slashing
Piercing
Bludgeoning
Acid
Thunder
Necrotic
Fire
Lightning
Cold
Psychic
Poison
Radiant
Force

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

Lemegeton wrote:
Mon Jul 10, 2023 8:01 pm
AlexLucas92 wrote:
Mon Jul 10, 2023 5:22 pm
is there also a way to increase dmg XD ? also i get this Image (< open in new tab)
You need to change this value to add damage and select its type:
Image
Then, during attacks, this additional damage will be inflicted, in addition to your main one.

Damage types:

Code: Select all

Slashing
Piercing
Bludgeoning
Acid
Thunder
Necrotic
Fire
Lightning
Cold
Psychic
Poison
Radiant
Force
cool ty :D if u dont mind checking my picture also why does add spell doesnt work for me id be gratefull ! (just click right and open in tab)

Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

AlexLucas92 wrote:
Mon Jul 10, 2023 8:15 pm
cool ty :D if u dont mind checking my picture also why does add spell doesnt work for me id be gratefull ! (just click right and open in tab)
Have you edited this script?
Image

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

Also, any way to increase each spells seperatly dmg ? since the stats are maxed at 30, there is no way to make game inscred by % from the stat ? like if i would implement something that does 1000% from INT = DMG ? or 1000% from DEX or STR = DEF/AC ?

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