Upload your cheat tables here (No requests)
CrewMaster
Cheater
Posts: 28 Joined: Wed Mar 27, 2019 5:36 pm
Reputation: 2
Post
by CrewMaster » Thu Jan 14, 2021 4:19 am
Dang! There will be Hypostatic challenges and we don't have proper freeze yet. RIP
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hentaiyaro
Noobzor
Posts: 5 Joined: Thu Jan 07, 2021 1:39 pm
Reputation: 0
Post
by Hentaiyaro » Thu Jan 14, 2021 9:37 am
CrewMaster wrote: ↑ Thu Jan 14, 2021 4:19 am
Dang! There will be Hypostatic challenges and we don't have proper freeze yet. RIP
is khirakun trainer freeze works on Hypostatic ? i havent try it out .
CrewMaster
Cheater
Posts: 28 Joined: Wed Mar 27, 2019 5:36 pm
Reputation: 2
Post
by CrewMaster » Thu Jan 14, 2021 1:24 pm
Hentaiyaro wrote: ↑ Thu Jan 14, 2021 9:37 am
CrewMaster wrote: ↑ Thu Jan 14, 2021 4:19 am
Dang! There will be Hypostatic challenges and we don't have proper freeze yet. RIP
is khirakun trainer freeze works on Hypostatic ? i havent try it out .
I did not try his trainer and I am sure freeze doesn't work on hypostatic too.
Umfy
What is cheating?
Posts: 4 Joined: Thu Jan 07, 2021 4:12 am
Reputation: 0
Post
by Umfy » Fri Jan 15, 2021 5:55 am
need update for 1.2
Submontane
Noobzor
Posts: 8 Joined: Thu Nov 05, 2020 6:45 am
Reputation: 1
Post
by Submontane » Fri Jan 15, 2021 9:48 am
this bypass is truly dead huh?
CrewMaster
Cheater
Posts: 28 Joined: Wed Mar 27, 2019 5:36 pm
Reputation: 2
Post
by CrewMaster » Sat Jan 16, 2021 12:11 pm
Submontane wrote: ↑ Fri Jan 15, 2021 9:48 am
this bypass is truly dead huh?
Nah. Only the cheats are outdated on the table.
lunaticraven
What is cheating?
Posts: 2 Joined: Mon Oct 26, 2020 3:22 am
Reputation: 0
Post
by lunaticraven » Sat Jan 16, 2021 11:42 pm
Please update the Hypostatic freeze.. we need this
Thankyoup
Jaymie
Noobzor
Posts: 8 Joined: Tue Oct 06, 2020 11:33 pm
Reputation: 0
Post
by Jaymie » Tue Jan 19, 2021 12:15 am
This may be dead but wait for a year or 2 and proper, actual cheats and modded apks will eventually show up. Just like honkai impact which took a year or 2 for modded apks to show up and I've been using them without getting banned, I just don't play online or gamemodes that involve leaderboards and co-op.
gomorrah08
What is cheating?
Posts: 1 Joined: Wed Jan 20, 2021 5:14 am
Reputation: 0
Post
by gomorrah08 » Wed Jan 20, 2021 5:22 am
Move Speed
Enable script then swap/switch to other character.
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>88319</ID>
<Description>"Movespeed"</Description>
<Options moHideChildren="1"/>
<LastState/>
<Color>FF00FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : GenshinImpact.exe
Version:
Date : 2021-01-19
Author : gomorrah08
This script does blah blah blah
}
define(address,"UnityPlayer.dll"+D7E942)
define(bytes,42 89 44 02 38)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"UnityPlayer.dll"+D7E942)
registersymbol(moveSpeedVal)
label(code)
label(return)
newmem:
cmp rdx,108
jne code
mov eax,[moveSpeedVal]
jmp code
code:
mov [rdx+r8+38],eax
jmp return
moveSpeedVal:
dd (float)2 //movespeed value
address:
jmp newmem
return:
[DISABLE]
address:
db bytes
// mov [rdx+r8+38],eax
dealloc(newmem)
unregistersymbol(moveSpeedVal)
{
// ORIGINAL CODE - INJECTION POINT: UnityPlayer.dll+D7E942
UnityPlayer.dll+D7E91F: 49 03 D1 - add rdx,r9
UnityPlayer.dll+D7E922: 4C 8B 01 - mov r8,[rcx]
UnityPlayer.dll+D7E925: 48 8B 42 28 - mov rax,[rdx+28]
UnityPlayer.dll+D7E929: 4C 03 C1 - add r8,rcx
UnityPlayer.dll+D7E92C: 49 03 C2 - add rax,r10
UnityPlayer.dll+D7E92F: 8B 4C 10 30 - mov ecx,[rax+rdx+30]
UnityPlayer.dll+D7E933: 49 8B 40 38 - mov rax,[r8+38]
UnityPlayer.dll+D7E937: 48 8D 14 88 - lea rdx,[rax+rcx*4]
UnityPlayer.dll+D7E93B: 8B 06 - mov eax,[rsi]
UnityPlayer.dll+D7E93D: 48 8B 74 24 38 - mov rsi,[rsp+38]
// ---------- INJECTING HERE ----------
UnityPlayer.dll+D7E942: 42 89 44 02 38 - mov [rdx+r8+38],eax
// ---------- DONE INJECTING ----------
UnityPlayer.dll+D7E947: B8 01 00 00 00 - mov eax,00000001
UnityPlayer.dll+D7E94C: 48 83 C4 20 - add rsp,20
UnityPlayer.dll+D7E950: 5F - pop rdi
UnityPlayer.dll+D7E951: C3 - ret
UnityPlayer.dll+D7E952: CC - int 3
UnityPlayer.dll+D7E953: CC - int 3
UnityPlayer.dll+D7E954: CC - int 3
UnityPlayer.dll+D7E955: CC - int 3
UnityPlayer.dll+D7E956: CC - int 3
UnityPlayer.dll+D7E957: CC - int 3
}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>88320</ID>
<Description>"Set Speed"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Float</VariableType>
<Address>moveSpeedVal</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
abenz
Novice Cheater
Posts: 16 Joined: Thu Oct 29, 2020 9:59 pm
Reputation: 0
Post
by abenz » Wed Jan 20, 2021 7:22 am
gomorrah08 wrote: ↑ Wed Jan 20, 2021 5:22 am
Move Speed
Enable script then swap/switch to other character.
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>88319</ID>
<Description>"Movespeed"</Description>
<Options moHideChildren="1"/>
<LastState/>
<Color>FF00FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : GenshinImpact.exe
Version:
Date : 2021-01-19
Author : gomorrah08
This script does blah blah blah
}
define(address,"UnityPlayer.dll"+D7E942)
define(bytes,42 89 44 02 38)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"UnityPlayer.dll"+D7E942)
registersymbol(moveSpeedVal)
label(code)
label(return)
newmem:
cmp rdx,108
jne code
mov eax,[moveSpeedVal]
jmp code
code:
mov [rdx+r8+38],eax
jmp return
moveSpeedVal:
dd (float)2 //movespeed value
address:
jmp newmem
return:
[DISABLE]
address:
db bytes
// mov [rdx+r8+38],eax
dealloc(newmem)
unregistersymbol(moveSpeedVal)
{
// ORIGINAL CODE - INJECTION POINT: UnityPlayer.dll+D7E942
UnityPlayer.dll+D7E91F: 49 03 D1 - add rdx,r9
UnityPlayer.dll+D7E922: 4C 8B 01 - mov r8,[rcx]
UnityPlayer.dll+D7E925: 48 8B 42 28 - mov rax,[rdx+28]
UnityPlayer.dll+D7E929: 4C 03 C1 - add r8,rcx
UnityPlayer.dll+D7E92C: 49 03 C2 - add rax,r10
UnityPlayer.dll+D7E92F: 8B 4C 10 30 - mov ecx,[rax+rdx+30]
UnityPlayer.dll+D7E933: 49 8B 40 38 - mov rax,[r8+38]
UnityPlayer.dll+D7E937: 48 8D 14 88 - lea rdx,[rax+rcx*4]
UnityPlayer.dll+D7E93B: 8B 06 - mov eax,[rsi]
UnityPlayer.dll+D7E93D: 48 8B 74 24 38 - mov rsi,[rsp+38]
// ---------- INJECTING HERE ----------
UnityPlayer.dll+D7E942: 42 89 44 02 38 - mov [rdx+r8+38],eax
// ---------- DONE INJECTING ----------
UnityPlayer.dll+D7E947: B8 01 00 00 00 - mov eax,00000001
UnityPlayer.dll+D7E94C: 48 83 C4 20 - add rsp,20
UnityPlayer.dll+D7E950: 5F - pop rdi
UnityPlayer.dll+D7E951: C3 - ret
UnityPlayer.dll+D7E952: CC - int 3
UnityPlayer.dll+D7E953: CC - int 3
UnityPlayer.dll+D7E954: CC - int 3
UnityPlayer.dll+D7E955: CC - int 3
UnityPlayer.dll+D7E956: CC - int 3
UnityPlayer.dll+D7E957: CC - int 3
}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>88320</ID>
<Description>"Set Speed"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Float</VariableType>
<Address>moveSpeedVal</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
is this speed hack or freeze hack ?