Genshin Impact CE Bypass

Upload your cheat tables here (No requests)
Depanker
Cheater
Cheater
Posts: 32
Joined: Tue Oct 06, 2020 5:59 am
Reputation: 0

Re: Genshin Impact CE Bypass

Post by Depanker »

anyone got banned with the new 1.1 version???

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

User avatar
MGGA
Table Makers
Table Makers
Posts: 56
Joined: Thu Sep 10, 2020 6:36 am
Reputation: 130

Re: Genshin Impact CE Bypass

Post by MGGA »

dungng211 wrote:
Wed Nov 11, 2020 3:58 am
Friend, it's speed hack for all world, i just want to speed hack my char only and freeze enemy (if its possible), can u share it. Thank u! :D
i'll take a look and update my table later after i visit my cousin house, he plays genshin also.

User avatar
pancho_xx
Cheater
Cheater
Posts: 41
Joined: Wed Oct 09, 2019 12:15 am
Reputation: 0

Re: Genshin Impact CE Bypass

Post by pancho_xx »

MGGA wrote:
Wed Nov 11, 2020 6:03 am
dungng211 wrote:
Wed Nov 11, 2020 3:58 am
Friend, it's speed hack for all world, i just want to speed hack my char only and freeze enemy (if its possible), can u share it. Thank u! :D
i'll take a look and update my table later after i visit my cousin house, he plays genshin also.
really??? oohhh thx... I only use freeze enemy...

Question, do you know if you can freeze the time of challenges?

Depanker
Cheater
Cheater
Posts: 32
Joined: Tue Oct 06, 2020 5:59 am
Reputation: 0

Re: Genshin Impact CE Bypass

Post by Depanker »

pancho_xx wrote:
Wed Nov 11, 2020 6:12 am
MGGA wrote:
Wed Nov 11, 2020 6:03 am
dungng211 wrote:
Wed Nov 11, 2020 3:58 am
Friend, it's speed hack for all world, i just want to speed hack my char only and freeze enemy (if its possible), can u share it. Thank u! :D
i'll take a look and update my table later after i visit my cousin house, he plays genshin also.
really??? oohhh thx... I only use freeze enemy...

Question, do you know if you can freeze the time of challenges?
does the script from page one for freeze enemy still works?

User avatar
gQuarks
Novice Cheater
Novice Cheater
Posts: 15
Joined: Tue Aug 13, 2019 11:57 am
Reputation: 1

Re: Genshin Impact CE Bypass

Post by gQuarks »

pancho_xx wrote:
Wed Nov 11, 2020 6:12 am
Question, do you know if you can freeze the time of challenges?
Great way to get hit by a banhammer
:D

User avatar
JoshB2084
Noobzor
Noobzor
Posts: 8
Joined: Mon Oct 26, 2020 7:23 am
Reputation: 0

Re: Genshin Impact CE Bypass

Post by JoshB2084 »

pancho_xx wrote:
Wed Nov 11, 2020 6:12 am
Question, do you know if you can freeze the time of challenges?
That'll be great for me. *stare at trails in tianqiu*

zzbynzz
What is cheating?
What is cheating?
Posts: 3
Joined: Mon Nov 09, 2020 7:30 am
Reputation: 0

Re: Genshin Impact CE Bypass

Post by zzbynzz »

Bypass still works since they release v1.1 ?

User avatar
DarkestPrayer69
Cheater
Cheater
Posts: 33
Joined: Wed Oct 30, 2019 7:21 pm
Reputation: 7

Re: Genshin Impact CE Bypass

Post by DarkestPrayer69 »

JoshB2084 wrote:
Wed Nov 11, 2020 7:15 am
pancho_xx wrote:
Wed Nov 11, 2020 6:12 am
Question, do you know if you can freeze the time of challenges?
That'll be great for me. *stare at trails in tianqiu*
Who's the girl in your pic?? She's cute :3

kira001
Noobzor
Noobzor
Posts: 14
Joined: Thu Oct 08, 2020 6:28 pm
Reputation: 4

Re: Genshin Impact CE Bypass

Post by kira001 »

well, if csrss method not work anymore so what about delete mhyprot?

User avatar
tortellio
Cheater
Cheater
Posts: 49
Joined: Tue Oct 06, 2020 7:49 am
Reputation: 5

Re: Genshin Impact CE Bypass

Post by tortellio »

kira001 wrote:
Wed Nov 11, 2020 7:49 am
well, if csrss method not work anymore so what about delete mhyprot?
patched

dedibd4
Noobzor
Noobzor
Posts: 7
Joined: Thu Oct 29, 2020 4:14 pm
Reputation: 1

Re: Genshin Impact CE Bypass

Post by dedibd4 »

MGGA wrote:
Wed Nov 11, 2020 6:03 am
dungng211 wrote:
Wed Nov 11, 2020 3:58 am
Friend, it's speed hack for all world, i just want to speed hack my char only and freeze enemy (if its possible), can u share it. Thank u! :D
i'll take a look and update my table later after i visit my cousin house, he plays genshin also.
oh thank u so much man, i appriciate that.. we will wait for the cheat table

mezeikrisztina20
Novice Cheater
Novice Cheater
Posts: 20
Joined: Fri Oct 30, 2020 10:29 am
Reputation: 1

Re: Genshin Impact CE Bypass

Post by mezeikrisztina20 »

Rapid fire is working XD

Depanker
Cheater
Cheater
Posts: 32
Joined: Tue Oct 06, 2020 5:59 am
Reputation: 0

Re: Genshin Impact CE Bypass

Post by Depanker »

dedibd4 wrote:
Wed Nov 11, 2020 8:27 am
MGGA wrote:
Wed Nov 11, 2020 6:03 am
dungng211 wrote:
Wed Nov 11, 2020 3:58 am
Friend, it's speed hack for all world, i just want to speed hack my char only and freeze enemy (if its possible), can u share it. Thank u! :D
i'll take a look and update my table later after i visit my cousin house, he plays genshin also.
oh thank u so much man, i appriciate that.. we will wait for the cheat table
geez thanks XD. i wanna use freeze enemy so bad for easier adventure

User avatar
asthebloody
Table Makers
Table Makers
Posts: 219
Joined: Fri Oct 20, 2017 2:03 am
Reputation: 160

Re: Genshin Impact CE Bypass

Post by asthebloody »

food for yall
Replace Genshin Impact 2020/10/27 script with this script, should be work for freeze and also player speedhack

Code: Select all

{ Game   : GenshinImpact.exe
  Version: 
  Date   : 2020-10-22
  Author : MGGA

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(speed,UnityPlayer.dll,F3 0F 10 81 0C 03 00 00 C3) // should be unique
alloc(newmem,$1000,speed)

label(code)
label(return)

alloc(Doublespeedv,12)

newmem:

code:
  movss xmm0,[rcx+0000030C]
  mov [Doublespeedv],rcx
  jmp return

speed:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(speed)
registersymbol(Doublespeedv)

/*--------------------------------------------------------------------------------------------*/

aobscanmodule(doublespeed,UnityPlayer.dll,8B 87 0C 03 00 00 89 01 80) // should be unique
alloc(newmem2,$1000,doublespeed)

label(code2)
label(return2)

alloc(OnDoublespeed,2048)
alloc(etcDoublespeed,2048)
alloc(XDoublespeed,2048)

alloc(MyDoublespeedv2,12)
alloc(EtcDoublespeedv,12)
alloc(XDoublespeedv,12)
registersymbol(MyDoublespeedv2)
registersymbol(EtcDoublespeedv)
registersymbol(XDoublespeedv)

newmem2:
  cmp rdi,[Doublespeedv]
  je OnDoublespeed
  cmp byte ptr [rdi+328],01
  je etcDoublespeed
  mov eax,[EtcDoublespeedv]
  jmp return2

  etcDoublespeed:
  cmp byte ptr [rdi+358],00
  jne XDoublespeed
  mov eax,[EtcDoublespeedv]
  jmp return2

  XDoublespeed:
  mov eax,[XDoublespeedv]
  mov [rdi+0000030C],eax
  jmp return2

  OnDoublespeed:
  mov eax,[MyDoublespeedv2]
  mov [rdi+0000030C],eax
  jmp return2

code2:
  mov eax,[rdi+0000030C]
  jmp return2

MyDoublespeedv2:
  dd (float)1
EtcDoublespeedv:
  dd (float)1
XDoublespeedv:
  dd (float)1

doublespeed:
  jmp newmem2
  nop
return2:
registersymbol(doublespeed)

[DISABLE]

speed:
  db F3 0F 10 81 0C 03 00 00

unregistersymbol(speed)
dealloc(newmem)

/*-------------------------*/

doublespeed:
  db 8B 87 0C 03 00 00

unregistersymbol(doublespeed)
dealloc(newmem2)

{
// ORIGINAL CODE - INJECTION POINT: "UnityPlayer.dll"+B2F1E0

"UnityPlayer.dll"+B2F1D6: CC                       -  int 3 
"UnityPlayer.dll"+B2F1D7: CC                       -  int 3 
"UnityPlayer.dll"+B2F1D8: CC                       -  int 3 
"UnityPlayer.dll"+B2F1D9: CC                       -  int 3 
"UnityPlayer.dll"+B2F1DA: CC                       -  int 3 
"UnityPlayer.dll"+B2F1DB: CC                       -  int 3 
"UnityPlayer.dll"+B2F1DC: CC                       -  int 3 
"UnityPlayer.dll"+B2F1DD: CC                       -  int 3 
"UnityPlayer.dll"+B2F1DE: CC                       -  int 3 
"UnityPlayer.dll"+B2F1DF: CC                       -  int 3 
// ---------- INJECTING HERE ----------
"UnityPlayer.dll"+B2F1E0: F3 0F 10 81 0C 03 00 00  -  movss xmm0,[rcx+0000030C]
// ---------- DONE INJECTING  ----------
"UnityPlayer.dll"+B2F1E8: C3                       -  ret 
"UnityPlayer.dll"+B2F1E9: CC                       -  int 3 
"UnityPlayer.dll"+B2F1EA: CC                       -  int 3 
"UnityPlayer.dll"+B2F1EB: CC                       -  int 3 
"UnityPlayer.dll"+B2F1EC: CC                       -  int 3 
"UnityPlayer.dll"+B2F1ED: CC                       -  int 3 
"UnityPlayer.dll"+B2F1EE: CC                       -  int 3 
"UnityPlayer.dll"+B2F1EF: CC                       -  int 3 
"UnityPlayer.dll"+B2F1F0: 80 B9 3D 01 00 00 00     -  cmp byte ptr [rcx+0000013D],00
"UnityPlayer.dll"+B2F1F7: 75 03                    -  jne UnityPlayer.dll+B2F1FC
}

{
// ORIGINAL CODE - INJECTION POINT: "UnityPlayer.dll"+B26298

"UnityPlayer.dll"+B2626F: 48 8B CF                 -  mov rcx,rdi
"UnityPlayer.dll"+B26272: E8 39 34 00 00           -  call UnityPlayer.dll+B296B0
"UnityPlayer.dll"+B26277: 83 BF EC 00 00 00 00     -  cmp dword ptr [rdi+000000EC],00
"UnityPlayer.dll"+B2627E: 74 20                    -  je UnityPlayer.dll+B262A0
"UnityPlayer.dll"+B26280: 48 8B 87 98 04 00 00     -  mov rax,[rdi+00000498]
"UnityPlayer.dll"+B26287: 48 85 C0                 -  test rax,rax
"UnityPlayer.dll"+B2628A: 74 14                    -  je UnityPlayer.dll+B262A0
"UnityPlayer.dll"+B2628C: 48 8B 88 F0 00 00 00     -  mov rcx,[rax+000000F0]
"UnityPlayer.dll"+B26293: 48 85 C9                 -  test rcx,rcx
"UnityPlayer.dll"+B26296: 74 08                    -  je UnityPlayer.dll+B262A0
// ---------- INJECTING HERE ----------
"UnityPlayer.dll"+B26298: 8B 87 0C 03 00 00        -  mov eax,[rdi+0000030C]
// ---------- DONE INJECTING  ----------
"UnityPlayer.dll"+B2629E: 89 01                    -  mov [rcx],eax
"UnityPlayer.dll"+B262A0: 80 BF D0 00 00 00 00     -  cmp byte ptr [rdi+000000D0],00
"UnityPlayer.dll"+B262A7: 0F 84 81 02 00 00        -  je UnityPlayer.dll+B2652E
"UnityPlayer.dll"+B262AD: 45 84 FF                 -  test r15l,r15l
"UnityPlayer.dll"+B262B0: 74 22                    -  je UnityPlayer.dll+B262D4
"UnityPlayer.dll"+B262B2: 48 8B 87 20 01 00 00     -  mov rax,[rdi+00000120]
"UnityPlayer.dll"+B262B9: 80 B8 A4 00 00 00 00     -  cmp byte ptr [rax+000000A4],00
"UnityPlayer.dll"+B262C0: 75 1F                    -  jne UnityPlayer.dll+B262E1
"UnityPlayer.dll"+B262C2: 80 BF D1 00 00 00 00     -  cmp byte ptr [rdi+000000D1],00
"UnityPlayer.dll"+B262C9: 75 16                    -  jne UnityPlayer.dll+B262E1
}

Napster24
What is cheating?
What is cheating?
Posts: 3
Joined: Mon Oct 26, 2020 10:49 pm
Reputation: 1

Re: Genshin Impact CE Bypass

Post by Napster24 »

burapa wrote:
Tue Nov 10, 2020 1:04 am
My ID was unbann yesterday for long time of 1 month. They don't do anything with the ID. no rollback nochange such as characters, items, money or diamonds remain the same. the Abyss cheated until I passed to the 11th floor were still there.
thanks for ur information :D I got banned too one month with (4) *5 star char :v

Post Reply