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z Medieval Dynasty

Posted: Wed Sep 23, 2020 1:14 am
by Zanzer
Use "Update Pointer Offsets" to hopefully fix pointers for later game versions.

Unlimited Health
Unlimited Stamina
Unlimited Food
Unlimited Water
Unlimited Weight

Player Pointer (move and jump around a bit to populate the pointer)
- Movement
- Stats
- Skills
- Inventory
- Relations
- Worker Skills

Technology Pointers
- Points

Village Pointers
- Dynasty Reputation
- Building Limit

Day / Night System

Time of Day

Other Multipliers

Inventory Pointer (click on an item to populate pointer; may also need to reassign quickbar hotkey)
- Quantity
- Charges
- Durability

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 2:43 am
by CarlosGFG
Thank you very much for your hard work to bring us this cheat.

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 2:55 am
by CarlosGFG
But how does this Relationship part work?

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 3:52 am
by Zanzer
I hadn't looked into Relationships yet. Just found the pointer.

Updated with Skills Pointer.

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 8:39 am
by ro417h
Thank you so much! :) How do I change the building limit?

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 3:05 pm
by Raider01
World Pointers don't work most time, only some time (1 of 10 game starts or so). Shows only ??

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 5:18 pm
by woodrax
Thanks a ton for this! As mentioned, the World Pointers are hit or miss. Seems like when the World Pointers work, the Player Stats do not work (at least in a cursory play through).

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 5:59 pm
by shinystars
it seems world pointers need fix ...

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 7:11 pm
by woodrax
The issues with the table may be due to an update to 1.0.8 today. Give him time, folks.

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 7:20 pm
by Raider01
yes update 0.1.0.8 crushed the table completely

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 8:23 pm
by Zanzer
Bad new. I was already out of date with only version 0.1.0.1 available to me.
Also, the game does share a lot of code with various functions.
It's possible I just haven't progressed enough and so the code I found works fine for me.
But then on your end, you're using some new building or villager that shares something with the code I hooked.
And that's why it's seemingly sporadic.
Maybe if you run off into the wilderness, all alone, the scripts will work fine. :)
I'll see what else I can play around with later.

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 8:34 pm
by shinystars
woodrax wrote:
Wed Sep 23, 2020 7:11 pm
The issues with the table may be due to an update to 1.0.8 today. Give him time, folks.
version 1.0.6 World Pointers don't work

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 11:03 pm
by Zanzer
So the Player Pointer populated, but the skills/inventory offsets were just wrong?
You could just start increasing it by 0x08 until you find the correct offset. :)

And just checked. World pointer has a bad offset in there. I'll need to find another place.

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 11:33 pm
by woodrax
Zanzer wrote:
Wed Sep 23, 2020 11:03 pm
So the Player Pointer populated, but the skills/inventory offsets were just wrong?
You could just start increasing it by 0x08 until you find the correct offset. :)

And just checked. World pointer has a bad offset in there. I'll need to find another place.
I tried a dozen offset pips on either side of the existing pointer, and it never did populate the values seen in game.

Re: z Medieval Dynasty

Posted: Wed Sep 23, 2020 11:45 pm
by CarlosGFG
For me, of all those pointers only the inventory and the skills indicator are working.