KINGDOMS OF AMALUR RE-RECKONING

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XeroZen
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by XeroZen »

asthebloody wrote:
Sat Sep 19, 2020 11:58 pm
XeroZen wrote:
Sat Sep 19, 2020 11:48 pm
Yes you've guessed correctly. I am using GOG fate edition. So it won't work with GOG?. Thanks a lot for helping me! :D
yes it wont, because the address or maybe because barehand's static address, so i dont know coz im not using GOG
Can you please tell me what is Debug : Enable Cheat Mode & how to use the loot editor options in more detail. Hope you don't think i am wasting your time.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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asthebloody
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by asthebloody »

Double post :lol: , sorry my bad
Last edited by asthebloody on Sun Sep 20, 2020 1:37 am, edited 3 times in total.

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asthebloody
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by asthebloody »

asthebloody wrote:
Sun Sep 20, 2020 1:30 am
XeroZen wrote:
Sun Sep 20, 2020 1:25 am
Can you please tell me what is Debug : Enable Cheat Mode & how to use the loot editor options in more detail. Hope you don't think i am wasting your time.
its debug mode, execute the script > then press F2 in game, u will see debug menu (its more like cheat menu that u can spawn item , mob, also cheats) , the hotkey for pc its using, NUMPAD 0, NUMPAD 1, ARROW KEYS and also ENTER to execute the command and for the loot editor its more like modify drop rare / unique chances if u already got all unique items / equipment then u wont able to get it again, i dont understand yet how its work /to get better equipment, to make it works u must to fast travel / in and out from building (not dungeon) . nah im just freelancer and most likely i spend my time infront of my laptop (because pandemic i cant go anywhere, if corona got me then im done :( )

guntz12
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by guntz12 »

asthebloody wrote:
Sat Sep 19, 2020 3:39 pm
guntz12 wrote:
Sat Sep 19, 2020 3:18 pm
It disable elemental damage on weapon after i hit the mob with said weapon
which one u used?
I used the latest table. Before i used the table my Fangs of Aodh dagger deal 90 damage. After i activated the table and bring up the cheat list, my dagger only deal 61 damage. Not only that the visual effect and sound cue of fire based weapon also gone.

Anyhow the Debug: Enable Cheat Mode are working perfectly, and i am very grateful for this my dude.

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asthebloody
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by asthebloody »

guntz12 wrote:
Sun Sep 20, 2020 1:52 am
I used the latest table. Before i used the table my Fangs of Aodh dagger deal 90 damage. After i activated the table and bring up the cheat list, my dagger only deal 61 damage. Not only that the visual effect and sound cue of fire based weapon also gone.

Anyhow the Debug: Enable Cheat Mode are working perfectly, and i am very grateful for this my dude.
well, im gonna make separate script later for testing which one its making trouble / error

XeroZen
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by XeroZen »

asthebloody wrote:
Sat Sep 19, 2020 11:58 pm
XeroZen wrote:
Sat Sep 19, 2020 11:48 pm
Yes you've guessed correctly. I am using GOG fate edition. So it won't work with GOG?. Thanks a lot for helping me! :D
yes it wont, because the address or maybe because barehand's static address, so i dont know coz im not using GOG
I have PM'd you hope you can have a look

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asthebloody
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by asthebloody »

XeroZen wrote:
Sun Sep 20, 2020 4:43 am
I have PM'd you hope you can have a look
yes already, gonna check it later, im busy atm

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Memiomy
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by Memiomy »

inventory editor won't work on steam version :(

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asthebloody
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by asthebloody »

zZzzzZz update to 7
Update 7:
- Fix Inventory Editor (Again)
- Add Damage Multiplier

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Memiomy
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by Memiomy »

whoa gonna check it now thanks
ok tested and works soooo fine thank you :wub: :wub:

XeroZen
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Re: KINGDOM OF AMALUR RE-RECKONING

Post by XeroZen »

asthebloody wrote:
Sun Sep 20, 2020 8:41 am
zZzzzZz update to 7
Update 7:
- Fix Inventory Editor (Again)
- Add Damage Multiplier
Thanks a lot, the inventory editor works now. :D :D

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asthebloody
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Re: KINGDOMS OF AMALUR RE-RECKONING

Post by asthebloody »

Let me know again if there's crash / error
- Rewrite Droprates / Drops Amount ( U can set again how many items per drop :D )
- Rewrite Stealth ( Now u cant see me :D )

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asthebloody
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Re: KINGDOMS OF AMALUR RE-RECKONING ( UPDATE 9 )

Post by asthebloody »

Let me know if there's crash / error
Update 9 :
- Add script Loot Always Ready ( Loot always ready even loot has been looted and to update it Fast Travel / Go inside or outside Dungeon )
- Add script Modify Space / Dungeon Level ( Max 40 , Dont set it to above 40 to Avoid cant pick items from the loot )
- Add some pointer on Inventory Size

demorest2
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Re: KINGDOMS OF AMALUR RE-RECKONING ( UPDATE 9 )

Post by demorest2 »

Realy nice table.Sadly no gog support

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asthebloody
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Re: KINGDOMS OF AMALUR RE-RECKONING ( UPDATE 10 )

Post by asthebloody »

Im done for adding script / cheats :D , further update maybe im gonna add some pointer inside Inventory Editor if i find something useful for you / updating cheat table if i got the patch :lol:
  • Update 10 :
    - Fix script Dungeon Level
    - Add script Always Critical Hit ( i set it to 100% Chance )

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