Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

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The Black X
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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by The Black X »

Asuma wrote:
Fri Sep 25, 2020 9:32 pm
Would it be possible to get a code to editor the map bouns rank?
That's something anon9 can do i think.
username69 wrote:
Sat Sep 26, 2020 4:59 am
Does the character editor work for anyone else in the middle of a battle?

I'd like to set certain units to 1 HP on the enemy side, but the base values are "??" and I'm not sure what the issue is as it finds the highlighted characters Level and EXP (which seems WAY more than the level stated) in the tables?
Most of the times It works, sometimes It doesn't. But yes eventually you should be able to do that once stats reflect correctly.
Pedestrian wrote:
Sat Sep 26, 2020 3:40 am
I just have a question about the innocents. Innocents that affects stats like added the stats to an item after soft reset. However unique innocents like sweet tempter which restores hp during end turns did not do so even after soft reset. Or am i doing something wrong ?
My Guess is that They are treated as D5 and only work on 1st innocent slot. I kinda wanted to test that out but had no time in the end. Tell me later If It works on item's 1st innocent slot.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by username69 »

I must be using the wrong table, then. Because everytime I've tried the "highlight character" function in battle, it never lists their current HP/base HP but lists name, class, EXP (which is wrong), and level.

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by The Black X »

username69 wrote:
Sat Sep 26, 2020 11:55 am
I must be using the wrong table, then. Because everytime I've tried the "highlight character" function in battle, it never lists their current HP/base HP but lists name, class, EXP (which is wrong), and level.
if you are using my table (on page3) it works, at least for me.

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by username69 »

That worked. Made Zetta less a chore. Hurrah, all the post-game characters besides Kurtis unlocked. Now I can grind the item world/etc. without having to worry about unlocking the characters.

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by anon9 »

Sorry about having been gone from this game for so long. I'm starting to recover and can do some lower end stuff without straining myself. Anything that requires more than a few seconds of concentration is still too much for me though. As is anything that puts a strain on my body.

Also, did I not add a bonus code to my table before I left?

The old character editor worked in battle, but not on anything of level 9999. The newer editor might not work in battle, but will work on level 9999.

Yeah, for my D5 table, I noted that setting SP to 0 worked. I might do that for the D4 table eventually.

(Honestly, I'm probably slowing down my recovery by trying to push myself to do what I can instead of just going on a full rest).
Last edited by anon9 on Sun Oct 04, 2020 9:48 am, edited 1 time in total.

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by toshlynx »

anon9 wrote:
Mon Sep 28, 2020 2:44 am
Sorry about having been gone from this game for so long. I'm starting to recover and can do some lower end stuff without straining myself. Anything that requires more than a few seconds of concentration is still too much for me though. As is anything that puts a strain on my body.

Also, did I not add a bonus code to my table before I left?

The old character editor worked in battle, but not on anything of level 9999. The newer editor might not work in battle, but will work on level 9999.

Yeah, for my D5 table, I noted that setting SP to 0 worked. I might do that for the D4 table eventually.
no problem, the important thing here is your health so take all the time you need to recover

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by Asuma »

Don't suppose it's possible to get all ship parts?

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by The Black X »

All is for my Lord...
Tables updated!
viewtopic.php?p=153601#p153601
anon9 wrote:
Mon Sep 28, 2020 2:44 am
Sorry ...
Glad to hear that you are recovering, just focus on that and get well.
Yes, i added that code instead of the old one to my table.
Also sorry jump in your thread and steal the spotlight from you haha.

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by CheatingPotato »

Hello ,
how far are you in the planned scripts ?

I have made my own table and it has some in battle functionality that you have mentioned in planned (also some item world pointers)

highlighted enemy in battle :
injecting in "Disgaea4pc.exe"+1A38A9 will make it possible to store the address to it (rcx should hold it)

some offsets :

+0x8 - float value of x coordinates (left/right - B key setting - at stage starting orientation
+0x10 - float value of y coordinates
+0x1F0 - is pointer to associated character data (data itself is 0x2800)
*so its possible to edit in battle hp / copy items / while char
or even copy Baal raw data and paste on one of your chars
+0x5c5 - is owner id : 0/1/2 - player/enemy/neutral - you can turn control over to yourself , the unit does not persist after battle.
+0x5c6 - movement : status 0/1/2 - fresh / moved/ done
+0x5x7 - action status : 0/1/2 - fresh / waiting to execute / done

base enemy in battle address should be Disgaea4pc.exe+F78D30 , and each struct is 0x7D0
so it allows to kill/set to 1 hp each enemy on hotkey using lua.
inanimate objects as boxes also take space so some battles may have up to 110+ units

I will attach the table in case you want to add anything .
each injection has comment saying where it should occur , though feel free to ask about any of them .
constant addresses are defined and commented as well .

detailed scripts available in my table :
Spoiler
Disgaea4pc Table by potato :

Hotkeys :
F1 - Fill/Empty bonus gauge - when on bonus gauge starts at 9 each battle
F2 - Store highlighted item raw data - copy
F3 - Save stored raw data in highlighted - paste

F4 - Flip Item rarity - common -> rare -> lege -> common ...
in battle: flip all items on highlighted unit

F5 - tame all innocents of highlighted item
- inside toggle to max their lvl as well

F6 - "kill" highlighted not allied unit
inside there is a toggle for killing all enemies on F6 press

F7 - smack all enemies to 1 hp

F8/L - "Flying" - basically gives u upward speed while u press
- for those pesky treasure side areas in item world

F9 - in battle - save highlighted unit (well be using it to teleport)

F10 - teleport saved unit to cursor

F11 - on/off - infinite battle turns and movement

F12 - on/off - max lvl skill in 1 use - should not lvl enemies

Non Hot keyed
Cheat shop % override - for HL/exp/Mana - with desired % from 0 to 32767
- yes u can do 0 exp gain run if you wish so

Item World/Pirating:

Freeze Time
Infinite Commands


There are also pointers and explanation on them inside the table
notable though are:
item world - stage , and some other current run values
highlighted battle unit struct
inside item pointer - flags to reverse pirating done


Have a good weekend , potato
Attachments
Disgaea4pc.CT
(96.98 KiB) Downloaded 168 times

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by Asuma »

Can we get an item dupe? There was a table that had it, but can't seem to find it

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by CheatingPotato »

Asuma wrote:
Sat Oct 03, 2020 2:19 pm
Can we get an item dupe? There was a table that had it, but can't seem to find it
the table i posted in previous message has copy/paste functions for items.

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by The Black X »

Asuma wrote:
Sat Oct 03, 2020 2:19 pm
Can we get an item dupe? There was a table that had it, but can't seem to find it
Imma doin' It as well. (Scriptless)

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by Asuma »

CheatingPotato wrote:
Sat Oct 03, 2020 4:05 pm
Asuma wrote:
Sat Oct 03, 2020 2:19 pm
Can we get an item dupe? There was a table that had it, but can't seem to find it
the table i posted in previous message has copy/paste functions for items.
Ah, I looked at it.

Can we not load multiple scripts at once or..
Image

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Re: Disgaea 4 Complete+ (Steam) - Last Update 2020.09.14

Post by CheatingPotato »

Asuma wrote:
Sat Oct 03, 2020 8:34 pm
CheatingPotato wrote:
Sat Oct 03, 2020 4:05 pm
Asuma wrote:
Sat Oct 03, 2020 2:19 pm
Can we get an item dupe? There was a table that had it, but can't seem to find it
the table i posted in previous message has copy/paste functions for items.
Ah, I looked at it.

Can we not load multiple scripts at once or..
we probably inject in same location so enabling one changes the bytes and aob fails
my table already finds the character pointer so that must be the issue . though i have much less detailed info since i didn't need to change it a lot while playing.

you can open the script without executing it (right click -> group settings -> allow left and right arrow keys to collapse and expand)
then change the Base address from ptrHighlightedCharBase to _pCharInfo

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