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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Sun May 14, 2023 10:51 am
by Namelessy
Updated the achievement table. Removed the forced ironman since you can get achievements with mods and without ironman now. Added a check for console used, so the save shouldn't be marked and you won't have to load the game with the achievement script running to fix it (hopefully).

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Mon May 15, 2023 7:49 pm
by Pauly28
Namelessy wrote:
Sun May 14, 2023 10:51 am
Updated the achievement table. Removed the forced ironman since you can get achievements with mods and without ironman now. Added a check for console used, so the save shouldn't be marked and you won't have to load the game with the achievement script running to fix it (hopefully).
Hi! Do you know if this also works in multiplayer? As it seems if i deactivate ironman while in multiplayer it still says i can't use them cause i'm in a multiplayer game

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue May 16, 2023 8:51 am
by Namelessy
Pauly28 wrote:
Mon May 15, 2023 7:49 pm

Hi! Do you know if this also works in multiplayer? As it seems if i deactivate ironman while in multiplayer it still says i can't use them cause i'm in a multiplayer game
No, doesn't work in MP.

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue May 16, 2023 3:37 pm
by Namelessy
And a minor update for 1.9.0.4, only affecting ruler designer points.

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue May 16, 2023 6:06 pm
by NoMayo15
Hey thanks again so much for all of your work.

One question... will this allow me to re-enable achivements on a save file from a previous patch that had achievements disabled due to mod use?

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue May 16, 2023 9:24 pm
by Namelessy
NoMayo15 wrote:
Tue May 16, 2023 6:06 pm
Hey thanks again so much for all of your work.

One question... will this allow me to re-enable achievements on a save file from a previous patch that had achievements disabled due to mod use?
Maybe. It is always a bit iffy when you got between patches. You could try to start the game, attach CE and table, enable the achievement script, and load the game. If you are lucky when you save the game again it might work. You might have to set the Ironman bool manually (expand the "Debug" under the Achievement script).

No guarantees though.

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue May 16, 2023 10:09 pm
by NoMayo15
Namelessy wrote:
Tue May 16, 2023 9:24 pm
NoMayo15 wrote:
Tue May 16, 2023 6:06 pm
Hey thanks again so much for all of your work.

One question... will this allow me to re-enable achievements on a save file from a previous patch that had achievements disabled due to mod use?
Maybe. It is always a bit iffy when you got between patches. You could try to start the game, attach CE and table, enable the achievement script, and load the game. If you are lucky when you save the game again it might work. You might have to set the Ironman bool manually (expand the "Debug" under the Achievement script).

No guarantees though.
Just wanted to report back that following these steps DID work to restore achievements.

Thanks once again.

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Sat May 20, 2023 4:02 am
by black7s3v3n
Namelessy wrote:
Tue May 16, 2023 3:37 pm
And a minor update for 1.9.0.4, only affecting ruler designer points.
I was about to start a new campaign when I noticed this. :(

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Sun May 21, 2023 3:23 am
by LoLzM
Namelessy wrote:
Tue May 16, 2023 3:37 pm
And a minor update for 1.9.0.4, only affecting ruler designer points.
Hi, I can't get the toggle 99999 Ruler Designer points to work

Is there any way to fix it? everything else is working

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Sun May 21, 2023 7:16 am
by Namelessy
LoLzM wrote:
Sun May 21, 2023 3:23 am

Hi, I can't get the toggle 99999 Ruler Designer points to work

Is there any way to fix it? everything else is working
Get the updated table for the 1.9.0.4

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue May 30, 2023 3:15 pm
by Namelessy
Updated the achievement table for 1.9.1.0. Only ruler designer points needed touching as far as I could tell.

Also added some experimental bits for main char pointer (not sure if it is stable, but seems to be in my test games), and tried to make a god mode for armies in battles (also not sure if this works, but it seems to).

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Wed May 31, 2023 9:54 am
by dustbeen43
Thanks !

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Thu Jun 15, 2023 12:29 pm
by zupa1973
They've just updated to 1.9.2.

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Thu Jun 15, 2023 3:42 pm
by Namelessy
Updated the achievement table to 1.9.2.0.
Almost all character pointers have been updated, the ruler designer points and the main character bits. Not really well tested, so leave a message if an offset is.. off :) (or anything else doesn't work)

Edit: And a quick update for gender and sexual orientation. If you downloaded the first table, you can just change the offsets from 160 and 161 to 168 and 169.

Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Posted: Tue Jun 27, 2023 6:01 pm
by LeCripple
Is it possible to update to 1.9.2.1?
Achievements not working.