Samurai Shodown Reboot
Posted: Sun Aug 23, 2020 6:48 pm
Samurai Shodown Reboot
Cheat options:
** All cheat works in Story, Dojo and Battle mode **
- One Hit Kill (Suitable for Time Trail) *Hotkey included*
- Player Infinite Health *Hotkey included*
- Player Full Power only (Player need to get hit once for full power buildup while enemy has no power buildup during normal, special and super special attacks) *Hotkey included*
- Player Instant Full Power (Tired of waiting? And just in case the script is not working) *Hotkey included*
- Enemy no power (Enemy has no power buildup in normal and special attacks except for your executed super special attacks which will still fill up the enemy's power bar to full. If you do not want this, use the script instead) *Hotkey included*
- Player power bar pointers
- Enemy power bar pointers
Changelog
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody.
The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much.
Cheat options:
** All cheat works in Story, Dojo and Battle mode **
- One Hit Kill (Suitable for Time Trail) *Hotkey included*
- Player Infinite Health *Hotkey included*
- Player Full Power only (Player need to get hit once for full power buildup while enemy has no power buildup during normal, special and super special attacks) *Hotkey included*
- Player Instant Full Power (Tired of waiting? And just in case the script is not working) *Hotkey included*
- Enemy no power (Enemy has no power buildup in normal and special attacks except for your executed super special attacks which will still fill up the enemy's power bar to full. If you do not want this, use the script instead) *Hotkey included*
- Player power bar pointers
- Enemy power bar pointers
Changelog
Lists Of Changelog
Version : v2.41 (Compatible with Build.8797491/8968292/9068329)
- One Hit Kill & Player Infinite Health script revised
Version : v2.31
- Player 1 & 2 Instant Full Power *Hotkey included* Added {This is also for AI Opponent as well}
- Added an auto add process script embedded and executed when the game is already running. This is especially helpful for those who are new to using cheat engine.
- Basically, there's no revision made. It is compatible from v2.10 on wards
Version : v2.10 (Compatible with v2.12/v2.20/v2.22)
- Player Normal Power Build Up Added *Hotkey included*
- Table updated to this version
- Pointers omitted
- One Hit Kill & Player Infinite Health script revised
Version : v2.31
- Player 1 & 2 Instant Full Power *Hotkey included* Added {This is also for AI Opponent as well}
- Added an auto add process script embedded and executed when the game is already running. This is especially helpful for those who are new to using cheat engine.
- Basically, there's no revision made. It is compatible from v2.10 on wards
Version : v2.10 (Compatible with v2.12/v2.20/v2.22)
- Player Normal Power Build Up Added *Hotkey included*
- Table updated to this version
- Pointers omitted

