Sword Art Online: Alicization Lycoris (Steam version only). Working for 3.12

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a_busy_man
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Sword Art Online: Alicization Lycoris (Steam version only). Working for 3.12

Post by a_busy_man »



These tables are made for the official Steam version, we don't offer support to any pirated version. Buy the game if you want to enjoy it at fullest.

If you are looking for a table for Sword Art Online Last Recollection, it already has its own topic.

IMPORTANT
Each table is only guaranteed to work for the version they were planned:
From v1 to v10 are all in a single RAR (Pass v1-v10)
From v11 to v15 are all in a single RAR (Pass v11-v15)
  • v1: 1.01a
  • v2: 1.03
  • v3: 1.03a
  • v4: 1.04
  • v5: 1.05
  • v6: 1.06
  • v7: 1.07
  • v8: 1.08
  • v9: 1.09
  • v10: 1.10
  • v11: 1.11
  • v12: 1.20
  • v13: 1.21
  • v14: 1.30
  • v15: 1.40
  • v16: 1.41
  • v17: 1.50
  • v18: 2.01
  • v21: 3.12



CUBES and SAO Coins are server-sided. The CUBE tickets, SAO Coins and the items obtained from them, CAN'T BE MODIFIED, CHEATED, INJECTED, nor anything else you may think. Don't flood the thread asking for cheating regarding this. The visualize option of the table allow to have the look of CUBE item, but eveything would go back to normal once you change maps. Use the SAO Shop to exhange tickets or SAO Coins for whatever you want to obtain.

Any more posts about "how to cheat CUBE Tickets", "obtain free SAO Coins" and related will be considered spam and reported. There is no support to piracy. Since the items can be bought now, if you want them, then buy them.

Plase avoid multiple consecutive posts. They make the thread pointlessly long and make it more difficult to follow. If you are still the last to post after 24h, you can post again. You can edit your last post to add new content in case you missed something. If someone else has replied after you, you can post without problems.

Since DrummerIX has dropped his table of this game and following the new tables' updates was quite difficult, people were suggesting to open a new thread.
Original thread: viewtopic.php?f=4&t=13047

To use this table, you need to rename the Launch_Game.exe to something else or move it to a backup folder and rename sao_al.exe to Launch_Game.exe. Alternatively, you can look for a custom launcher like the fearlessrevolution one. The table would work with any of the methods.
You also need to uninstall EasyAntiCheat from the Game Folder.

You will need to reinstall EasyAntiCheat and restore the launchers to their default to play online.

Any impossible configuration may provoke problems on the online, so try to maintain all your values legal if you are planning to play online later.

General contents for the tables (Old tables may miss part of them):

Pointers
  • Shia (Money)
  • Skill Points
  • Ascension Points
  • Daily Quest Progression
  • Highlighter:
    • Id in 4 bytes to display name and in 2 byte to show ID inside the type of item. Types of item have Dropdown with their names. The quantity is modificable if it is an stackable item. It isn't recommended to touch Quest Items and Add-ons. The items on the Network tab can be modified, but they would be reset to the real values onwhen changing map.
    • Dropdown with item names. All the items should be present, including CUBE ones, but remember that those restored to real values when changing the map. In the case that some item is missing please report
    • You can modify everything on the weapons/armors/accessories, including stats, attachment, and Incarnation. Impossible values may cause problems when playing multiplayer.
    • Recommended to use the Highlighter on the inventory, but it works on the equipment screen.
  • Current Controlled Character Stats (HP, SP, EXP, STR, VIT, DEX, AGL)
  • Selected Character (Group or Record Tab): It shows the Level, Sacred Arts Level, Level Rival, if the character can join team, Custom Points, Mood, Emotion value 1 increase (untested), Emotion value 2 increase (untested), EX Skill, Persona (number of the bar), Persona (Not Original) Anima, and Anima (Not Original).
  • EX Unlocks: Requirements to unlock EX skills. Besides these requirements, there is a need to call the required statue manually.
  • Weapon Mastery: Mastery of al all the types of weapons that you can use.
  • NPC Weapon Mastery: Mastery of the NPC on their weapons. All playable characters available as long as they have weapon (Selka and Cardinal doesn't). Wayfarers not included.
  • Fishing Mastery: 1000 will give you the max level of fishing.
  • Trust Artisans: I added all artisans I found, but there are some without a name because I don't know/remember who they are. Please, report any artisans that had value but not name if you notice who is. If there is any missing artisan, tell me, and I will add it.
  • Crafting: Levels and skill value of the different types of crafting.
  • Sacred Arts Character Level: There are some unknown characters grouped between the known ones. If someone discovers who they are, please inform. Wayfarers not included.
  • Level: Same as in the previous point but regarding the normal level instead of sacred arts. Wayfarers not included. Clicking on each line will open the Current EXP Value. You msut change map after changing the value for it to work. Defeating soemthing on the same map will revert the change.
  • Skills: All the mastery of the skills. 10000 is the three stars, which is 100% extra damage. Note that there are many entries without description, but they are linked to normal attacks, combos, etc. There is no way to visualize the mastery of those in the game, but it is tracked internally. There are also some masteries only for NPC, like Renly's Boomerang-type weapon masteries and all the Finish Art/Enhance Armament/Release Recollection of the characters.
  • Mood: The required level to get a bed scene is Lvl5, but you must be at lvl4 and increase it manually to trigger a bed scene. The characters with bed scenes change the value of mood to indicate that they are past a certain bed scene. There is a dropdown added to simplify. All wayfarers included. ReoNA included, but she can't have heart-to-heart conversations, so this value can't be increased legally.
  • Intimate Talk: Pointers to control the hearts, music notes and remaining time on heart-to-heart conversation. Works for any heart-to-heart conversation.
  • Levels RIVAL: 100% is 2700, but better to always go up to 2699 and increase one. For the trophies, I recommend going to 899 and go up to 900 to reach Rank 4 and get the trophy before increasing it to the max value. All wayfarers included. For the 100 affinity Rank 2 trophy, you need to put the value and 99 and speak once to go up to Rank 2 manually. Otherwise, that character wouldn't count. ReoNA included, but she can't have heart-to-heart conversations, so this value can only be increased legally by praising on combat. Each value has an associated Custom Point. Custom Points shouldn't be higher than Rival level.
  • Affinity % Top-Bottom: 100% is 10000, but it is better to put it at 9999 and increase it manually once. There are two for each character. The addresses here are for the original Persona and Anima, if customized, check the next point. All wayfarers included. ReoNA included, but she can't have heart-to-heart conversations, so this value can't be increased legally.
  • Affinity % Top-Bottom Not original Persona/Anima: 100% is 10000, but it is better to put it at 9999 and increase it manually once. There are two for each character. The addresses here are for any Persona, and Anima set to the character except the original, if customized, check the next point. All wayfarers included. ReoNA included, but she can't have heart-to-heart conversations, so this value can't be increased legally.
  • Renown: Renown linked to towns and cities. The same renown may apply on more than one map. MAX 1000.
  • Speed and Jump: This group includes useful parameters. There is a dropdown with the default ones in case of wanting to restore them.
    • Jump Height: Change the height of the jump. Beware that high number may send you out of the map without the possibility of returning. It may not work properly on Centoria.
    • Gravity: Diminishing the number increases the time you last on air when jumping
    • Move Speed Walking/Swimming/Running/Weapon. Increase the number to move faster.
  • Character Customization: All options from Create Character in-game. It is possible to set up impossible legal configurations by using the face and hair of other characters (since v1.03 of the game, some of them are available legally, but the IDs are different, be careful with which one you are using). It isn't recommended to play online with impossible setups since it is impossible to confirm that there wouldn't be a ban. If playing online like that, it is on your own responsibility.
  • Visualize: Visualize items for each character. You can set whatever you want even if not unlocked (as long as the character can equip it). The Dropdown is complete with everything. Note that if you don't own the item on visualize, you can only equip it with the table, if you switch to another one, you will need to set it with the table again. The Glows of the weapons can be customized separately instead of using the legal combination. CUBE weapons and outfits included.
  • Highlighted SubQuest: Edit progression on subquests. It may not work with all.
  • Time and Weather: Preriod of the day isn't editable. The current weather and the hour of the day are editable.
  • DLC Boss Level: Level of the DLC Bosses. Recommended to put one less than the max and then beating it once. There is no proved reason to not max it directly, but principle of precaution as always when modifying.
    • This pointer was added starting on v15 tables, and isn't retractively added to older tables despite their versioens having DLC Bosses.
  • Current Nimarivera Stage: CHange your current floor. Don't use on load screens. Example of use: If you want to go to floor 60, change to floor 59 and go down.
  • Current Day Of DLC2
Scripts
There are several scripts included.
Script List:
  • Damage Modifier (God Mode, One Hit Kill, Enemy Damage Multiplier, Hero Damage Multiplier, etc.)
  • Infinite SP
  • Infinite Stamina
  • Infinite Item Usage / Set Minimum Amount On Use (v21 onwards have been replaced by a new version made by OPCOXE)
  • EXP Multiplier
  • Infinite Skill Points (Not working on v21)
  • Equipped Buffs Max Out Parameters (Use for 100% Critical, Equip Pierce Weakness After Enabling) (Not working on v21)
  • No Crafting Material Requirement (Material Type Items)
  • NPC Trust Multiplier (Crafting Requests)
  • Crafting Skill Level Multiplier (Crafting Requests)
  • Weapon Proficiency Multiplier
  • Max/Infinite Arts Gauge In One Hit (Broken since v10) Replaced by Max Art Gauge on v12.2
  • Fast Load Sacred Art: two versions of this scritpt to load Sacred Arts faster.
  • Fish v2 (Load or Change rod if values are ??): The value of all fishes should be 100 to work properly.
  • Infinite Time in Dungeon: Activate on Inside Dungeons (Raid) to have infinite time
  • Canaan Scripts (Always be careful when using them since they aren't made by us) [We don't support these, so if broken, they may not be fixed]:
    • Use Skill once for max proficiency (Hotkey: Ctrl+Number7)
    • EX Skill Connection Time extended
    • Fast battle (Reduces Attack Delay and cooldowns) (hotkey: Ctrl+Number5)
    • Quick Fatal Strike
    • Easy connect: Inferno Raid|Shine Circular|Vertical Square|Rapid Raid: Before 16.1 it was Easy Connect [Inferno Raid] & [Shine Circular ] (beta). Current version by Leontiesh
    • Blocking skills are cast directly (Sanka & Back Attack)
    • Land quickly after being floated (hotkey: Ctrl+Number6)
    • Buff Time does not decrease
    • RISK time is not reduced
    • RISK Max (Hotkey: Ctrl+Number3)
    • Ignore the conditions and directly remove the seal of the beast
    • Turn on all teleportation steles ([World Map]-->Enter any area detailed map to take effect)
    • Gallery CG fully open
EXTRAS
  • Google Sheet with ID created by dallezh: [Link]
  • Google Sheet with EX Raid Item Data: [Link]
  • Credits:
    • Current table: a_busy_man, dallezh, and OPCOXE
    • Original table for 1.01: DrummerIX
    • Special thanks to gradius12, Genesis, NumberXer0, weeboo, Sushi-Maki, yhawkz, allalmagus, MzJ, TotallyABot, XyZi, kloze, and everyone else who helped
    • Aso added some scripts from: Canaan
    • EXP Multiplier fixed by: asthebloody
    • Easy Connect improved by Leontiesh (Original was Canaan's)
Compact Mode
  • Toggle Compact Mode to hide the search part of Cheat Engine, so only the contents of the table are visible.
Changelogs of each version:
v1 tables (1.01a)
Changelog:
Spoiler
v.1.1 Update
  • Added Bercouli NPC Weapon Mastery
v1.2 Update
  • Added Move Speed Walking, running and with weapon. Grouped together with Jump height in Speed and Jump.
v1.3 Update
  • More artisans, renown and added content to attachment dropdown.
v1.4 Update
  • Added Gravity. Diminishing the number increases the time you last on air when jumping
v1.5 Update
  • Added scripts and pointers from OPCOXE
    • Intimate Talk: Pointers to control the hearts, music notes and remaining time on heart-to-heart conversation
    • Fast Load Sacred Art: The numbers are multipliers. 1 is x2. The higher the number, the faster the Sacred Art charge.
    • Fish Scripts (Change Fishing Rod or Reload Spot After Changing): putting the value to 100 will ensure the fish on that spot. The issue is that as put on the title, you need to change rod or exit and enter the fishing spot to make it effective. Another issue is that if there are less than 5 available fishes, the unused spot isn't the last. it seems to be 1, 15, 135, 1245, 12345 depending on the number of fishes.
v1.6 Update
  • Added Move Speed Swimming
v1.7 Update
  • Added Mood, Rival and the Affinity % for 300 NPC in tota (there are exactly 300 NPC that can be obtained without even having been coected to online)l. As long as you put 15 on the value, the NPC will appear on the group tab..
.

v1.8 Update
  • Completed the dropdowns to include all items (except on weapons, those are still WIP). Don't touch Add-ons and Quest items, you can break the game.
  • Completed the dropdowns for the attachments.
  • More artisans added.
  • Fixed the name of a glow. I thought it was for a bow, but it doesn't match bows. it only works well with weapons that have the same shape as the original so I put the name of the original one to the glow. Right now, I think that it is the only one with that form.
v1.9 Update
  • Added All weapons to dropdown
  • Added Sacred Art Script v2 from OPCOXE
v2 tables (1.03)
Changelog:
Spoiler
v2.0.1 Update
  • Fixed adresses that weren't put to work on both launchers.
v2.1 Update
  • Added Script Infinite time in Dungeon from OPCOXE. Activate it once inside the dungeon. The dungeons are the raids.
v2.2 Update
  • Added Ascension Points
  • Added Daily Quest Progression
  • Added EXP and Max EXP to Controlled Character
  • Added Selected Character (Group or Record Tab): Based on Canaan's one but improved. It shows the Level, Sacred Arts Level, Level Rival, if the character can join team, Custom Points, Mood, Emotion value 1 increase (untested), Emotion value 2 increase (untested), EX Skill, Persona (number of the bar), Persona (Not Original) Anima, and Anima (Not Original).
  • Added clarification to see the Custom Points on Levels Rival. Custom Points shouldn't be higher than the value of Levels Rival, but can be equal.
  • Added several of Canaan Scripts. More can be added if I missed something important. In the case of an update, I can't guarantee that I will be able to fix them. However, they have been adapted to work with both versions of the launcher, which didn't happen in the original scripts.
    • Use Skill once for max proficiency (Hotkey: Ctrl+Number7)
    • EX Skill Connection Time extended
    • Reduce Cooldowns (hotkey: Ctrl+Number5)
    • Quick Fatal Strike
    • Easy Connect [Inferno Raid] & [Shine Circular] (beta)
    • Blocking skills are cast directly (Sanka & Back Attack)
    • Land quickly after being floated (hotkey: Ctrl+Number6)
    • Buff Time does not decrease
    • RISK time is not reduced
    • RISK Max (Hotkey: Ctrl+Number3)
    • Ignore the conditions and directly remove the seal of the beast
    • Turn on all teleportation steles ([World Map]-->Enter any area detailed map to take effect)
    • Gallery CG fully open
v3 tables (1.03a)
Changelog:
Spoiler
v3.1 Update
  • Cleaned XML to optimize and reduce size.
  • Changed how the Pointers work so they follow GlobalPtr insted of Money Ptr. GlobalPtr isn't broken after updates, so the pointers shouldn't break anymore when updating unless they change the offsets (this happened between 1.01a and 1.03 with some things like character customizationand Speed and Jump), but for minor updates like 1.03a it should serve to not need to look for new values. Maybe the current tableworks for 1.03 now.
  • Updated Glow dropdown to include new glows. Glows that belong to an obtenible weapon have now the weapon name listed instead of the strange description (only weapons I have found in-game, so new ones of v1.03 are still missing)
  • Updated item dropdown with Ids shown when looking at outfits with the highlighter. Not sure if that is editable. There are 3 adresses related to equipped outfit that have also been added on Visualizer. Those in theroy work, but there are onely dropdown for Sword, Dual Wield and Bow. The reason si that there are Repeating ids with different weapons. I need to investigate it more. There are all armors I had available on the Dropdown (Male and female have superposed ids with different outfits, when two anems are amrked the first is male and the secodn female. The male outfits from NPCs exists for female as separate ids mostly. The same happen if you sinpect them as items.) Note that bow is considered sub-weapon despite being main weapon, so the optiosn for bow are on subweapon. Works with Cube outfits, but the IDs aren't on the dropdown yet.
v3.2 Update
  • Added Visualize for all the characters. However, the dropdowns only work well for Kirito and Eugeo. The outfit dropdowns fail with most options on other characters. They need a custo dropdown each, but I will need time for that. On the dropdowns there are some CUBE outfits.
v3.3 Update
  • Created section for the visualizer of each character and added dropdowns with only what works. Eugeo to Deusolbert is completed with all I have plus CUBE Item Ids I found, plus those found by others. Kirito has separete outfit depending if it is male or female since IDs overlap for different outfits. There is also a section for each weapon for Kirito. Currently Dagger, Whip, and Mace are still WIP. The others have everything I found until now. The IDs for weapons all the same among all characters that use the same weapons, but the outfits have different ids for the same outfits, use only the values of the character you want to use.
v3.4 Update
  • Added Compact Mode for the table: Click to hide the search part of Cheat Engine.
  • Added Highlighted Subquest: Edit progression on subquests. It may not work with all.
  • Added missing weapons and armors to the Highlighter dropdown, including Raid ones.
v3.5 Update
  • Compelted Visualize Dropdowns with all CUBE outfits and weapons + non-realsed outfits that already have ID ingame (I don't recommend going onlline with thsoe since they are impossible to obtain right now).
  • Added all Raid accessories to the Highlight Dropdown
  • Added all the new attachments after 1.03 to the Attachments dropdowns
v3.6 Update
  • Added the possibility to customize Weapon Glows on Visualize. All avilable glows in the Highlighter are also on visualize. note that CUBE Weapons have a separate entty for glows, use the entry that fits the weapon you are using for it to work (Mirage Blade of Inferno is an exception, it needs the glow of CUBE weapons isntead of the normal)
v3.7 Update
  • Added weapons obtained though fishing treasures and fixed some typos
v3.8 Update
  • Added all items existing on the Network Tab. Remmeber that any edit there would only last until changing map.
  • Added missing fishing treasure item (there is one with identical name that it isn't fishing treasure, added clarification to differentiate them on the dropdown)
  • Fixed issue with previous version that increased the size pointessly.
v4 tables (1.04)
Changelog:
Spoiler
v4.0.1 Update
  • Verified the work of most scripts. Removed v1 of the fish as the new one, v2, works and it is easier to use.
v4.1 Update
  • Fixed typo on Attachments
  • Added misisng Abyssal Gauntlet
  • Checked all scripts
v4.2 Update
  • Fixed Intimate Talk
v4.3 Update
  • Added ReoNa to Item Bonding Character
  • Fixed Address for Fizel Finish Art
  • Fixed Address for Bercouli Finish Art
v5 tables (1.05)
Changelog:
Spoiler
v5.1 Update
  • Fixed Speed and Jump
v5.2 Update
  • Fixed Intimate Talk
  • Added Time and Weather: Preriod of the day isn't editable. The current weather and the hour of the day it is.
v5.3 Update
  • Fixed issue with the hour of the day not being editable.
v5.4 Update
  • Added Dropdown with the value of each o'clock hour.
v6 tables (1.06)
Spoiler
Only base table for this version
v7 tables(1.07)
Changelog:
Spoiler
v7.1 Update
  • Fixed Intimate Talk and Time and Weather
v7.2 Update
  • Fixed Character Customization
v8 tables (v1.08)
Changelog:
Spoiler
v8.1 Update
  • Fixed Time and Weather
v9 Tables (1.09)
Changelog:
Spoiler
v9.1 Update
  • Fixed The following Scripts:
    • Damage Modifier (God Mode, One Hit Kill, Enemy Damage Multiplier, Hero Damage Multiplier, etc.)
    • Infinite SP
    • Infinite Stamina
  • Added weapons and accesories from EX Raids to the Dropdown
  • Added doc with full info of EX Raids to know the stats to EXTRAS
v9.2 Update
  • Updated the Visualize section with all the new available weapons added on 1.09
v9.3 Update
  • Fixed remaining issues on the scripts fixed on v9.1
v9.4 Update
  • Fixed Highlighter on Equipment Tab
v10 Tables (1.10)
Changelog:
Spoiler
v10.1 Update
  • Fixed Intimate Talk and Time and Weather
v10.2 Update
  • Current EXP: Clicking on each line of Levels will open the Current EXP Value. You msut change map after changing the value for it to work. Defeating soemthing on the same map will revert the change
Known issues not solved on any table for this version:
  • Exp Multiplier and Max/Infinite Arts Gauge In One Hit broken
v11 Tables (1.11)
Spoiler
Changelog:
v11.1 Update
  • Fixed Character Customization
  • Added new CUBE items to Visualize and fixed errors on preexisting items
v11.2 Update
  • Added the three new CUBE items from Seven's Birthday to Visualize
v11.3 Update
  • Added the three new Divine Weapon skins CUBE items to Visualize
v11.4 Update
  • Added the three new CUBE items from Premiere's Birthday to Visualize
Known issues currently not solved on any table for this version:
  • Exp Multiplier and Max/Infinite Arts Gauge In One Hit broken
v12 Tables (1.20)
Spoiler
v12.1 Update
  • Fixed Intimate Talk and Time and Weather
v12.2 Update
  • Added Max Art Gauge in replacement of Max/Infinite Arts Gauge In One Hit (The old one still remains on the table for now)
v12.3 Update
  • Fixed Infinite SP, God Mode, and Infinite Stamina
v12.4 Update
  • Added new items to visualize and item dropdown, from last update and Cube Vol.2
v12.5 Update
  • Fixed problem with Silica's Visualize and added New Year's T-Shirt for all characters that can use it
  • Added field for number of upgrades to the Highlighter Item
  • Added a bit more of detail for Loveblight Bow, but it is still incomplete

Known issues currently not solved on any table for this version:
  • Exp Multiplier broken
v13 Tables (1.21)
Spoiler
Only base table for this version

Known issues currently not solved on any table for this version:
  • Exp Multiplier broken
v14.0 Tables (1.30)
Spoiler
v14.1 Update
  • Completed Liveblight Bow dropdown information. Including upgradeable ones.
  • Added missing Boots+ to Dropdown.
  • Improved dropdown of Bronte Blade, but there is still missing information.
Known issues currently not solved on any table for this version:
  • Exp Multiplier broken
  • Missing additional variations of Tiese's new sword and complete attachment information
v15 Tables (1.40)
Spoiler
v15.0 changes from 14.1 besides compatibility:
  • Completed dropdown information about Bronte Blade
  • Added all items on Visualize available on release of 1.40 of the game
  • Added all new Cloak+ from this update to the item dropdown
v15.1 Update
  • Fixed Time and Weather
  • Fixed Intimate Talk
  • Improved dropdown of Bluecrest Sword, but there is still missing information.
v15.2 Update
  • Added new rapiers to Visualize
  • Completed dropdown of Bluecrest Sword
v15.3 Update
  • EXP Multiplier fixed thanks to ashthebloody
v15.4 Update
  • DLC Boss level pointers added thanks to XyZi
v16.0 Tables (1.41)
Spoiler

v16.1 Update
  • Improved "Easy Connect" to "Easy connect: Inferno Raid|Shine Circular|Vertical Square|Rapid Raid" thanks to Leontiesh
v16.2 Update
  • Updated some of Canaan's scripts
v17.0 Tables (1.50)
Spoiler
v17.0 changes from 16.2 besides compatibility:
  • Added new items to Highlight Dropdown, but I am still missing some like the variations of Cobalt Dagger
  • Added more items to Visualize, but several new ones are still missing, I will update them later. I was already too tired to make it for the first version of the table and didn't want to delay the release more. Spear section has been added, but the only options on dropdown are the ones tat you can get by buying the weapons on the shop. I will investigate more later
  • Added sections for Strea and Phillia on all relevant parts
  • Added Spear Mastery and Spear Skills
v17.1 Update
  • Added the changes apported by kloze
  • Improved the Visualize Dropdowns. The only misising ones should be the ones of Memory Coins since I only managed to buy Administrator's clothes
v18.0 Tables (2.01)
Spoiler
Table v18.0 (2.01)
v18.0 changes from 17.1 besides compatibility:
  • Added new items to Highlight Dropdown
  • Fixed some wrong pointers from prpevios version
v18.1 Update
  • Fixed Infinite Stamina and SP script
v18.2 Update
  • Fixed Damage Modifier Script (God Mode, One Hit Kill, etc) script
  • Fixed Speed and Jump
Table v21.0 (3.12)
  • Lots of changes and updates made in versions created while I have been absent. Plase refer to the posts for details
  • Fixed NPC Proficiency Pointers. Some pointers for the most recent characters weren't pointing to the proper character
  • Improved some dropdowns, but there are ots of new items and variations since my last check and lots are still missing. Memory Badges have been added on the Highlight Item Dropdown, so you can jsut transform any item you don't need into it rather than hope for RNG to drop it.
  • I haven't tested Canaan Scrpts and they are most likely all broken.
  • Infinite Skill Points is broken and won't be fixed since the pointer is enough
  • The Max Buff Scirpt is broken but I don't have time to check how to fix it, and I don't deem it important enough to focus on it right now
  • The Infinite Item Usage / Set Minimum Amount On Use was broken and replaced by a version made by OPCOXE on the versions released when I was absent, from this version onwerds, only OPCOXE version remain.
Scripts may be broken. If you notice a broken script that isn't marked as broken here or on the table itself, please report it.

For a while editing didn't work, if this happen again, please check always last page in case there is a new version there.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Lunch_Game.CT
v.21.0 (3.12)
+Includes all changes made on versions I missed from being absent.
+Improved dropdowns. Special highlight to Memory Badges being added on Highlight Items.
+Replaced broken scirpt by OPCOXE version of it.
(1.34 MiB) Downloaded 833 times
Launch_Game.CT
v18.2 (2.01)
+Fixed Damage Modifier Script (God Mode, One Hit Kill, etc) script
+Fixed Speed and Jump
(1.61 MiB) Downloaded 3747 times
Launch_Game.CT
v18.1 (2.01)
+Fixed Infinite Stamina and SP script
(1.61 MiB) Downloaded 218 times
Launch_Game.CT
v18.0 (2.01)
Working for 2.01
(1.83 MiB) Downloaded 179 times
Launch_Game.CT
v17.1 (1.50)
+Added the changes apported by kloze
+Improved the Visualize Dropdowns.
(1.61 MiB) Downloaded 140 times
Launch_Game.CT
v17.0 (1.50)
Working for 1.50
+Added new items to Highlight Dropdown, some still missing
+Added more items to Visualize, but several new ones are still missing (Spear section added too)
+Sections for Philia and Strea
+Spear Mastery and Spear Skills
(1.6 MiB) Downloaded 144 times
Launch_Game.CT
v16.2 (1.41)
+Updated some of Canaan's scripts
(1.56 MiB) Downloaded 108 times
Launch_Game.CT
v16.1 (1.41)
+Improved "Easy Connect" to "Easy connect: Inferno Raid|Shine Circular|Vertical Square|Rapid Raid" thanks to Leontiesh
(1.56 MiB) Downloaded 100 times
Launch_Game.CT
v16.0 (1.41)
Working for 1.41
(1.56 MiB) Downloaded 146 times
Alicization Lycoris v11-v15 Tables (1.11-1.40).rar
Compilation of v11-v15 Tables (1.11-1.40)
Pass:v11-v15
(1.21 MiB) Downloaded 345 times
Alicization Lycoris v1-v10 Tables (1.01a-1.10).rar
Compilation of v1-v10 Tables (1.01a-1.10)
Pass:v1-v10
(2.5 MiB) Downloaded 245 times
Last edited by a_busy_man on Wed Sep 27, 2023 11:31 pm, edited 181 times in total.

MzJ
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by MzJ »

Nice, Part 2 of this thread begins!

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gradius12
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by gradius12 »

lets see how full we get this now ^^

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by SheepyOo »

It seems that none of the cheats under "pointer" work for me. While all the stuff above does...mhhh

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by dallezh »

o/

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by MzJ »

SheepyOo wrote:
Sun Jul 19, 2020 5:21 pm
It seems that none of the cheats under "pointer" work for me. While all the stuff above does...mhhh
Do you actually know how to use the pointers or did you mean not working as in its showing up as ?? values. Seems to be working fine for me.

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by 4x4F »

So, what are you guys currently working on for this?

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by dallezh »

4x4F wrote:
Sun Jul 19, 2020 5:34 pm
So, what are you guys currently working on for this?
I'm looking into unlocking the visualize/attire options. I have currently made enough progress to change the Icon, but so far the costume doesn't appear. It is possible tho :)

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by dallezh »

MzJ wrote:
Sun Jul 19, 2020 5:25 pm
SheepyOo wrote:
Sun Jul 19, 2020 5:21 pm
It seems that none of the cheats under "pointer" work for me. While all the stuff above does...mhhh
Do you actually know how to use the pointers or did you mean not working as in its showing up as ?? values. Seems to be working fine for me.
If it says "???" then it's because the script is not enabled :P

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by Chasher »

awesome :) subbing to this thread.

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by SheepyOo »

dallezh wrote:
Sun Jul 19, 2020 5:39 pm
MzJ wrote:
Sun Jul 19, 2020 5:25 pm
SheepyOo wrote:
Sun Jul 19, 2020 5:21 pm
It seems that none of the cheats under "pointer" work for me. While all the stuff above does...mhhh
Do you actually know how to use the pointers or did you mean not working as in its showing up as ?? values. Seems to be working fine for me.
If it says "???" then it's because the script is not enabled :P
[Link]

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gradius12
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by gradius12 »

did you close ce and sao and started both new?

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by SheepyOo »

gradius12 wrote:
Sun Jul 19, 2020 5:49 pm
did you close ce and sao and started both new?
yes multiple times in fact. Even restarted my pc. I am quite confused tbh. Its not like it does not find my game. And even the [Script] cheats seem to be working fine. It's just the whole [Pointer] thing not working at all. O_O

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

SheepyOo wrote:
Sun Jul 19, 2020 5:46 pm
dallezh wrote:
Sun Jul 19, 2020 5:39 pm
MzJ wrote:
Sun Jul 19, 2020 5:25 pm


Do you actually know how to use the pointers or did you mean not working as in its showing up as ?? values. Seems to be working fine for me.
If it says "???" then it's because the script is not enabled :P
[Link]
You doens't have the groups of the pointers opened. Except fishing and Jump that are a single value, the others are in groups, so unless you click them they wouldn't open. On the other hand, there is no need to click those two, that just locks the value to prevent that the game change it when playing.
Last edited by a_busy_man on Sun Jul 19, 2020 6:03 pm, edited 1 time in total.

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by gunbalde60 »

dallezh wrote:
Sun Jul 19, 2020 5:24 pm
o/
dallezh are you going to update your table, or are they merged into the one up top? I dont run the cracked .exe because my game won't launch, so I was sticking to your table.

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