Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

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lekradz
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-May-26

Post by lekradz »

Thank you Recifense, made my day.

Also, question to you guys if the button to promote spies are missing when using the table?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Recifense
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Jul-24

Post by Recifense »

Hi guys,

A table for version 1.0.3.31 (508803) was added at the first post.

Cheers!

naviho98
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Jul-24

Post by naviho98 »

Can someone explain why sometimes it shows my game as BASE and sometimes as XP2?

lepazmino
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Jul-24

Post by lepazmino »

Hi everyone,

Steam released an update today and the table is no longer working. Where should a request be made?

Thanks

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Alaunus
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Jul-24

Post by Alaunus »

lepazmino wrote:
Thu Aug 27, 2020 9:51 pm
Hi everyone,

Steam released an update today and the table is no longer working. Where should a request be made?

Thanks
This should be the right thread. Just a reminder that the ciVI table takes a lot more time due to it being multiple variants cobbled together. Don't go all +1 if there isn't an update soon.

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Recifense
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Jul-24

Post by Recifense »

I will work on it tomorrow.

Cheers!

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Recifense
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Aug-28

Post by Recifense »

Hi guys,

A table was updated to version 1.0.4.8 at the first post.

Cheers!

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BipBop
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Aug-28

Post by BipBop »

Quick question. Do you guys also have problems sometimes with instant building? I am using CE67, but for some buildings, like the Campus, the script doesn't seem to work.

Also, is CE67 capitals only?

Thank you for the great table.

veyrinen
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Aug-28

Post by veyrinen »

Hi,
First checkbox (script) is working fine and is detecting BASE version.
When I select any other checkbox there is no reaction. I don't see any error and the checkbox is still empty.

What can be a problem? How can I debug it?
I have Civ 6 from Epic. Version described something different that in first post (here: 1.0.4.8 (511961)), my version 1.0.4.511961._rc_2g:

CalmNQuiet
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Aug-28

Post by CalmNQuiet »

I tried the latest table today after the update, and I don't believe it is working anymore.

Steam Version: 1.0.5.11 (516180)

I tried the DirectX 12 and DirectX11 launch options, neither are responsive.

I'm not sure if this is relevant, but right clicking on the XP2 script shows:

Code: Select all

<<The array of byte named MUD2 could not be found>>
Thanks!

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Recifense
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Sep-26

Post by Recifense »

Hi guys,

A table was updated for version 1.0.5.11 (516180) at the first post.

Cheers!

Daeliek
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Sep-26

Post by Daeliek »

Thanks!

Caius101
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Sep-26

Post by Caius101 »

Thank you, dude. :)

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BipBop
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Sep-26

Post by BipBop »

The greatest Brazilian ever, next to Pele :D

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2020-Sep-26

Post by iniochos »

could someone give me a link to download the table of 1.0.3.31 version?

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