Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

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AsherLightfoot
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by AsherLightfoot »

I'd also appreciate an update. My favorite feature is infinite charges/spreads for religious units.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

luki349
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by luki349 »

Districts do not work, and if you load game or start again, sometimes its crashes game (dont know why), but here you have
Attachments
CivilizationVI_DX11_DX12 v1-0-12-54 XP2 Steam S3.15.CT
(44.7 KiB) Downloaded 1931 times

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

luki349 wrote:
Sun Oct 01, 2023 12:04 pm
Districts do not work, and if you load game or start again, sometimes its crashes game (dont know why), but here you have

Just tested.
A message appeared stating that the script should be rewritten again. Otherwise, it will crash if executed. :(

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

second test.
it worked. no district activation
You have to start the game, then in the game, open the cheat engine, select the game's exe, and finally select the script.


PS
In the script, deactivated boxes (description) appear light blue.
Activated ones appear green.

District deactivated green !!!???
Somehow, the script sees the District activated by default.

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

today I tried twice with the same result. FAILURE (CRASHED TO DESKTOP)

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

The above script, although it refers to version 1-0-12-54, in its detailed description mentions the following

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>306</ID>
<Description>"[X] &lt;== Civilization VI XP2 v1.0.12.37 (871434) Script v3.15 AOB"</Description>
<Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
<Color>FF0000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{
===========================================
Game Title : Civilization VI - Gathering Storm
Game Version : 1.0.12.37 (871434)
Game Sponsor : Fennix102 + daipm (XP1 and XP2)
Process Name : CivilizationVI.exe
Relevant Info : 64bits/TBS/New Engine
Script Version: 3.15-AOB
CE Version : 7.0
Release date : 20-Feb-2023
Author : Recifense
Updated by : KingFalcon

?????????

civ6enjoyer
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by civ6enjoyer »

please uppdate

KingFalcon
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by KingFalcon »

Sorry have been busy and have not played the game for a while.

Updated version of the table. I have tested it with CE 7.5 and DX12.
Attachments
CivilizationVI_DX11_DX12 v1-0-12-58 XP2 Steam S3.18.CT
(45.04 KiB) Downloaded 2219 times

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

Firstly thanks for your effort.
Your script appears to have a problem. A message pops up referring to "nearby allocation error".
Can you fix it?

KingFalcon
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by KingFalcon »

iniochos wrote:
Sat Dec 09, 2023 8:05 am
Firstly thanks for your effort.
Your script appears to have a problem. A message pops up referring to "nearby allocation error".
Can you fix it?
Are using it with CIV build V1-0-12-58, DX12 and XP2? Also are you using CE 7.5?

I will test it again next week and update if needed.

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

Yes to all of them.
Do you want me to send you the whole error message?

KingFalcon
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by KingFalcon »

iniochos wrote:
Sat Dec 09, 2023 8:05 am
Firstly thanks for your effort.
Your script appears to have a problem. A message pops up referring to "nearby allocation error".
Can you fix it?
I just finished testing the script on DX11 and DX12. All options appear to work. Just a reminder, the steps are:

1. Start Civ 6.
2. Start a new game or load an existing one.
3. Load the script in C.E.
4. Enable and enjony.

KingFalcon
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by KingFalcon »

iniochos wrote:
Mon Dec 11, 2023 2:27 pm
Yes to all of them.
Do you want me to send you the whole error message?
Yes please. I will see if I can figure out what is going on.

iniochos
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by iniochos »

Here is the attached error message.
I just tasted

pswrd
Spoiler
12345
Attachments
Nearby Allocation error.rar
(3.31 MiB) Downloaded 109 times

KingFalcon
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Re: Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

Post by KingFalcon »

iniochos wrote:
Wed Dec 13, 2023 2:32 pm
Here is the attached error message.
I just tasted
The issue seems to be memory related. Can you try and change line 143 from :

alloc(MyCode,4096,GameCore_XP2_FinalRelease.dll)

to

alloc(MyCode,4096)

This will try and use any available memory.
Last edited by KingFalcon on Wed Dec 13, 2023 11:33 pm, edited 1 time in total.

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