theHunter: Call of The Wild

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yamisakura
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Re: theHunter: Call of The Wild

Post by yamisakura »

plz updates

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

turina3
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Re: theHunter: Call of The Wild

Post by turina3 »

- An option for adding more ammount of animals and more than 16 tents, more tripods... by besthsq:

Double population and deployables and it´s very good!!!

[Link] mods.com/thehuntercallofthewild/mods/32

MODS CALL OF THE WILD.CT
(9 KiB) Downloaded 222 times
Zero Current Backpack Weight: You can put all what your want in your backpack
No wobble: Zero Wobble. Now I prefer more Realistic wobble from nexus mods
No Recoil: Zero Recoil. Fantastic for still see what happens after shot
Last edited by turina3 on Tue Sep 15, 2020 12:08 pm, edited 3 times in total.

Alumentum
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Re: theHunter: Call of The Wild

Post by Alumentum »

Hello, kind of new to using this.

I got it to highlite animals but, it didn't seem to give any specific information. Is that how it works?

Also, I noticed when I would spot animals, they would be turned into lvl 9 legendaries. How do I prevent that? I don't want lvl 9 turkeys!

turina3
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Re: theHunter: Call of The Wild

Post by turina3 »

When you enable "Highlight Animals" or anything else in this table, I see is for ever, I mean, animals spotted in green all the time although you disable Highlight Animals.

The only way to disabled is exit from game. A pity, I would like to use this table for enable - disable, but it doesn´t work.

Once enable, enable until you exit from the game.

HilariousJoker
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Re: theHunter: Call of The Wild

Post by HilariousJoker »

can someone update ctl3d32's table pls
would be much appreciated

JankaSuzanka
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Re: theHunter: Call of The Wild

Post by JankaSuzanka »

HilariousJoker wrote:
Tue Aug 18, 2020 1:29 am
can someone update ctl3d32's table pls
would be much appreciated
+1

seboschan
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Re: theHunter: Call of The Wild

Post by seboschan »

is there a working ct?

SushyUber
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Re: theHunter: Call of The Wild

Post by SushyUber »

How often do people get caught and banned from the game? I really just want to do the diamond animals

turina3
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Re: theHunter: Call of The Wild

Post by turina3 »

SushyUber wrote:
Mon Aug 24, 2020 5:11 pm
How often do people get caught and banned from the game? I really just want to do the diamond animals
Never in single player. I don´t know in multiplayer

In nexus mods now, there are some mods very interesting. Double population and deployables is great.

MODS CALL OF THE WILD.CT
(9 KiB) Downloaded 91 times
Zero Current Backpack Weight: You can put all what your want in your backpack
No wobble: Zero Wobble. Now I prefer more Realistic wobble from nexus mods
No Recoil: Zero Recoil. Fantastic for still see what happens after shot

Corpse
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Re: theHunter: Call of The Wild

Post by Corpse »

Hey guys, so I'm new here. i just wanna say everytime i turn the no recoil on my game crashes lol.

turina3
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Re: theHunter: Call of The Wild

Post by turina3 »

Corpse wrote:
Tue Sep 08, 2020 8:06 pm
Hey guys, so I'm new here. i just wanna say everytime i turn the no recoil on my game crashes lol.
It doesn´t happen in my case.

I am using cheat engine version 7.1 with this table:

MODS CALL OF THE WILD.CT
(9 KiB) Downloaded 89 times
Zero Current Backpack Weight: You can put all what your want in your backpack
No wobble: Zero Wobble. Now I prefer more Realistic wobble from nexus mods
No Recoil: Zero Recoil. Fantastic for still see what happens after shot

ctl3d32
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Re: theHunter: Call of The Wild

Post by ctl3d32 »

Table updated!

LeftBlindEye
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Re: theHunter: Call of The Wild

Post by LeftBlindEye »

Ok its been a year since I've hacked around with this game. What is this new Antitamper that I'm seeing in mem?

PcbZorg
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Re: theHunter: Call of The Wild

Post by PcbZorg »

Hello, thanks for the table, still learning to use it. What i'm having most trouble is the "disable AI". I click on the option to disable AI, so far so good, pretty self-explanatory, AI gets disabled, the animals are just standing there. The problem starts when i'd like them to move again. I uncheck the "disable AI" checkbox, and... Well, they keep standing there. The life stays disabled. Is there a way to somehow trigger the movement again, or do i have to leave to menu and then come back? I tried making noise, or shooting next to an animal to spook it, but no way, nothing. When i disable them, they pretty much stay disabled. Oh, the version is 1863225. Thanks. (OK, correction - only SOME animals stay frozen. Others - i guess the newly spawned ones - are moving normally)

tatto321
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Re: theHunter: Call of The Wild

Post by tatto321 »

can someone update ctl3d32's table pls
would be much appreciated

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