Children Of Morta

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STN
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Children Of Morta

Post by STN » Mon Apr 10, 2017 2:45 pm

Made by panraven

32 bit table for pre alpha, using mono feature may conflict with debug function.

- Loot Chance , drop more loot;
- CircleWeaponRadius [GLOBAL], extent/multiply most melee attack range including enemy's;
- PlayerCalcStat Mul [edit mul in script], multiply several player stat, the multiply factor can be edit in script, then deactivate->activate to take effect, optionally save the table;
They look like:
Code:

1.6;Zyklus.Player:PlayerBaseMoveSpeedStatAsset:CalculateValue;6;
2;Zyklus.Player:PlayerBaseResistStatAsset:CalculateValue;5;
2;Zyklus.Player:PlayerPCRMaxStatAsset:CalculateValue;5;
2;Zyklus.Player:PlayerPCRRegStatAsset:CalculateValue;5;
0.1;Zyklus.Player:RemainingCooldownStatAsset:CalculateValue;6;

change only the 1st part of numbers (1.6 ... 0.1 etc), keep same format no spacing;
- EnergyChange Mul, gain/spent multiplier;
- free craft, consume no resource on create/upgrade equip item.

# when play in full screen, deactivate just 'INIT' with other entry taking effect, to prevent possible deadlock screen when exiting game ;

bye~
Attachments
Childrenofmorta.CT
(5.24 KiB) Downloaded 1417 times

linkchaos
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Re: Children Of Morta

Post by linkchaos » Wed Sep 04, 2019 12:59 am

Official released so would love to get an update.

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GamerCare
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Re: Children Of Morta

Post by GamerCare » Wed Sep 04, 2019 3:49 am

linkchaos wrote:
Wed Sep 04, 2019 12:59 am
Official released so would love to get an update.
Here is mine.



Code: Select all

Cheats:
[-]Health
[-]Primary Damage
[-]Critical Chance
[-]Critical Damage
[-]Movement Speed
[-]Dodge Chance
[-]Skill/Ability Point
[-]Energy Point
[-]Energy Regen Speed
[-]Physical Damage Reduction
[-]Drop Loot Chance
[-]Infinite Merv (for upgrade)
[-]Player XP
[-]Luck Stat
[-]Primary Atk Speed
[-]Primary Atk Range
[-]Family Health
[-]Secondary Atk Damage
[-]Physical Atk Delay
[-]Infinite Souls
[-]Explosive Arrow Cooldown
[-]Rain of Arrow Cooldown
[-]Trap Cooldown
Note:
- Please get hit by mob and pause the game to show the cheats' value before modify it.
- Some value like health and stats are required to freeze it.

Update 2:
- Added level
- Added XP
- Added luck stat
- Added primary atk speed
- Added primary atk range

Update 3:
- Fixed XP wrong offsets
- Added family health
- Added secondary atk damage
- Added physical atk delay
- Added infinite souls
- Added explosive arrow cooldown
- Added rain of arrow cooldown
- Added trap cooldown
Attachments
ChildrenOfMorta_v1.0.2 - Update 3.CT
(138.69 KiB) Downloaded 1530 times
Last edited by GamerCare on Wed Sep 04, 2019 7:04 pm, edited 7 times in total.

shuiko
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Re: Children Of Morta

Post by shuiko » Wed Sep 04, 2019 7:53 am

XP level doesn't do anything. If anything I can't level up now yikes.

shuiko
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Re: Children Of Morta

Post by shuiko » Thu Sep 05, 2019 4:48 pm

the skill reset works! lets you get full "level" up now if oyu screwed up previous saves. Undead and Rage scripts don't work for me though on steam version.

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Re: Children Of Morta

Post by akillith » Sun Sep 08, 2019 2:23 pm

Yeah touching the skill points at all makes the trainer not work. I think it has to do with how they affect the skill levels on the left hand side of the menu.

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