Drift Into Eternity (2016-12-18)
Posted: Mon Apr 10, 2017 1:49 pm
Made by Shinkansen
Simple table for Drift Into Eternity, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000
1. Tested game version V1.0. May work on other versions.
2. CharacterStats.
"Hunger Set to Max?" sets Hunger to max.
"Thirst Set to Max?" sets Thirst to max.
"Morale Set to Max?" sets Morale to max.
"Oxygen Set to Max?" sets Oxygen to max.
"Acrycine Set to 0?" sets Acrycine to 0.
"Maximum Weight Set to Massive?" sets maximum weight to massive.
3. CharacterHiddenStats.
"Stamina Set to Max?" sets Stamina to max.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Run Bonus Set to Massive?" sets Run Bonus to massive.
4. TimeControl_static.
"Time Set to Frozen?" sets Minutes to 0 (effectively freezing time).
Allows the following to be modfied.
- i_minutes.
- i_hours.
- i_days.
Simple table for Drift Into Eternity, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000
1. Tested game version V1.0. May work on other versions.
2. CharacterStats.
"Hunger Set to Max?" sets Hunger to max.
"Thirst Set to Max?" sets Thirst to max.
"Morale Set to Max?" sets Morale to max.
"Oxygen Set to Max?" sets Oxygen to max.
"Acrycine Set to 0?" sets Acrycine to 0.
"Maximum Weight Set to Massive?" sets maximum weight to massive.
3. CharacterHiddenStats.
"Stamina Set to Max?" sets Stamina to max.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Run Bonus Set to Massive?" sets Run Bonus to massive.
4. TimeControl_static.
"Time Set to Frozen?" sets Minutes to 0 (effectively freezing time).
Allows the following to be modfied.
- i_minutes.
- i_hours.
- i_days.