Minecraft Dungeons

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Bunny666
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Minecraft Dungeons

Post by Bunny666 »

[QUOTE="YASAKA, post: 137231, member: 42187"]

it worked for me, thanks



this is edited script for Minecraft Dungeons from launcher



thanks to [USER=41872]@FearTheSouls[/USER] and [USER=1]@STN[/USER]

[/QUOTE]





no damage/ghost crashes your game when the enemy hits you

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Dishonored_DO
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Minecraft Dungeons

Post by Dishonored_DO »

BTW, in the previous two tables, firewaork artifact (the one makes your arrow blows up like a firework) was active all the time and can't be stopped, obviously that means no cool down either, but now it doesnt work at all! :(

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MBRKiNG
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Minecraft Dungeons

Post by MBRKiNG »

OHK



[CODE=cea][ENABLE]



aobscanmodule(dmg,Dungeons.exe,F3 0F 10 46 34 0F 54) // should be unique

alloc(newmem,$1000,"Dungeons.exe"+6E4944)



label(code)

label(return)



newmem:



code:

push rsi

mov [rsi+34],(float)1

pop rsi

movss xmm0,[rsi+34]

jmp return



dmg:

jmp newmem

return:

registersymbol(dmg)



[DISABLE]



dmg:

db F3 0F 10 46 34



unregistersymbol(dmg)

dealloc(newmem)[/CODE]

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VideoJones
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Minecraft Dungeons

Post by VideoJones »

[QUOTE="Dishonored_DO, post: 137238, member: 35010"]

BTW, in the previous two tables, firewaork artifact (the one makes your arrow blows up like a firework) was active all the time and can't be stopped, obviously that means no cool down either, but now it doesnt work at all! :(

[/QUOTE]

That's the unlimited arrows option. I wonder if it's possible to get it to just affect the regular arrows.

Dishonored_DO
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Minecraft Dungeons

Post by Dishonored_DO »

[QUOTE="VideoJones, post: 137259, member: 30938"]

That's the unlimited arrows option. I wonder if it's possible to get it to just affect the regular arrows.

[/QUOTE]

true, just combined the new enchantment pointer with the older table and now everything is working like a charm. -for me at least- :p

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STN
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Minecraft Dungeons

Post by STN »

[QUOTE="Bunny666, post: 137237, member: 42189"]

no damage/ghost crashes your game when the enemy hits you

[/QUOTE]



No damage only works for Gamepass version.

Riceball0831
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Minecraft Dungeons

Post by Riceball0831 »

hope someone makes instant kill
Last edited by Riceball0831 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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MBRKiNG
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Minecraft Dungeons

Post by MBRKiNG »

[QUOTE="Riceball0831, post: 137271, member: 12605"]

hope someone makes instant kill

[/QUOTE]



check [URL]https://fearlessrevolution.com/threads/12636/post-137252[/URL]



ohk = one hit kills
Last edited by MBRKiNG on Thu May 28, 2020 6:07 pm, edited 1 time in total.

Noob
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Minecraft Dungeons

Post by Noob »

[QUOTE="MBRKiNG, post: 137252, member: 13227"]

OHK



[CODE=cea][ENABLE]



aobscanmodule(dmg,Dungeons.exe,F3 0F 10 46 34 0F 54) // should be unique

alloc(newmem,$1000,"Dungeons.exe"+6E4944)



label(code)

label(return)



newmem:



code:

push rsi

mov [rsi+34],(float)1

pop rsi

movss xmm0,[rsi+34]

jmp return



dmg:

jmp newmem

return:

registersymbol(dmg)



[DISABLE]



dmg:

db F3 0F 10 46 34



unregistersymbol(dmg)

dealloc(newmem)[/CODE]

[/QUOTE]



Sorry but how does it works ? I don't know how to use that. ☺

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Rhark
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Minecraft Dungeons

Post by Rhark »

[QUOTE="Noob, post: 137281, member: 42212"]

Sorry but how does it works ? I don't know how to use that. ☺

[/QUOTE]

Copy the code he posted (all of it)



Then go to STN's cheat table, press CTRL+ALT+A



Paste the code, then click"File" in the top left corner and click "Assign to current cheat table"
Last edited by Rhark on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Noob
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Minecraft Dungeons

Post by Noob »

[QUOTE="Rhark, post: 137282, member: 28891"]

Copy the code he posted (all of it)



Then go to STN's cheat table, press CTRL+ALT+A



Paste the code, then click"File" in the top left corner and click "Assign to current cheat table"

[/QUOTE]



Thanks a lot for your explaination !

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Rhark
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Minecraft Dungeons

Post by Rhark »

Why repost STNs table when it already supports Dungeons Launcher?

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Rysefox
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Minecraft Dungeons

Post by Rysefox »

Holy shit this is annoying 100 threads with 100 tables from the same game :rolleyes:
Last edited by Rysefox on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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STN
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Minecraft Dungeons

Post by STN »

[QUOTE="Rhark, post: 137292, member: 28891"]

Why repost STNs table when it already supports Dungeons Launcher?

[/QUOTE]

[QUOTE="Rysefox, post: 137294, member: 18848"]

Holy shit this is annoying 100 threads with 100 tables from the same game :rolleyes:

[/QUOTE]



He's just a moron thinking he found something that he should share with people, that's my best guess. It is not my table. It is Fearthesouls table with my post formatting used.



He just literally took that table and re-posted. Threads merged and poster banned since it's not his table and he didn't credit anyone, the table isn't allowed to be posted since Rysefox doesn't give permission and for spamming the forum.
Last edited by STN on Thu Jan 01, 1970 12:00 am, edited 3 times in total.

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Rhark
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Minecraft Dungeons

Post by Rhark »

[QUOTE="STN, post: 137296, member: 1"]

It is not my table. It is Fearthesouls table with my post formatting used.

[/QUOTE]

Ah, I didn't bother to download it to check, I just saw he had linked the main post here and used your formatting lol

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