Bishoujo Battle Hanafuda Koi-Koi (2020-05-23)

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Shinkansen
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Bishoujo Battle Hanafuda Koi-Koi (2020-05-23)

Post by Shinkansen »

Simple table for Bishoujo Battle Hanafuda Koi-Koi, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.



Usage info:

Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.

Scripts with "To Update: XXX" will only update their effect after doing action XXX.

Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.



In general:

A. Do action YYY.

B. Activate (put an X) the "Initialization (Activate This First, To Activate: YYY)" script.

C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.

D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.

E. Do action ZZZ.





V1000 - 2020-05-23

1. Tested game version V1.0.0 32-bit. May work on other versions.



2. GameManager.

"Current Turn Set to Player? sets Current Turn to Player.

"Draw Deck Quantity Set to Massive?" sets Draw Deck Quantity to massive.

"Draw Deck Set to Draw? (Hotkey P)" sets Draw Deck to draw one card.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Bishoujo Battle Hanafuda Koi-Koi V1000.CT
2020-05-23
(44.6 KiB) Downloaded 61 times

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