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HyperDot - Windows Store Version
Posted: Fri May 08, 2020 2:21 am
by SvT
5/7/2020 - First version
Features:
- Instantly Complete Survival Levels
- Instantly Complete Collect Levels
- Instantly Complete Area Levels
- Current Level Time (editable)
- Current Level Tokens (editable)
Re: HyperDot - Windows Store Version
Posted: Fri May 08, 2020 5:12 pm
by revorevo
HE STRIKES AGAIN!!! perfect trainer man i couldnt complete the last levels, thanks so much
Re: HyperDot - Windows Store Version
Posted: Fri May 08, 2020 11:19 pm
by SvT
revorevo wrote: ↑Fri May 08, 2020 5:12 pm
HE STRIKES AGAIN!!! perfect trainer man i couldnt complete the last levels, thanks so much
No problem!
I'm looking at some other games that just came to game pass...maybe I'll download Levelhead or Moving Out tonight and see what I can do

Re: HyperDot - Windows Store Version
Posted: Fri May 08, 2020 11:56 pm
by mrkeyring90
SovietWristwatch.jpg wrote: ↑Fri May 08, 2020 11:19 pm
revorevo wrote: ↑Fri May 08, 2020 5:12 pm
HE STRIKES AGAIN!!! perfect trainer man i couldnt complete the last levels, thanks so much
No problem!
I'm looking at some other games that just came to game pass...maybe I'll download Levelhead or Moving Out tonight and see what I can do
Moving out would be amazing!
Re: HyperDot - Windows Store Version
Posted: Sat May 09, 2020 12:45 am
by Rhark
Nice table

I had a look at this but only looked for an invincibility and had no idea how to find it since it's just a death on any impact :p
Re: HyperDot - Windows Store Version
Posted: Sat May 09, 2020 2:17 am
by SvT
Rhark wrote: ↑Sat May 09, 2020 12:45 am
Nice table

I had a look at this but only looked for an invincibility and had no idea how to find it since it's just a death on any impact :p
There are technically "lives" because of that shield upgrade, but I didn't bother due to the fact that we can just instantly complete the level

Re: HyperDot - Windows Store Version
Posted: Sat May 09, 2020 9:33 am
by Rhark
SovietWristwatch.jpg wrote: ↑Sat May 09, 2020 2:17 am
Rhark wrote: ↑Sat May 09, 2020 12:45 am
Nice table

I had a look at this but only looked for an invincibility and had no idea how to find it since it's just a death on any impact :p
There are technically "lives" because of that shield upgrade, but I didn't bother due to the fact that we can just instantly complete the level
Ah I didn't play much of the game to figure that out. I completed it now thanks to this table

HyperDot - Windows Store Version
Posted: Sun Jun 07, 2020 10:54 am
by Polyrhythmics
Game crashes when I go to complete the collect levels.
HyperDot - Windows Store Version
Posted: Mon Jun 15, 2020 11:49 am
by caccolino
possible to update??
Re: HyperDot - Windows Store Version
Posted: Thu Nov 05, 2020 8:46 pm
by dazzer1892
it crashes on the collect levels any chance of a update please
Re: HyperDot - Windows Store Version
Posted: Thu Nov 05, 2020 11:29 pm
by SvT
No, not likely unless someone else wants to update the table and upload it here.
Re: HyperDot - Windows Store Version
Posted: Fri Nov 06, 2020 11:17 am
by dazzer1892
No worries thanks for the reply and thanks for making the table in the 1st place

Re: HyperDot - Windows Store Version
Posted: Fri Nov 06, 2020 7:10 pm
by dazzer1892
I've managed sort it out myself, I just changed it so I only needed to collect 1 token on all the collect missions

Re: HyperDot - Windows Store Version
Posted: Fri Nov 06, 2020 10:34 pm
by Adversary
dazzer1892 wrote: ↑Fri Nov 06, 2020 7:10 pm
I've managed sort it out myself, I just changed it so I only needed to collect 1 token on all the collect missions
How bro
Re: HyperDot - Windows Store Version
Posted: Sat Nov 07, 2020 8:09 am
by dazzer1892
Adversary wrote: ↑Fri Nov 06, 2020 10:34 pm
dazzer1892 wrote: ↑Fri Nov 06, 2020 7:10 pm
I've managed sort it out myself, I just changed it so I only needed to collect 1 token on all the collect missions
How bro
At the start of each level pause the game then on cheat engine search for 0 then, unpause the game and collect 1 token then on CE search for 1, unpause the game and collect 2nd token, search for 2 on CE
once you find which is the right number to change on CE you can just change it at the start of each level so if you need to collect 5 tokens change the number to 4 on CE and just collect 1 token to finish
Sorry if that doesn't make sense