[Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

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Karlos_007
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Karlos_007 »

killerboy153 wrote:
Fri Nov 20, 2020 2:24 pm
Is it possible to edit the amount of Gifts you have?
Some gifts are unique but you can change all the quantities in storage.
Gifts should be near the address Main - Food Storage - Bait, but you'll have to look around a bit.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

makotech222
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by makotech222 »

Using Yuzu EA 1210, game version 1.2.0, the Main script doesn't seem to catch the AOB anymore. Could use a new update


Edit: Changed AOB to '4B 8B 04 2C 49 89 07 48 85 C0 0F 94 C0 48 0F B6 C0 41 88 87 31 07 00 00 49 83 AF 28 07 00 00 04 41 80 BF 31 07 00 00 00 74 30 49 83 BF 28 07 00 00 00 0F 8F DB 00 00 00 66 0F 1F 84 00 00 00 00 00 0F 1F 84 00 00 00 00 00 B8 ?? 45 51 08 49 89 87 00 01 ' and it worked.

Karlos_007
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Karlos_007 »

Weird, mine still works using Yuzu EA 1210 and Cheat Engine 7.2.

Code: Select all

AoB = AOBScan("4B 8B 04 2C 49 89 07 48 85 C0 0F 94 C0 48 0F B6 C0 41 88 87 31 07 00 00 49 83 AF 28 07 00 00 04 41 80 BF 31 07 00 00 00 74 30 49 83 BF 28 07 00 00 00 0F 8F DB 00 00 00 66 0F 1F 84 00 00 00 00 00 0F 1F 84 00 00 00 00 00 B8 ?? 45 51 08 49 89 87 00 01 00 00 E9 ?? ?? ?? FE 49 83 BF 28 07 00 00 00 0F 8F 2B 00 00 00 66 0F 1F 84 00 00 00 00 00 0F 1F 84 00 00 00 00 00 B8 ?? 45 51 08 49 89 87 00 01 00 00 E9 ?? ?? ?? FE CC 0F 1F 84 00 00 00 00 00 49 C7 87 F0 00 00 00 ?? 45 51 08 45 8B AF 34 07 00 00 B8 ?? 45 51 08 48 B9 ?? ?? ?? ?? ?? ?? 00 00 4B 89 84 EF 38 07 00 00 4B 89 8C EF 78 07 00 00 41 83 C5 01 41 83 E5 07 45 89 AF 34 07 00 00 49 83 AF 28 07 00 00 01 49 83 BF 28 07 00 00 00 0F 8F ?? ?? FF FF 66 0F 1F 84 00 00 00 00 00 0F 1F 84 00 00 00 00 00 B8 40 2F 5C 08 49", "", 2, "D")

makotech222
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by makotech222 »

Updated table, added Inf items and Inf weapon/item consumables scripts. They're aobs, and seem to work consistently for me. Let me know if you have issues.

Edit: Inf weapon consumable might be causing crashes; hard to tell if its yuzu or the cheat. Prob best to leave it off for now.

Tested on Yuzu EA 1210
FE:TH 1.2.0
Attachments
Yuzu_FE_Three_Houses_V1.2.0.CT
(2.64 MiB) Downloaded 35 times
Last edited by makotech222 on Mon Dec 14, 2020 4:03 pm, edited 1 time in total.

eugene9
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by eugene9 »

It's good to see that there are people still working on this table :)
Hoping spell editing would be a reality soon.

Karlos_007
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Karlos_007 »

eugene9 wrote:
Mon Dec 14, 2020 3:55 pm
It's good to see that there are people still working on this table :)
Hoping spell editing would be a reality soon.
I can make spells appear / disappear but not adding different/new spells.
They are tied to the character.

eugene9
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by eugene9 »

Well, that's the problem :/

eugene9
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by eugene9 »

I know there's an editor for that, but there is no way to make it work with yuzu
[Link]

Karlos_007
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Karlos_007 »

eugene9 wrote:
Mon Dec 14, 2020 6:49 pm
I know there's an editor for that, but there is no way to make it work with yuzu
[Link]

I'll add that function tomorrow. Need to test it a bit just in case.
The good (or bad) thing is that changes made in Cheat Engine are temporary, once you open yuzu again you will load the normal spells.

eugene9
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by eugene9 »

Those are good news! thank you very much :)

Karlos_007
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Karlos_007 »

eugene9 wrote:
Tue Dec 15, 2020 3:32 pm
Those are good news! thank you very much :)
Do you prefer to edit magic before battle or while in battle?

eugene9
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by eugene9 »

I think before battle will do it

Karlos_007
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Karlos_007 »

Try if it works for you (spells should update in the church menu when changing character).
Attachments
Yuzu_FE_Three_Houses_V1.2.0_Spell_Editor.CT
Spell Editor
(154.47 KiB) Downloaded 19 times

eugene9
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by eugene9 »

thank you very much, gonna try it and I'll tell you. I've no words enough to thank you!

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Darkedone02
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Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0

Post by Darkedone02 »

Is it possible that someone can transfer the cheats over to ryujinx emulator, yuzu freezes up my computer completely when playin though this for 3-5 minutes.

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