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Cloudpunk (Steam)

Posted: Tue Apr 28, 2020 11:32 pm
by imjustmaxie
Game: Cloudpunk
Process: Cloudpunk.exe | Cloudpunk - City of Ghosts.exe
Platform: Steam
Version: City of Ghosts DLC Update
Engine: Unity (MonoIL2CPP)

Table Version: 0.1.3 (whole rework, some features might be missing from the last update)
Credits: nil
Store Page:


Options:

Code: Select all

BASE GAME
---------

- Pointers
1. Global
2. Player
3. PlayerCar
4. Rain

- GLOBAL
1. No Advertisements
2. Lims (Currency) / Money Modifier
3. Lims Options (on Item Purchase / Upgrade)
4. Hunger Options
5. Thirst Options

- PLAYER
1. Max Health
2. Run Speed Modifier
3. Sneak Speed Modifier

- INVENTORY
1. Max Items*
2. Item Tooltip
3. All Items Consumable* (WARNING)
4. All Items Sellable* (WARNING)
5. All Items Wearable* (WARNING)

- VEHICLE
1. Max Vehicle Fuel
2. Max Vehicle Status*
3. Vehicle Speed Multiplier
4. No Y Plane Restrictions

CITY OF GHOSTS
--------------

Same as BASE GAME (table version 0.1.2.1).
*missing INVENTORY section
*missing Lims Options (on Item Purchase / Upgrade) option
Issues:
Supposedly none.

Cloudpunk (Simple Money CT + Stuff)

Posted: Thu Jun 25, 2020 7:12 am
by Icirian
hmm... not sure if they had an update or something, this table doesn't seem to work. The array of byte scan doesn't produce an valid result

[automerge]1593070669[/automerge]

oh, and the part you forgot. Money is added whenever you buy stuff from mechanics

Re: Cloudpunk (Simple Money CT + Stuff)

Posted: Mon Jul 13, 2020 4:29 pm
by imjustmaxie
Icirian wrote:
Thu Jun 25, 2020 7:12 am
hmm... not sure if they had an update or something, this table doesn't seem to work. The array of byte scan doesn't produce an valid result

[automerge]1593070669[/automerge]

oh, and the part you forgot. Money is added whenever you buy stuff from mechanics
Sorry about that.
I haven't touched this game in months. I just opened it today and reworked some options, some of which is omitted in the latest table version, which I will look into it later.
Also, WIP stuffs aren't guaranteed to work, but try your luck in case it works.

Re: Cloudpunk (Steam)

Posted: Tue Jul 14, 2020 5:57 pm
by imjustmaxie
Note to users, always check the latest table updates.
I just updated a new one since a Cloudpunk update broke some signatures.

Re: Cloudpunk (Steam)

Posted: Wed Oct 28, 2020 1:40 pm
by imjustmaxie
There's major updates here and there, and all the options are broken.
I'll rework the table again, for Table Version 2.0.

Re: Cloudpunk (Steam)

Posted: Tue Nov 10, 2020 8:16 am
by DimonJuk
Update pls

Re: Cloudpunk (Steam)

Posted: Tue Nov 10, 2020 1:25 pm
by imjustmaxie
Sorry about that, I stopped making it halfway before.
I'll recheck the table.
Also I'm not sure too if the game might work on the recently released SKIDROW version of it (It doesn't mess with the exe, only an external patch DLL named [Cloudy.dll] and some other stuff).

Edit:
Updated to Table Version 2.0 for the latest Steam version.

Re: Cloudpunk (Steam)

Posted: Tue Nov 10, 2020 3:29 pm
by DimonJuk
SKIDROW version it worked to!

Re: Cloudpunk (Steam)

Posted: Wed Nov 11, 2020 6:12 pm
by imjustmaxie
Updated to Table Version 2.1.2:

Changes:
- Reworked some scripts to be at least update-resistant
- Reworked/added few scripts
- Fixes Sneak/Run Modifier (it was half-baked in 2.1)

Note:
- This might be the last table version for non-legit players, until a new update for that copy comes out.
- I will not continue updating the non-legit version, unless it fulfils the above requirement (new cracked update).

Re: Cloudpunk (Steam)

Posted: Thu Nov 19, 2020 7:26 pm
by imjustmaxie
Updated to table version 2.1.3:

Changes:
- Reworked/added few scripts
- Added Mission Timer Options.

Re: Cloudpunk (Steam)

Posted: Tue Apr 06, 2021 9:14 pm
by DimonJuk
Please add the option to disable rain and fog

Re: Cloudpunk (Steam)

Posted: Sun Apr 11, 2021 4:52 pm
by imjustmaxie
DimonJuk wrote:
Tue Apr 06, 2021 9:14 pm
Please add the option to disable rain and fog
Sorry for the late reply, but yeah I'm currently taking a look at it.
Next table update might be after the DLC release.

Re: Cloudpunk (Steam)

Posted: Thu Apr 29, 2021 9:19 pm
by WhiteRau
just out of pure curiosity, and no small amount of ignornance, what caused the 500% jump in size? i peeked under the hood, but won't pretend i entirely understand what the fork is actually going on there... O_o again, just curious. not condemning in any way.

Re: Cloudpunk (Steam)

Posted: Sat May 01, 2021 2:09 am
by imjustmaxie
WhiteRau wrote:
Thu Apr 29, 2021 9:19 pm
just out of pure curiosity, and no small amount of ignornance, what caused the 500% jump in size? i peeked under the hood, but won't pretend i entirely understand what the fork is actually going on there... O_o again, just curious. not condemning in any way.
Sorry for the late reply.
The high bump in size is mainly because I include the pointer addresses for each structure inside the currently latest one posted, as of writing.
The next update will be a reworked one, and the pointer addresses will be generated when enabled once to greatly reduce the size.

Re: Cloudpunk (Steam)

Posted: Fri May 07, 2021 6:13 pm
by WhiteRau
gotcha. thank you. :) appreciate your time.