Cloudpunk (Steam)

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imjustmaxie
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Cloudpunk (Steam)

Post by imjustmaxie »

Game: Cloudpunk
Process: Cloudpunk.exe | Cloudpunk - City of Ghosts.exe
Platform: Steam
Version: City of Ghosts DLC Update
Engine: Unity (MonoIL2CPP)

Table Version: 0.1.3 (whole rework, some features might be missing from the last update)
Credits: nil
Store Page:


Options:

Code: Select all

BASE GAME
---------

- Pointers
1. Global
2. Player
3. PlayerCar
4. Rain

- GLOBAL
1. No Advertisements
2. Lims (Currency) / Money Modifier
3. Lims Options (on Item Purchase / Upgrade)
4. Hunger Options
5. Thirst Options

- PLAYER
1. Max Health
2. Run Speed Modifier
3. Sneak Speed Modifier

- INVENTORY
1. Max Items*
2. Item Tooltip
3. All Items Consumable* (WARNING)
4. All Items Sellable* (WARNING)
5. All Items Wearable* (WARNING)

- VEHICLE
1. Max Vehicle Fuel
2. Max Vehicle Status*
3. Vehicle Speed Multiplier
4. No Y Plane Restrictions

CITY OF GHOSTS
--------------

Same as BASE GAME (table version 0.1.2.1).
*missing INVENTORY section
*missing Lims Options (on Item Purchase / Upgrade) option
Issues:
Supposedly none.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Cloudpunk.CT
Table Version 0.1.3 (latest, working)
- Added INVENTORY section and one extra option for the BASE GAME
(89.59 KiB) Downloaded 739 times
Cloudpunk.CT
Table Version 0.1.2.1 (old)
- Fixes the memory record generation for both base games and DLC
(66.68 KiB) Downloaded 83 times
Cloudpunk.CT
Table Version 0.1.1 (old, broken)
- Some options for City of Ghosts are greyed out, they're not working for now.
- Also fixes the missing function.
(65.63 KiB) Downloaded 51 times
Cloudpunk.CT
Table Version 0.1 (BROKEN, DO NOT DOWNLOAD)
Whole table rework, reduced size from 500-ish KBs to 30 KBs.
(30.47 KiB) Downloaded 53 times
Last edited by imjustmaxie on Thu Jun 03, 2021 8:10 am, edited 30 times in total.

Icirian
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Cloudpunk (Simple Money CT + Stuff)

Post by Icirian »

hmm... not sure if they had an update or something, this table doesn't seem to work. The array of byte scan doesn't produce an valid result

[automerge]1593070669[/automerge]

oh, and the part you forgot. Money is added whenever you buy stuff from mechanics
Last edited by Icirian on Thu Jun 25, 2020 7:37 am, edited 1 time in total.

imjustmaxie
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Re: Cloudpunk (Simple Money CT + Stuff)

Post by imjustmaxie »

Icirian wrote:
Thu Jun 25, 2020 7:12 am
hmm... not sure if they had an update or something, this table doesn't seem to work. The array of byte scan doesn't produce an valid result

[automerge]1593070669[/automerge]

oh, and the part you forgot. Money is added whenever you buy stuff from mechanics
Sorry about that.
I haven't touched this game in months. I just opened it today and reworked some options, some of which is omitted in the latest table version, which I will look into it later.
Also, WIP stuffs aren't guaranteed to work, but try your luck in case it works.

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

Note to users, always check the latest table updates.
I just updated a new one since a Cloudpunk update broke some signatures.

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

There's major updates here and there, and all the options are broken.
I'll rework the table again, for Table Version 2.0.

DimonJuk
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Re: Cloudpunk (Steam)

Post by DimonJuk »

Update pls

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

Sorry about that, I stopped making it halfway before.
I'll recheck the table.
Also I'm not sure too if the game might work on the recently released SKIDROW version of it (It doesn't mess with the exe, only an external patch DLL named [Cloudy.dll] and some other stuff).

Edit:
Updated to Table Version 2.0 for the latest Steam version.

DimonJuk
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Re: Cloudpunk (Steam)

Post by DimonJuk »

SKIDROW version it worked to!

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

Updated to Table Version 2.1.2:

Changes:
- Reworked some scripts to be at least update-resistant
- Reworked/added few scripts
- Fixes Sneak/Run Modifier (it was half-baked in 2.1)

Note:
- This might be the last table version for non-legit players, until a new update for that copy comes out.
- I will not continue updating the non-legit version, unless it fulfils the above requirement (new cracked update).

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

Updated to table version 2.1.3:

Changes:
- Reworked/added few scripts
- Added Mission Timer Options.

DimonJuk
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Re: Cloudpunk (Steam)

Post by DimonJuk »

Please add the option to disable rain and fog

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

DimonJuk wrote:
Tue Apr 06, 2021 9:14 pm
Please add the option to disable rain and fog
Sorry for the late reply, but yeah I'm currently taking a look at it.
Next table update might be after the DLC release.

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WhiteRau
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Re: Cloudpunk (Steam)

Post by WhiteRau »

just out of pure curiosity, and no small amount of ignornance, what caused the 500% jump in size? i peeked under the hood, but won't pretend i entirely understand what the fork is actually going on there... O_o again, just curious. not condemning in any way.

imjustmaxie
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Re: Cloudpunk (Steam)

Post by imjustmaxie »

WhiteRau wrote:
Thu Apr 29, 2021 9:19 pm
just out of pure curiosity, and no small amount of ignornance, what caused the 500% jump in size? i peeked under the hood, but won't pretend i entirely understand what the fork is actually going on there... O_o again, just curious. not condemning in any way.
Sorry for the late reply.
The high bump in size is mainly because I include the pointer addresses for each structure inside the currently latest one posted, as of writing.
The next update will be a reworked one, and the pointer addresses will be generated when enabled once to greatly reduce the size.

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WhiteRau
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Re: Cloudpunk (Steam)

Post by WhiteRau »

gotcha. thank you. :) appreciate your time.

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