XCOM: Chimera Squad

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janez
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Re: XCOM: Chimera Squad

Post by janez »

Hellow, did anyone figure out how to reduce anarchy level per chance? I simply can't keep it low, no matter how much I try to. I'd be very grateful for any tips!

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Belnick
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Re: XCOM: Chimera Squad

Post by Belnick »

Liolande wrote:
Sat Apr 25, 2020 4:07 pm
Darkedone02 wrote:
Fri Apr 24, 2020 2:28 pm
Ashar wrote:
Fri Apr 24, 2020 2:24 pm
ffs, people whine about the game being the same, which gets boring, so the devs try something different, then people whine thats its not same as the previous games.
Actually like I said before, this game is suppose to be the equivalent of an older spin-off of the xcom series in the past, this one suppose to be xcom apalcalypse. This was before xcom terror of the deep comes out, which will basically be our X-com 3 modernized.

So X: com 3 might come in the next year or two.
i dont know why you all dislike the game? i like it, as i liked xcom apocalypse.. and i really REALLY hope for a Xcom3 from Firaxis!! :) especially because Phoenix Point from the old founder are so... unsatisfying.. ;)
1, why would they make a new version of the worst X-Com game?
2, what are you talking about??????
sure apocalypse was a city, but you had full base building, full capture and dissect, pick up and research, defending the city with different tanks and planes .
X-Com Apocalypse was very similar to the other X-Com games, except that it was a city and not a planet.
Chimera squad is pretty worthless if you compare, the research is more like silly walls that should not been there in the first place, there is no base building at all in this game, you are stuck on one silly base, your biggest squad is 4 ppl....how is that even a "squad" ?
the capture have no function other than some silly intel points, you get no info after researching monster/soldier etc...
There is no base defense, they never attack your base.
There is shooting down ships and learn technology from them....instead you are stuck with Enhanced weapons, even if you master craft research them(might be a text bug?) or you find some "epic" weapons that are the same as one you are using except they have 1 extra skill......
X-Com have always been that you start with basic human stuff and you get better stuff as you progress by researching and interrogating aliens/enemies......but in this game you keep same boring weapon thru the end.....
I finished it, took like 6-8 hours, did not keep count as I was alt tabbing and doing another game at same time as it was so boring....breach, breach, breach, breach................

Did the devs of chimera squad really say that they took inspiration from x com apocalypse to make this travesty or was that your own opinion?
Ufo Defence
Ufo Terror of the depth
Ufo Apocalypse
is the order i place those games, but I still prefer Apocalypse over Chimera Squad any day

im not trashing you, i just dont agree with your point as I have played and I still play the original three UFO(x-com) games on an old 233 mhz and 266 mhz computer :P
UFO Extraterrestrial is the best modern version of the UFO series, followed by Xenonauts...
That is why im waiting for UFO Extraterrestrial 2 and Xenonauts 2 over a new x com with slendermen................

duder113
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Re: XCOM: Chimera Squad

Post by duder113 »

i"m simply looking to add some credits and elerium.

Liolande
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Re: XCOM: Chimera Squad

Post by Liolande »

Belnick wrote:
Wed Apr 29, 2020 8:48 pm
Liolande wrote:
Sat Apr 25, 2020 4:07 pm
Darkedone02 wrote:
Fri Apr 24, 2020 2:28 pm


Actually like I said before, this game is suppose to be the equivalent of an older spin-off of the xcom series in the past, this one suppose to be xcom apalcalypse. This was before xcom terror of the deep comes out, which will basically be our X-com 3 modernized.

So X: com 3 might come in the next year or two.
i dont know why you all dislike the game? i like it, as i liked xcom apocalypse.. and i really REALLY hope for a Xcom3 from Firaxis!! :) especially because Phoenix Point from the old founder are so... unsatisfying.. ;)
1, why would they make a new version of the worst X-Com game?
2, what are you talking about??????
sure apocalypse was a city, but you had full base building, full capture and dissect, pick up and research, defending the city with different tanks and planes .
X-Com Apocalypse was very similar to the other X-Com games, except that it was a city and not a planet.
Chimera squad is pretty worthless if you compare, the research is more like silly walls that should not been there in the first place, there is no base building at all in this game, you are stuck on one silly base, your biggest squad is 4 ppl....how is that even a "squad" ?
the capture have no function other than some silly intel points, you get no info after researching monster/soldier etc...
There is no base defense, they never attack your base.
There is shooting down ships and learn technology from them....instead you are stuck with Enhanced weapons, even if you master craft research them(might be a text bug?) or you find some "epic" weapons that are the same as one you are using except they have 1 extra skill......
X-Com have always been that you start with basic human stuff and you get better stuff as you progress by researching and interrogating aliens/enemies......but in this game you keep same boring weapon thru the end.....
I finished it, took like 6-8 hours, did not keep count as I was alt tabbing and doing another game at same time as it was so boring....breach, breach, breach, breach................

Did the devs of chimera squad really say that they took inspiration from x com apocalypse to make this travesty or was that your own opinion?
Ufo Defence
Ufo Terror of the depth
Ufo Apocalypse
is the order i place those games, but I still prefer Apocalypse over Chimera Squad any day

im not trashing you, i just dont agree with your point as I have played and I still play the original three UFO(x-com) games on an old 233 mhz and 266 mhz computer :P
UFO Extraterrestrial is the best modern version of the UFO series, followed by Xenonauts...
That is why im waiting for UFO Extraterrestrial 2 and Xenonauts 2 over a new x com with slendermen................
Yep, after i played it 10h i fully agree with what you sayed. It IS ... boring... there is no new stuff...
and i still play the old ones too, but - ufo extraterrestrial is better than the old ones i think.. is my personal favorite!
my ranklist are:
1. Ufo Extraterrestrial Gold Edition
2. Xcom2 from Firaxis (because better Grafiks and tons of Steamworkshop-Mods)
3. Ufo Defence
4. Xcom Apocalypse (because you can go to the AlienDimension, pretty nice.. :D )
5. Xcom1 from Firaxis
6. Ufo Terror from the depth
7. Ufo Aftershock & Aftermatch(pretty the same games, those two)
8. XcomChimeraSquad
9. placeholder --- 10. placeholder --- 11. placeholder ~~~~~~
99. Phoenix Point ... okay... isnt that bad... but very disappointing.

sadly i never give xenonauts a try? ... maybe in the future.. but now i hope for Ufo Extraterrestrials 2 this year! hopefully in a month! :D
and i still hope for Xcom3 from Firaxis, because even a bad turn-based syfy or fantasygame is (FOR ME) even better than shooter or other games. :)

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Re: XCOM: Chimera Squad

Post by Csimbi »

@Liolande
Did you try the UFO series?
They were pretty good for their time, too.

Liolande
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Re: XCOM: Chimera Squad

Post by Liolande »

Csimbi wrote:
Thu Apr 30, 2020 8:35 am
@Liolande
Did you try the UFO series?
They were pretty good for their time, too.
öhm i wrote allready what i have played? did i miss some of the ufo games? did you see 1, 3, 6 and 7 of my list?

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Re: XCOM: Chimera Squad

Post by Arjik »

I don't understand why everyone is hating on this game so much. It's dirt cheap, it was apparent right from the beginning that this is a small spin-off rather than a next installment, and it has some good ideas that could be implemented in the next major XCOM game.
Yes, not everything works as it likely should, yes, there are some balancing and stability issues, yes, the story and scale are pretty small, yes, there are some gameplay components missing like base management, but for its price, especially with the discount, I think it's well worth it.
It's quite clear that Firaxis wanted to use their 1/3 formula here. For those unfamiliar - Sid Meier in an interview said that they make their games by thirds: 1/3 of the game stays the same as before, 1/3 is changed somewhat and 1/3 is completely new. So they kept the core gameplay the same, changed some aspects of it to see if it works better, and added some new mechanics to spice things up a bit.
It also allows them to test things out before committing to the next XCOM game - they could see which mechanics work and which don't, what parts of the gameplay are the most enjoyable and challenging, what systems don't work as they should and how to better balance different abilities.
This game also shows quite well how and what changed after XCOM victory, which I personally find one of the most interesting aspects of this game - how all those alien species are treated after the Elders were destroyed.
I think it's enough of a rant, thank you for reading it.

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Re: XCOM: Chimera Squad

Post by Csimbi »

Liolande wrote:
Thu Apr 30, 2020 10:00 am
Csimbi wrote:
Thu Apr 30, 2020 8:35 am
@Liolande
Did you try the UFO series?
They were pretty good for their time, too.
öhm i wrote allready what i have played? did i miss some of the ufo games? did you see 1, 3, 6 and 7 of my list?
My bad. UFO Afterlight was not on your list though.

nomar
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Re: XCOM: Chimera Squad

Post by nomar »

Have anyone find a way to give perks to soldiers?

Liolande
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Re: XCOM: Chimera Squad

Post by Liolande »

Csimbi wrote:
Thu Apr 30, 2020 1:35 pm
Liolande wrote:
Thu Apr 30, 2020 10:00 am
Csimbi wrote:
Thu Apr 30, 2020 8:35 am
@Liolande
Did you try the UFO series?
They were pretty good for their time, too.
öhm i wrote allready what i have played? did i miss some of the ufo games? did you see 1, 3, 6 and 7 of my list?
My bad. UFO Afterlight was not on your list though.
hmm ufo afterlight's grafics are... strange.. is it worth it?

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fearless123456
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Re: XCOM: Chimera Squad

Post by fearless123456 »

Tip for finding resource value:
0. buy an item from the supply store first
1. Use scan type: grouped
2. Generate groupscan command
3. 3x4bytes : enter the values for credits, intel, eterium (in such order)
4. block alignment = 4
5. It should return about 1-3 results (i.e. 3 to 9 addresses)
6. Edit the values before buying anything as the address for each of the resources will change after a purchase

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Re: XCOM: Chimera Squad

Post by Csimbi »

Liolande wrote:
Thu Apr 30, 2020 7:40 pm
hmm ufo afterlight's grafics are... strange.. is it worth it?
I think the graphics were good enough. At least, it always felt like a step up with every new part in the series.
It can be had for 5 euros these days - that's definitely worth it.

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BoehserOnkel
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Re: XCOM: Chimera Squad

Post by BoehserOnkel »

nomar wrote:
Thu Apr 30, 2020 6:40 pm
Have anyone find a way to give perks to soldiers?
was trying this trough .ini files - messed up the whole skill tree ....

Liolande
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Re: XCOM: Chimera Squad

Post by Liolande »

BoehserOnkel wrote:
Fri May 01, 2020 9:55 am
nomar wrote:
Thu Apr 30, 2020 6:40 pm
Have anyone find a way to give perks to soldiers?
was trying this trough .ini files - messed up the whole skill tree ....
i tryed that too, and it was a success, but there are very limited perks that are working in this game and most perks dont work for every soldier because of animationbugs... so i dont recommend it until this stage - wait for mods like "highlander" and skills/perk mods that gives you more options and working animation sets.

csimbi thank you, i guess i give it a try in the near future.. :)
Last edited by Liolande on Fri May 01, 2020 1:55 pm, edited 1 time in total.

duder113
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Re: XCOM: Chimera Squad

Post by duder113 »

fearless123456 wrote:
Fri May 01, 2020 7:32 am
Tip for finding resource value:
0. buy an item from the supply store first
1. Use scan type: grouped
2. Generate groupscan command
3. 3x4bytes : enter the values for credits, intel, eterium (in such order)
4. block alignment = 4
5. It should return about 1-3 results (i.e. 3 to 9 addresses)
6. Edit the values before buying anything as the address for each of the resources will change after a purchase
worked like a charm, thx!

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