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The Long Dark - Windows Store / Game Pass Version

Posted: Tue Apr 21, 2020 6:32 pm
by SvT
4/21/2020 - First version
4/21/2020 - Second version - added "Always Daylight" script
4/29/2020 - Third version - fixed some scripts and added a bunch of new ones

There's currently another table for this game, but it was missing a few features and the scripts weren't very friendly to people trying to learn.
Here's a different version made from scratch.

Features:
Player:
  • Unlimited Health
  • Unlimited Stamina
  • No Exhaustion
  • No Hunger
  • No Thirst
  • No Freeze
  • Weightless
  • Sprint While Injured
Items:
  • Unlimited Items
  • Unlimited Item Durability
  • Instant Break Down
  • Instant Crafting
  • Unlimited Flare
  • Unlimited Meat Harvesting
Gameplay:
  • Allow > 12 Hour Rest
  • Quick Edit Hours to Sleep/Pass
  • Always Daylight (time still advances, but visibility is way better)
  • Display Debug (location, coordinates, etc)
  • Fast Level Up *
  • Fast Mapping
  • Movement Speed Modifier
  • No Recoil
Miscellaneous:
  • Coordinates / Teleport **
  • Reset Skills (open stats in journal) ***
  • Achievement Helper: Happy Harvester (harvest 1 plant)
  • Achievement Helper: Skilled Survivor (open stats in journal and enter a building)
  • Achievement Helper: Waste Not, Want Not (harvest 1 deer)

* Maybe don't use this...can do some weird stuff. If you're going for the Skill achievement, use the achievement helper script and follow the instructions
** Unfinished. You can freeze movement (player and wildlife) with [F2]. X/Z [Arrow Keys] - Y [PgUp] [PgDn]
*** Just in case you reached level 5 on a skill before being able to read one of the Books

Re: The Long Dark - Windows Store Version

Posted: Tue Apr 21, 2020 10:47 pm
by AlexS
(Google translation)

Tell me, please, are the versions of the game "Windows Store Version" and GOG (1.74 58755) very different? On the GOG version, the signatures "Unlimited Health" and "Warm Weather" are not unique, the script filter "Get Coordinates" except for the player’s coordinates also skips other addresses, and the rest of the scripts are not activated.

Sorry for the bad English ...

Re: The Long Dark - Windows Store Version

Posted: Tue Apr 21, 2020 10:57 pm
by SvT
AlexS wrote:
Tue Apr 21, 2020 10:47 pm
(Google translation)

Tell me, please, are the versions of the game "Windows Store Version" and GOG (1.74 58755) very different? On the GOG version, the signatures "Unlimited Health" and "Warm Weather" are not unique, the script filter "Get Coordinates" except for the player’s coordinates also skips other addresses, and the rest of the scripts are not activated.

Sorry for the bad English ...
Not sure...I don't have any way to test it. Different builds of the game, so the AOBs would be different for some things.

Re: The Long Dark - Windows Store Version

Posted: Tue Apr 21, 2020 11:23 pm
by Rhark
AlexS wrote:
Tue Apr 21, 2020 10:47 pm
(Google translation)

Tell me, please, are the versions of the game "Windows Store Version" and GOG (1.74 58755) very different? On the GOG version, the signatures "Unlimited Health" and "Warm Weather" are not unique, the script filter "Get Coordinates" except for the player’s coordinates also skips other addresses, and the rest of the scripts are not activated.

Sorry for the bad English ...
The Windows Store version uses Microsoft's UWP whereas Steam, GOG, etc do not. The game is coded almost entirely differently so Windows Store trainers/tables will not work on the others.

Re: The Long Dark - Windows Store Version

Posted: Wed Apr 22, 2020 4:31 am
by SvT
Added "Always Daylight".

Re: The Long Dark - Windows Store Version

Posted: Thu Apr 30, 2020 12:03 am
by SvT
New version.

Added/modified scripts:
Unlimited Stamina
Unlimited Item Durability
Instant Break Down
Instant Crafting
Unlimited Meat Harvesting
Display Debug (location, coordinates, etc)
Fast Level Up
Fast Mapping
Movement Speed Modifier
No Recoil
Coordinates / Teleport - Freeze movement, move with arrow keys
Reset Skills
Achievement Helper (Happy Harvester, Skilled Survivor, Waste Not Want Not

Ideally I would like to add a script that reveals the entire map when you trace once with charcoal, but I've been unable to find the code that is accessed. Anyone have any ideas? I've seen how it's done on the Steam version but I don't have access to the game's files due to Windows Store protection...

Re: The Long Dark - Windows Store Version

Posted: Thu Apr 30, 2020 3:19 pm
by AlexS
SovietWristwatch.jpg wrote:
Thu Apr 30, 2020 12:03 am
Ideally I would like to add a script that reveals the entire map when you trace once with charcoal, but I've been unable to find the code that is accessed. Anyone have any ideas?
(Google translation)

In game mode (not in the main menu!) try to activate this script. You need to wait ... If the script is activated, then in the line "Address" appears the real address and value of the radius of the map (150).

Re: The Long Dark - Windows Store Version

Posted: Thu Apr 30, 2020 4:40 pm
by SvT
AlexS wrote:
Thu Apr 30, 2020 3:19 pm
SovietWristwatch.jpg wrote:
Thu Apr 30, 2020 12:03 am
Ideally I would like to add a script that reveals the entire map when you trace once with charcoal, but I've been unable to find the code that is accessed. Anyone have any ideas?
(Google translation)

In game mode (not in the main menu!) try to activate this script. You need to wait ... If the script is activated, then in the line "Address" appears the real address and value of the radius of the map (150).
You're awesome! I found a similar AOB and created a script based on what accesses that address when you start surveying. No idea how you found the original AOB :)

Code: Select all

00 00 16 43 00 00 F0 41 00 00 40
I will add it to my table later, but for anyone who wants it now:

Code: Select all

{ Game   : The Long Dark
  Version: Windows Store | Build: #1.74 58755
  Date   : 2020-04-30
  Author : AlexS | SovietWristwatch.jpg
}

[ENABLE]
aobscanmodule(instantMap,GameAssembly.dll,F3 0F 10 89 E0 00 00 00)
alloc(newmem,$1000,instantMap)

label(code)
label(return)

newmem:
  mov [rcx+000000E0],(float)150000

code:
  movss xmm1,[rcx+000000E0]
  jmp return

instantMap:
  jmp newmem
  nop 3
return:
registersymbol(instantMap)

[DISABLE]
instantMap:
  db F3 0F 10 89 E0 00 00 00

unregistersymbol(instantMap)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "GameAssembly.dll"+86A546

"GameAssembly.dll"+86A52B: E8 80 C1 7D FF           -  call GameAssembly.dll+466B0
"GameAssembly.dll"+86A530: CC                       -  int 3 
"GameAssembly.dll"+86A531: 33 C9                    -  xor ecx,ecx
"GameAssembly.dll"+86A533: E8 78 C1 7D FF           -  call GameAssembly.dll+466B0
"GameAssembly.dll"+86A538: CC                       -  int 3 
"GameAssembly.dll"+86A539: E8 72 C1 7D FF           -  call GameAssembly.dll+466B0
"GameAssembly.dll"+86A53E: CC                       -  int 3 
"GameAssembly.dll"+86A53F: CC                       -  int 3 
"GameAssembly.dll"+86A540: 40 53                    -  push rbx
"GameAssembly.dll"+86A542: 48 83 EC 20              -  sub rsp,20
// ---------- INJECTING HERE ----------
"GameAssembly.dll"+86A546: F3 0F 10 89 E0 00 00 00  -  movss xmm1,[rcx+000000E0]
// ---------- DONE INJECTING  ----------
"GameAssembly.dll"+86A54E: 45 33 C0                 -  xor r8d,r8d
"GameAssembly.dll"+86A551: 48 8B D9                 -  mov rbx,rcx
"GameAssembly.dll"+86A554: E8 D7 0D 00 00           -  call GameAssembly.dll+86B330
"GameAssembly.dll"+86A559: 41 B0 01                 -  mov r8l,01
"GameAssembly.dll"+86A55C: 45 33 C9                 -  xor r9d,r9d
"GameAssembly.dll"+86A55F: 41 0F B6 D0              -  movzx edx,r8l
"GameAssembly.dll"+86A563: 48 8B CB                 -  mov rcx,rbx
"GameAssembly.dll"+86A566: 48 83 C4 20              -  add rsp,20
"GameAssembly.dll"+86A56A: 5B                       -  pop rbx
"GameAssembly.dll"+86A56B: E9 D0 12 00 00           -  jmp GameAssembly.dll+86B840
}

The Long Dark - Windows Store Version

Posted: Sat May 23, 2020 3:53 am
by ryussassky
Can you upadate this table?

Re: The Long Dark - Windows Store Version

Posted: Sat Nov 21, 2020 7:24 am
by Hygieux
Great, I finally find a trainer for the windows version of TLD! But 90% of the options do not work. :?

Re: The Long Dark - Windows Store Version

Posted: Sat Nov 21, 2020 10:16 am
by Rhark
Hygieux wrote:
Sat Nov 21, 2020 7:24 am
Great, I finally find a trainer for the windows version of TLD! But 90% of the options do not work. :?
Well it hasn't been updated in over 6 months so it's not very surprising.

Re: The Long Dark - Windows Store Version

Posted: Mon Jan 11, 2021 4:23 pm
by MrBMW
is there going to be an update to this trainer anytime soon? i am really wanting to starting this game
appreciatel all the hard work

Re: The Long Dark - Windows Store Version

Posted: Mon Jan 11, 2021 5:18 pm
by Rhark
MrBMW wrote:
Mon Jan 11, 2021 4:23 pm
is there going to be an update to this trainer anytime soon? i am really wanting to starting this game
appreciatel all the hard work
I'll see if I can update it & add it to the app when I get time.

Re: The Long Dark - Windows Store Version

Posted: Mon Jan 11, 2021 6:50 pm
by MrBMW
Rhark wrote:
Mon Jan 11, 2021 5:18 pm
MrBMW wrote:
Mon Jan 11, 2021 4:23 pm
is there going to be an update to this trainer anytime soon? i am really wanting to starting this game
appreciatel all the hard work
I'll see if I can update it & add it to the app when I get time.
splendid, thanks in advance :)

Re: The Long Dark - Windows Store Version

Posted: Sat Jan 30, 2021 5:15 am
by AlexandraBate67
itd be super cool if you did