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Minecraft Dungeons - Beta - +7 - Update 1

Posted: Thu Apr 16, 2020 1:03 am
by Rysefox
I made a table for Minecraft Dungeons Beta

Preview:
Spoiler
Image
Table;
Spoiler
Unlimited Ammo
Unlimited Emeralds
Unlimited Health
Unlimited Enchanting Points
Rapid Fire
Video:
Spoiler
Updates:
Spoiler
Update 1:
Added Unlimited XP
Added Unlimited Lives
Unlimited Emeralds:
takes affect when you get some emeralds.

Have fun :)

Re: Minecraft Dungeons - Beta - + 5 - First Release

Posted: Thu Apr 16, 2020 1:22 am
by leviathanxv
You're awesome, thank you for your time <3

Re: Minecraft Dungeons - Beta - + 5 - First Release

Posted: Thu Apr 16, 2020 2:43 am
by Rhark
I'm excited to play this when it releases, didn't know how to get into the Beta 😂 good work :)

Re: Minecraft Dungeons - Beta - + 5 - First Release

Posted: Thu Apr 16, 2020 2:48 am
by xICEMANx117
serious question, what version of minecraft is the best one the Java one or the one on windows store?

Re: Minecraft Dungeons - Beta - + 5 - First Release

Posted: Thu Apr 16, 2020 3:41 am
by SvT
How are you playing it? I can't launch it until May 26th...
I'm guess you pre-ordered and got early access or something?

Re: Minecraft Dungeons - Beta - + 5 - First Release

Posted: Thu Apr 16, 2020 6:52 am
by Rysefox
SovietWristwatch.jpg wrote:
Thu Apr 16, 2020 3:41 am
How are you playing it? I can't launch it until May 26th...
I'm guess you pre-ordered and got early access or something?
Leviathanxv gave me a beta key

Re: Minecraft Dungeons - Beta - + 5 - First Release

Posted: Thu Apr 16, 2020 6:55 am
by Rysefox
rhark wrote:
Thu Apr 16, 2020 2:43 am
I'm excited to play this when it releases, didn't know how to get into the Beta 😂 good work :)
Search "minecraft dungeons beta key" and sign up, but i dont know if you can get a key

Re: Minecraft Dungeons - Beta - +7 - Update 1

Posted: Thu Apr 16, 2020 10:19 am
by Rysefox
Update 1

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Sun May 24, 2020 4:36 pm
by bossman
I currently have the game but its not working it says module not working

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Tue May 26, 2020 11:54 am
by JoshBart
Hey Rysefox, an update for release? Or how do you find the value of the learning points, I tried with changed value but doesn't seem to work.

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Tue May 26, 2020 1:26 pm
by Impala
Money is pretty easy to change, search for the value, change all the addresses



It appears the offset changed, rysefox will probably fix that



[CODE]Dungeons-Win64-Shipping.exe+823C87 - 41 89 59 08 - mov [r9+08],ebx

[/CODE]



Looks correct didn't test it



Unlimited ammo still works



I can check in learning points since thats the only thing I care about

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Tue May 26, 2020 1:31 pm
by Dishonored_DO
[QUOTE="JoshBart, post: 136939, member: 38834"]

Hey Rysefox, an update for release? Or how do you find the value of the learning points, I tried with changed value but doesn't seem to work.

[/QUOTE]

same nothing works for xbox game pass version :(

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Tue May 26, 2020 1:37 pm
by Impala
[QUOTE="Dishonored_DO, post: 136949, member: 35010"]

same nothing works for xbox game pass version :(

[/QUOTE]



Try this for 6000 emeralds



I have the non gamepass version, but I'm curious if it works



[CODE]







54

"Auto Assemble script"



Auto Assembler Script

[ENABLE]

//Dungeons-Win64-Shipping.exe+823C87 - 41 89 59 08 - mov [r9+08],ebx

aobscanmodule(InfiniteEmeralds,Dungeons-Win64-Shipping.exe,41 89 59 08 48 8B 5C 24 48) // should be unique

alloc(newmem,$1000,"Dungeons-Win64-Shipping.exe"+823C87)



label(code)

label(return)



newmem:



code:

mov [r9+08],#6000

mov rbx,[rsp+48]

jmp return



InfiniteEmeralds:

jmp newmem

nop 4

return:

registersymbol(InfiniteEmeralds)



[DISABLE]



InfiniteEmeralds:

db 41 89 59 08 48 8B 5C 24 48



unregistersymbol(InfiniteEmeralds)

dealloc(newmem)



{

// ORIGINAL CODE - INJECTION POINT: "Dungeons-Win64-Shipping.exe"+823C87



"Dungeons-Win64-Shipping.exe"+823C6A: 49 83 43 08 0C - add qword ptr [r11+08],0C

"Dungeons-Win64-Shipping.exe"+823C6F: EB 32 - jmp Dungeons-Win64-Shipping.exe+823CA3

"Dungeons-Win64-Shipping.exe"+823C71: 4D 3B CA - cmp r9,r10

"Dungeons-Win64-Shipping.exe"+823C74: 74 D4 - je Dungeons-Win64-Shipping.exe+823C4A

"Dungeons-Win64-Shipping.exe"+823C76: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823C78: 41 2B 41 08 - sub eax,[r9+08]

"Dungeons-Win64-Shipping.exe"+823C7C: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823C7D: 33 C2 - xor eax,edx

"Dungeons-Win64-Shipping.exe"+823C7F: 2B C2 - sub eax,edx

"Dungeons-Win64-Shipping.exe"+823C81: 01 87 00 01 00 00 - add [rdi+00000100],eax

// ---------- INJECTING HERE ----------

"Dungeons-Win64-Shipping.exe"+823C87: 41 89 59 08 - mov [r9+08],ebx

"Dungeons-Win64-Shipping.exe"+823C8B: 48 8B 5C 24 48 - mov rbx,[rsp+48]

// ---------- DONE INJECTING ----------

"Dungeons-Win64-Shipping.exe"+823C90: 48 83 C4 30 - add rsp,30

"Dungeons-Win64-Shipping.exe"+823C94: 5F - pop rdi

"Dungeons-Win64-Shipping.exe"+823C95: C3 - ret

"Dungeons-Win64-Shipping.exe"+823C96: 4C 8D 44 24 20 - lea r8,[rsp+20]

"Dungeons-Win64-Shipping.exe"+823C9B: 49 8B CB - mov rcx,r11

"Dungeons-Win64-Shipping.exe"+823C9E: E8 3D 87 FC FF - call Dungeons-Win64-Shipping.exe+7EC3E0

"Dungeons-Win64-Shipping.exe"+823CA3: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823CA5: 48 8B 5C 24 48 - mov rbx,[rsp+48]

"Dungeons-Win64-Shipping.exe"+823CAA: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823CAB: 33 C2 - xor eax,edx

}









[/CODE]

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Tue May 26, 2020 1:47 pm
by Rhark
[QUOTE="ImpalaPUA, post: 136953, member: 2425"]

Try this for 6000 emeralds



I have the non gamepass version, but I'm curious if it works



...

[/QUOTE]

The executable for the game pass version is "Dungeons.exe" but this is infact the same AoB on the Game Pass version as I already have this in my table :)

Minecraft Dungeons - Beta - +7 - Update 1

Posted: Tue May 26, 2020 1:47 pm
by Dishonored_DO
[QUOTE="ImpalaPUA, post: 136953, member: 2425"]

Try this for 6000 emeralds



I have the non gamepass version, but I'm curious if it works



[CODE]







54

"Auto Assemble script"



Auto Assembler Script

[ENABLE]

//Dungeons-Win64-Shipping.exe+823C87 - 41 89 59 08 - mov [r9+08],ebx

aobscanmodule(InfiniteEmeralds,Dungeons-Win64-Shipping.exe,41 89 59 08 48 8B 5C 24 48) // should be unique

alloc(newmem,$1000,"Dungeons-Win64-Shipping.exe"+823C87)



label(code)

label(return)



newmem:



code:

mov [r9+08],#6000

mov rbx,[rsp+48]

jmp return



InfiniteEmeralds:

jmp newmem

nop 4

return:

registersymbol(InfiniteEmeralds)



[DISABLE]



InfiniteEmeralds:

db 41 89 59 08 48 8B 5C 24 48



unregistersymbol(InfiniteEmeralds)

dealloc(newmem)



{

// ORIGINAL CODE - INJECTION POINT: "Dungeons-Win64-Shipping.exe"+823C87



"Dungeons-Win64-Shipping.exe"+823C6A: 49 83 43 08 0C - add qword ptr [r11+08],0C

"Dungeons-Win64-Shipping.exe"+823C6F: EB 32 - jmp Dungeons-Win64-Shipping.exe+823CA3

"Dungeons-Win64-Shipping.exe"+823C71: 4D 3B CA - cmp r9,r10

"Dungeons-Win64-Shipping.exe"+823C74: 74 D4 - je Dungeons-Win64-Shipping.exe+823C4A

"Dungeons-Win64-Shipping.exe"+823C76: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823C78: 41 2B 41 08 - sub eax,[r9+08]

"Dungeons-Win64-Shipping.exe"+823C7C: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823C7D: 33 C2 - xor eax,edx

"Dungeons-Win64-Shipping.exe"+823C7F: 2B C2 - sub eax,edx

"Dungeons-Win64-Shipping.exe"+823C81: 01 87 00 01 00 00 - add [rdi+00000100],eax

// ---------- INJECTING HERE ----------

"Dungeons-Win64-Shipping.exe"+823C87: 41 89 59 08 - mov [r9+08],ebx

"Dungeons-Win64-Shipping.exe"+823C8B: 48 8B 5C 24 48 - mov rbx,[rsp+48]

// ---------- DONE INJECTING ----------

"Dungeons-Win64-Shipping.exe"+823C90: 48 83 C4 30 - add rsp,30

"Dungeons-Win64-Shipping.exe"+823C94: 5F - pop rdi

"Dungeons-Win64-Shipping.exe"+823C95: C3 - ret

"Dungeons-Win64-Shipping.exe"+823C96: 4C 8D 44 24 20 - lea r8,[rsp+20]

"Dungeons-Win64-Shipping.exe"+823C9B: 49 8B CB - mov rcx,r11

"Dungeons-Win64-Shipping.exe"+823C9E: E8 3D 87 FC FF - call Dungeons-Win64-Shipping.exe+7EC3E0

"Dungeons-Win64-Shipping.exe"+823CA3: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823CA5: 48 8B 5C 24 48 - mov rbx,[rsp+48]

"Dungeons-Win64-Shipping.exe"+823CAA: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823CAB: 33 C2 - xor eax,edx

}









[/CODE]

[/QUOTE]

plz dont ban me but I've no idea what you're asking me to do ??‍♂️