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Cell to Singularity: Evolution Never Ends (Steam)

Posted: Sat Apr 04, 2020 5:43 pm
by wagglton
This game is still in Early Access so features will most likely break when updated.

A very simple table of variables, change values to your liking.
CellToSingularity.CT
Initial Version
(2.53 KiB) Downloaded 5410 times
Spoiler
Image

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Sun Apr 05, 2020 6:41 pm
by Zhiskka
dont work for me :C

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Mon Apr 06, 2020 9:52 am
by lemaun
dont work :(

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Mon Sep 07, 2020 7:26 pm
by ludo1800
I confirm, no more working... BUT !

It gave me the format (Double) of the variables so I can search them very easily now ;) !

And for that : Thank you :wub: !

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Wed Nov 25, 2020 11:08 am
by mnomic
All you need ... for current Steam EarlyAccess 7_19 version ... nearly self explaining ... Double values can be edited as scientific notation (ie. 1E40) ...

[edit] be carefull with the get 2500 code as it could change maybe more than you want. Recomment to cmp with higher value than 1, ie. 5. and don't use it mixed up. only use the one in MainSim at Mainsim and the MesoSim one in MesoSim.. [/edit]

Have Fun!! :)

Zoom tweak( Sorry or not adding it to main script below... but if you're using cheatengine you should know what's to do ;)):

Code: Select all

{ Game   : CellToSingularity.exe
  Version: 
  Date   : 2020-11-27
  Author : mnomic

  Zoom Current [_ZoomPtr + C0] Type Float
  Zoom Min     [_ZoomPtr + C4] Type Float
  Zoom Current [_ZoomPtr + C8] Type Float
  Sorry or not adding it to main script below...
  ... but if you're using cheatengine you should know what's to do ;)
}

[ENABLE]

aobscan(ZOOM,F3 0F 11 AE C0 00 00 00 F3 0F 10 86) // should be unique
alloc(newmem,$1000,ZOOM)

label(code)
label(_ZoomPtr)
label(return)
registersymbol(_ZoomPtr)

newmem:
  mov [_ZoomPtr],rsi
code:
  movss [rsi+000000C0],xmm5
  jmp return
_ZoomPtr:

ZOOM:
  jmp newmem
  nop 3
return:
registersymbol(ZOOM)

[DISABLE]

ZOOM:
  db F3 0F 11 AE C0 00 00 00

unregistersymbol(_ZoomPtr)
unregistersymbol(ZOOM)
dealloc(newmem)

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Sun Nov 29, 2020 1:38 am
by AVoodooGypsy
mnomic wrote:
Wed Nov 25, 2020 11:08 am
All you need ... for current Steam EarlyAccess 7_19 version ... nearly self explaining ... Double values can be edited as scientific notation (ie. 1E40) ...

[edit] be carefull with the get 2500 code as it could change maybe more than you want. Recomment to cmp with higher value than 1, ie. 5. and don't use it mixed up. only use the one in MainSim at Mainsim and the MesoSim one in MesoSim.. [/edit]

Have Fun!! :)

Zoom tweak( Sorry or not adding it to main script below... but if you're using cheatengine you should know what's to do ;)):

Code: Select all

{ Game   : CellToSingularity.exe
  Version: 
  Date   : 2020-11-27
  Author : mnomic

  Zoom Current [_ZoomPtr + C0] Type Float
  Zoom Min     [_ZoomPtr + C4] Type Float
  Zoom Current [_ZoomPtr + C8] Type Float
  Sorry or not adding it to main script below...
  ... but if you're using cheatengine you should know what's to do ;)
}

[ENABLE]

aobscan(ZOOM,F3 0F 11 AE C0 00 00 00 F3 0F 10 86) // should be unique
alloc(newmem,$1000,ZOOM)

label(code)
label(_ZoomPtr)
label(return)
registersymbol(_ZoomPtr)

newmem:
  mov [_ZoomPtr],rsi
code:
  movss [rsi+000000C0],xmm5
  jmp return
_ZoomPtr:

ZOOM:
  jmp newmem
  nop 3
return:
registersymbol(ZOOM)

[DISABLE]

ZOOM:
  db F3 0F 11 AE C0 00 00 00

unregistersymbol(_ZoomPtr)
unregistersymbol(ZOOM)
dealloc(newmem)
I created an account to tell you that you switched "Mutagen" and "Darwinium" (Tweaking Mutagen affects Darwinium, and vice versa). Otherwise, works like a charm! Thank you for making and posting it.

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Wed Dec 23, 2020 5:56 pm
by SHDDY
mnomic wrote:
Wed Nov 25, 2020 11:08 am
All you need ... for current Steam EarlyAccess 7_19 version ... nearly self explaining ... Double values can be edited as scientific notation (ie. 1E40) ...

[edit] be carefull with the get 2500 code as it could change maybe more than you want. Recomment to cmp with higher value than 1, ie. 5. and don't use it mixed up. only use the one in MainSim at Mainsim and the MesoSim one in MesoSim.. [/edit]

Have Fun!! :)

Zoom tweak( Sorry or not adding it to main script below... but if you're using cheatengine you should know what's to do ;)):

Code: Select all

{ Game   : CellToSingularity.exe
  Version: 
  Date   : 2020-11-27
  Author : mnomic

  Zoom Current [_ZoomPtr + C0] Type Float
  Zoom Min     [_ZoomPtr + C4] Type Float
  Zoom Current [_ZoomPtr + C8] Type Float
  Sorry or not adding it to main script below...
  ... but if you're using cheatengine you should know what's to do ;)
}

[ENABLE]

aobscan(ZOOM,F3 0F 11 AE C0 00 00 00 F3 0F 10 86) // should be unique
alloc(newmem,$1000,ZOOM)

label(code)
label(_ZoomPtr)
label(return)
registersymbol(_ZoomPtr)

newmem:
  mov [_ZoomPtr],rsi
code:
  movss [rsi+000000C0],xmm5
  jmp return
_ZoomPtr:

ZOOM:
  jmp newmem
  nop 3
return:
registersymbol(ZOOM)

[DISABLE]

ZOOM:
  db F3 0F 11 AE C0 00 00 00

unregistersymbol(_ZoomPtr)
unregistersymbol(ZOOM)
dealloc(newmem)

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Wed Dec 23, 2020 5:57 pm
by SHDDY
As on the upper post I am requesting a full guide to this.

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Sat Aug 14, 2021 3:56 am
by Yuri_Chang
Doesn't work lol

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Mon Nov 01, 2021 8:42 pm
by AndrewVoid
Can you or someone, fuc*ing please someone make the WORKING Cheat Engine table for this game... for the current version at least..

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Fri Nov 12, 2021 1:49 pm
by AVoodooGypsy
It would be nice to have a table that works for current patch, if anybody capable is willing/interested.

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Sat Nov 13, 2021 6:45 pm
by alfafiles
tables do not work for current version 10_11
(((

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Wed Jul 13, 2022 3:29 pm
by chesspianoguy
bump

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Tue Sep 20, 2022 2:36 pm
by jacekzly144
interested / bump

Re: Cell to Singularity: Evolution Never Ends (Steam)

Posted: Mon Nov 07, 2022 7:08 pm
by sniforge
Can anyone update this pls ? dawinium would be useful