Page 1 of 1
Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 12:51 am
by gideon25
Made for the GOG 2.2 version. May work for steam.
EDIT: Apparently infinite gun energy staying on can mess with jump. Toggle Infinite gun energy on/then off when you need gun energy and it gives you 5000 gun energy. So no need to keep it on.

Re: Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 12:56 am
by KyleKatarn
Thank you so much,
gideon25!
All functions work perfectly from what I have tested. Keep up the good work!
Original Request Post Here:
viewtopic.php?f=2&t=12006
So, it's been a challenge but things are going well for this game now.
Re: Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 3:45 am
by KyleKatarn
Came across a problem. Infinite Gun Energy renders the player unable to jump, causing the player to fall on his face.
Will inform gideon25 of this issue.
If toggled off, the player can jump again. It seems that some combination of God Mode and Infinite Gun Duration (Value set to 1) still prevents ammo from running out. Odd. Still only have the Electro Gun as I had been testing over and over until I found this issue.
Re: Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 5:19 am
by KyleKatarn
I found the Flame Thrower once I made some more progress. I had figured out that if one gun is used and the Infinite Gun Energy is toggled, then the Ammo refills and stays full no matter how much it is fired. Picking up the Flame Thrower disabled Infinite Ammo but it was a simple matter of ticking the option off and on again. Seems whatever gun is in your hand is the one the cheats apply to. As in, equipping the Flame Thrower removes No Overheat on the Electro Gun. That's it for now. Takes some fiddling with but is working well.
** Edit ** The theory about ammo or cheats only working for the equipped gun only is false. It works fine. Might take some tinkering on the part of the player, but it functions perfectly.
Re: Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 6:11 am
by gideon25
KyleKatarn wrote: ↑Sat Apr 04, 2020 3:45 am
Came across a problem. Infinite Gun Energy renders the player unable to jump, causing the player to fall on his face.
Will inform gideon25 of this issue.
If toggled off, the player can jump again. It seems that some combination of God Mode and Infinite Gun Duration (Value set to 1) still prevents ammo from running out. Odd. Still only have the Electro Gun as I had been testing over and over until I found this issue.
Thats because when you tick the infinite gun energy script it writes/gives you 5000 energy to the gun energy address. So no need to keep it on unless you run out or it resets for some reason (level load or you reloaded it using the in game reloader or something).
Re: Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 6:29 am
by KyleKatarn
I am happy to "tick away" as I have found a workaround. LOL Thanks for the explanation. It was driving me crazy. One gun left to find. This will be interesting.
**UPDATE** "Infinite Gun Energy" works with all 3 guns. Finished game, but was a bit tricky. On End Boss Fight, if you use the ammo cheat it causes the final boss to glow bright white or bright yellow, making it impossible to see and fight. To remedy, do not attack the boss with the ammo cheat on. If you are low on ammo, turn away and tick and untick the ammo cheat. This will prevent the error from occurring.
Re: Inner Chains v2.2 (godmode,ammo,etc.) GOG
Posted: Sat Apr 04, 2020 12:18 pm
by guerrini67
thank you very much to who made it possible!!!!
