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Idle Champions of the Forgotten Realms + 4 (Steam)

Posted: Thu Jun 25, 2020 7:04 am
by Noidor
Hi, Dekirai!



It`s me again about "Idle Champions of the Forgotten Realms + 4 (Steam)" update. Could you help with this, please?

I often use script "Get current campain data' script parameters: enemy multiplier, monster move speed multiplier, monster gold multiplier, current level. After last update scripts work unusual, some of this parameters and several other "goes mad" with its value.

Re: Idle Champions of the Forgotten Realms + 4 (Steam)

Posted: Sun Jun 28, 2020 9:35 am
by Dekirai
For me it still works, atleast the "Current Campaign Data" stuff

Re: Idle Champions of the Forgotten Realms + 4 (Steam)

Posted: Sun Jun 28, 2020 5:26 pm
by Wuhaha6
Could we have an update on the table please? Thanks.

Re: Idle Champions of the Forgotten Realms + 4 (Steam)

Posted: Tue Jun 30, 2020 4:47 pm
by Noidor
Hi, Dekirai! It's me again =)
After an update or something, the values in the table goes crazy. Some values have moved out. For example, the gold modifier is now in place of the monster's health modifier, and the number of monsters modifier appears in place of the gold. can you see what's going on?

Many thanks!

Re: Idle Champions of the Forgotten Realms + 4 (Steam)

Posted: Tue Jun 30, 2020 4:52 pm
by Noidor
Dekirai wrote:
Wed May 06, 2020 3:44 pm
You need small amount of knowledge with Cheat Engine and it's disassembler.
I can't really explain it how I do it tho, you can just contact me here if it is broken again. :)
Hi, Dekirai! It's me again =)
After an update or something, the values in the table goes crazy. Some values have moved out. For example, the gold modifier is now in place of the monster's health modifier, and the number of monsters modifier appears in place of the gold. can you see what's going on?

Many thanks!

Re: Idle Champions of the Forgotten Realms + 4 (Steam)

Posted: Wed Jul 01, 2020 6:10 pm
by Hentai-san
Haven't gone back to this game in a while. Will probably go back and update when I have some time.

Currencies, chests, cards, hero stuff is almost entirely handled server-side. It's very hard to intercept updates to these.

However, campaigns are all handled client-side as entirely self-hosted instances that can be entirely modified.

I've made all the edits based on the Mono dissassembled functions. Thus, with successive updates, the bytecode may change and function names may change breaking things, but for the most part it's even more stable than AOBs and provides anyone with a bit of Mono knowledge a lot more context into which functions and data types to look into.

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Fri Jul 10, 2020 1:26 pm
by Hentai-san
Just updated the table based on the current v0.326.

Some pointer addresses where off by +/-8.

[Edit] - Beware tweaking excessively. Right now they seem to have added some anti-cheat measures. Was altering levels directly carelessly and just got banned for 2 years.

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Fri Jul 10, 2020 2:28 pm
by lbwilliams44
Yikes, you didn't go past level 1100 did you? They will ban you for that.

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Sat Jul 11, 2020 3:29 am
by Wuhaha6
lbwilliams44 wrote:
Fri Jul 10, 2020 2:28 pm
Yikes, you didn't go past level 1100 did you? They will ban you for that.
The autoban at stage 1100 is appeal-able if you're legit but since we're from this forum... yeah... :mellow:

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Sat Jul 11, 2020 3:31 am
by Wuhaha6
Hentai-san wrote:
Fri Jul 10, 2020 1:26 pm
Just updated the table based on the current v0.326.

Some pointer addresses where off by +/-8.

[Edit] - Beware tweaking excessively. Right now they seem to have added some anti-cheat measures. Was altering levels directly carelessly and just got banned for 2 years.
Thanks for the update, I too got a ban but for 2 weeks for tweaking gold find and speedhacking, not sure which was the one that got detected...

Anyways, does this mean you'll stop updating the table in future?

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Sat Jul 11, 2020 5:59 pm
by Noidor
Using old version with shift on modifiers. no ban

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Wed Jul 22, 2020 4:54 am
by herooverlord
Hentai-san wrote:
Wed Apr 01, 2020 5:46 pm
Just cooked a few scripts for this game :D .

  1. Infinite Health for all heros.
  2. Disable Escorts for a campaign.
  3. Get Current Campaign Data.
In current campaign data there are two main structures:
  • The game rules which control whatever campaign you're in currently (difficulty, monster stats, hero cost, quests, etc.).
  • The active campaign data which controls time-related things (Ultimates, Timers) and levels.
Currencies have been deprecated since they were handled server-side anyway.

IdleDragons.CT
it works i always used Current Level Quest Remaining and Current Level xd when modrod automation update i was happy because it has auto reset and replay the current free play campaign you are currently in.. i always receive the rewards on modrod automation.. but when i reopen the game i found the level of modrod automation never increase again.. i was stuck on 1900472/8000 xp level 1... before i reopen the game i was more than lvl 10+ i think... well i never reported it scared to be banned.. haha

btw using the table has consequence goodluck on using the table... for me i was stuck on modrod automation level 1 it never increase the lvl only the xp.. gg bye guys :wub:

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Mon Aug 03, 2020 8:06 pm
by raig
is possible change this table to work on armorgames?

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Tue Sep 15, 2020 10:45 am
by worfest
Please update this table, would like to try it! Thank you so much!

Re: Idle Champions of the Forgotten Realms + 3 (Steam)

Posted: Thu Oct 01, 2020 10:43 pm
by felosial
this no longer works with the y4 changes an update would be lovely