Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

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yusaraki2
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by yusaraki2 »

1.0.6 update just got drop by the Devs. :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

elStrages
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by elStrages »

yusaraki2 wrote:
Mon Apr 06, 2020 6:13 pm
1.0.6 update just got drop by the Devs. :)
Rysefox wrote:
Mon Apr 06, 2020 5:56 pm
1.0.6 update is out, I take a look if table need update
Yes we know. :)

acecel
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by acecel »

Something like "instant build" for town/castles constructions would be awesome, same for "instant upgrade" troops also :o

elStrages
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by elStrages »

acecel wrote:
Mon Apr 06, 2020 6:25 pm
Something like "instant build" for town/castles constructions would be awesome, same for "instant upgrade" troops also :o
Troop Exp is already in :)

acecel
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by acecel »

elStrages wrote:
Mon Apr 06, 2020 6:42 pm
acecel wrote:
Mon Apr 06, 2020 6:25 pm
Something like "instant build" for town/castles constructions would be awesome, same for "instant upgrade" troops also :o
Troop Exp is already in :)
Yep but my idea was : you have a tier 1 unit and you can upgrade him to tier 5 in 4 clicks. Right now you have to find a battle between each clicks :mrgreen:
With my cheat you could create an max tier army in a few minutes :wub:

Aibl
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by Aibl »

acecel wrote:
Mon Apr 06, 2020 9:55 pm
elStrages wrote:
Mon Apr 06, 2020 6:42 pm
acecel wrote:
Mon Apr 06, 2020 6:25 pm
Something like "instant build" for town/castles constructions would be awesome, same for "instant upgrade" troops also :o
Troop Exp is already in :)
Yep but my idea was : you have a tier 1 unit and you can upgrade him to tier 5 in 4 clicks. Right now you have to find a battle between each clicks :mrgreen:
With my cheat you could create an max tier army in a few minutes :wub:
The one in the table lets you set the amount of exp for each stack in your army so you can upgrade them instantly from 1-5, all you have to do is back out party menu after each tier.

Aros
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by Aros »

Rysefox wrote:
Mon Apr 06, 2020 2:35 pm
Aros wrote:
Mon Apr 06, 2020 2:29 pm
Would it be easier to add an xp multiplier for skills that stacks with the existing xp multipliers? It would allow us to level skills quickly and eliminate the need to remove negative skill numbers from manipulating the skills points directly.

Thank you for all your hard work, by the way. The constant updates and communication are more than we deserve. :D
Its hard to say, because I didnt find XP value yet. But it should be easier.
Aibl wrote:
Sun Apr 05, 2020 11:28 pm
Has anyone been able to edit their skill points (e.g., one handed, leadership, etc.) successfully? Tried changing them then the skill just stops progressing or slows to a crawl depending on what you do.
I want to remove my previous skill xp multiplier request and also help out the others who are looking to increase their skills without screwing up level progression. Jacking your attributes(Vigor, Cunning, etc.) to 1000 or higher will set the skill multiplier to a ridiculously high number like x360%+, making it very easy to level skills in a short amount of time without going into the negative from direct skill number manipulation.

Once you're satisfied, change your attributes back to 10 or lower and go from there.

Redman31
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by Redman31 »

acecel wrote:
Mon Apr 06, 2020 6:25 pm
Something like "instant build" for town/castles constructions would be awesome, same for "instant upgrade" troops also :o
I 2nd This. Would be grand. Thanks so much

tfigment
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Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19

Post by tfigment »

Slightly better "Set Inventory Weight to 0" There are 2 places where Weight is miscalculated (does not include weight modifiers) and cached so must zero in 2 places (CalculateCachedStats and OnRosterUpdated) to work properly.
Set Inventory Weight to 0

Code: Select all

define(rplTotalWeightCalc, C5 F8 57 C0 90)
define(datTotalWeightCalc, C4 E1 7A 58 C1)
[ENABLE]
aobscanregion(TotalWeightCalc1,7F0000000000,7FFFFFFFFFFF, C4 E1 7A 58 C1 C4 E1 7A 11 46 20 FF C7)
aobscanregion(TotalWeightCalc2,7F0000000000,7FFFFFFFFFFF, C4 E1 7A 58 C1 C4 E1 7A 11 46 20 48)
TotalWeightCalc1:
  db rplTotalWeightCalc
TotalWeightCalc2:
  db rplTotalWeightCalc
[DISABLE]
TotalWeightCalc1:
  db datTotalWeightCalc
TotalWeightCalc2:
  db datTotalWeightCalc

sicwan
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Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19

Post by sicwan »

I must be doing something wrong with the unlimited ammo script again. I tried changing weapons, turning the script, then setting "unlimited ammo" then cycling weapons again, shooting, but my arrow count still goes down, even tried turning on the immortal horse/human and tried after getting hit, still didn't work, so I must be doing something wrong, can anyone shed some light on this for me?

Rinno
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Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19

Post by Rinno »

Im sorry but how exactly the " Force Mission End " work?

Adeeno
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Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19

Post by Adeeno »

hi would it be possible to add a relations edit for clans within your kingdom please? or any kingdom i suppose

aminoaccount7th
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Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19

Post by aminoaccount7th »

could you please add instant construction for sieges or town settlements?

elStrages
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19

Post by elStrages »

Aros wrote:
Mon Apr 06, 2020 10:22 pm
Rysefox wrote:
Mon Apr 06, 2020 2:35 pm
Aros wrote:
Mon Apr 06, 2020 2:29 pm
Would it be easier to add an xp multiplier for skills that stacks with the existing xp multipliers? It would allow us to level skills quickly and eliminate the need to remove negative skill numbers from manipulating the skills points directly.

Thank you for all your hard work, by the way. The constant updates and communication are more than we deserve. :D
Its hard to say, because I didnt find XP value yet. But it should be easier.
Aibl wrote:
Sun Apr 05, 2020 11:28 pm
Has anyone been able to edit their skill points (e.g., one handed, leadership, etc.) successfully? Tried changing them then the skill just stops progressing or slows to a crawl depending on what you do.
I want to remove my previous skill xp multiplier request and also help out the others who are looking to increase their skills without screwing up level progression. Jacking your attributes(Vigor, Cunning, etc.) to 1000 or higher will set the skill multiplier to a ridiculously high number like x360%+, making it very easy to level skills in a short amount of time without going into the negative from direct skill number manipulation.

Once you're satisfied, change your attributes back to 10 or lower and go from there.
Rysefox, VictorBaby, and myself already found it and, VictorBaby already built these into a short table ( its on page 20 and in the post below) im sure Rysefox will add it to the main table and remove the other useless parts such as focus and actual level edits on all instances.
VictorBaby wrote:
Mon Apr 06, 2020 5:35 pm
Individual SkillExp pointers
Works for you?

you must open character sheet
edit skill in cheat enigne and use skill in game to reacalulate level

aminoaccount7th
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Re: Mount & Blade II: Bannerlord - v. e1.0.6 - Steam - +36 - Update 19

Post by aminoaccount7th »

please add instant construction for town and casltes

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