Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

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Rubensxxx
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Rubensxxx »

thanks risefox

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

laquica28
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by laquica28 »

Is is any way to add a cheat for traits? its broken in the game right now

ReZpawner
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by ReZpawner »

Is there any way you could add a skill cheat that could be used for altering them (up and down)? My trade skill just went over 844, and with + 168.8% trade penalty reduction, everything got kinda screwy, so all armour\weapon items are now only worth 1, no matter how much they SHOULD be worth.

sensitiveears
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by sensitiveears »

anyone experiencing issues with the smithing cheats? Got problems with unlock all and stamina still. Alternatively anyone got any tutorials on how to modify so the addresses fit?

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alienrex
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by alienrex »

ReZpawner wrote:
Tue Apr 28, 2020 4:46 am
Is there any way you could add a skill cheat that could be used for altering them (up and down)? My trade skill just went over 844, and with + 168.8% trade penalty reduction, everything got kinda screwy, so all armour\weapon items are now only worth 1, no matter how much they SHOULD be worth.
this looks like a fix for u
https://www.fearlessrevolution.com/mountandblade ... rd/mods/16
i never tray it so dont ask how to
another way is to put random hero who have 80 100 trade on quartermaster

Whisperer
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Whisperer »

I apologize if this has been asked in the previous pages, but is it also possible to edit the values of the other party characters?

EDIT: Oh, wait, if I set Unlimited Focus & Attributes it'll work if I click through the characters. Cool!

saucefar
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by saucefar »

Get settings options no longer works for me, tried going into every screen possible to see if it would load.

Both Gold and Influence no longer work either after the hotfix.

[Link]

Thanks for the table, nobody expect you to update it fast in these times.

infinite4eva
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by infinite4eva »

I am wondering if the table could include the following:
Super Jump: Have the ability to jump high enough to even jump over castle walls easily. (Like in this video:


No Reaction to getting hit: When the enemy strikes you, you don't get paused, you can continue hitting as if you weren't getting hit.

Swing Speed Modifier: Ability to modify the swing speed of a weapon, or any other stats of a weapon for the hero only. I tried to edit the swing speed with the current table in battle and nothing changed.

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Rysefox
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Rysefox »

infinite4eva wrote:
Fri May 01, 2020 9:33 pm
Super Jump: Have the ability to jump high enough to even jump over castle walls easily. (Like in this video:
is possible

infinite4eva
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by infinite4eva »

Good to hear. Thanks for the quick response. Is there anyway I could incentive you on PayPal for your good work?

ToraNA
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by ToraNA »

Unable to run the scripts.
Wondering if I am missing something or if because I have to play with the NATIVE.exe since I cant launch from STEAM.

Just get script error Error while scanning for AOB's (all of the scripts do this) error: not able to find all results.

Aros
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Aros »

Any chance for a e1.3.0 update or is that on hold until it becomes the live build? Honestly, I'm only interested in a smithing update.

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Rysefox
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Rysefox »

Aros wrote:
Sat May 02, 2020 1:02 pm
Any chance for a e1.3.0 update or is that on hold until it becomes the live build? Honestly, I'm only interested in a smithing update.
I only update my table for live build not for beta

Makoret
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Makoret »

is someone else having issues with the table? nothing works for me now :c

Marsaeus
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Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Post by Marsaeus »

I am new around here, so pardon my ignorance. But, is it possible to create a script or toggle to simply freeze a value at it's current value? For example, press hotkey to freeze health at it's current value until it is toggled again? Or freeze health, gold, influence, etc? Until turned off?

If so, how?

I greatly appreciate in advance, any insight.

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