Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

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shafkin
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by shafkin »

Rysefox wrote:
Wed Apr 08, 2020 3:14 pm
shafkin wrote:
Wed Apr 08, 2020 3:11 pm
Thank you for your work Rysefox! I'm using your table and it works perfectly. One small thing though, I think Enemy One Hit Kill makes my companions' health to 1% after every battle, thus making them wounded all the time. Is it inevitable while using One Hit Kill feature? Thanks again!
Maybe try to deactivate it after a battle
Sadly it's not working... actually it's not consistent. I've tried deactivating it 1) after a battle, 2) in a battle before pressing TAB, 3) in a battle after pressing TAB. In every occasion, sometimes my companion's health goes to 1%, sometimes it doesn't. I'm still trying different approaches to find a solution. I'll let you know when I find one. Thanks for the reply!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Rysefox
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by Rysefox »

shafkin wrote:
Wed Apr 08, 2020 3:57 pm
Rysefox wrote:
Wed Apr 08, 2020 3:14 pm
shafkin wrote:
Wed Apr 08, 2020 3:11 pm
Thank you for your work Rysefox! I'm using your table and it works perfectly. One small thing though, I think Enemy One Hit Kill makes my companions' health to 1% after every battle, thus making them wounded all the time. Is it inevitable while using One Hit Kill feature? Thanks again!
Maybe try to deactivate it after a battle
Sadly it's not working... actually it's not consistent. I've tried deactivating it 1) after a battle, 2) in a battle before pressing TAB, 3) in a battle after pressing TAB. In every occasion, sometimes my companion's health goes to 1%, sometimes it doesn't. I'm still trying different approaches to find a solution. I'll let you know when I find one. Thanks for the reply!
Do you have Unlimited Health for Troop active?

shafkin
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by shafkin »

Rysefox wrote:
Wed Apr 08, 2020 3:59 pm
shafkin wrote:
Wed Apr 08, 2020 3:57 pm
Rysefox wrote:
Wed Apr 08, 2020 3:14 pm


Maybe try to deactivate it after a battle
Sadly it's not working... actually it's not consistent. I've tried deactivating it 1) after a battle, 2) in a battle before pressing TAB, 3) in a battle after pressing TAB. In every occasion, sometimes my companion's health goes to 1%, sometimes it doesn't. I'm still trying different approaches to find a solution. I'll let you know when I find one. Thanks for the reply!
Do you have Unlimited Health for Troop active?
Yes I do! I'll deactivate it and see what happens.

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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by Aibl »

alienrex wrote:
Wed Apr 08, 2020 3:39 pm
i manage to increase army of my selected troops but when i put them in 2nd army or garrison i go in -negative army number and the game crash after.
but if i increase selected troops in garrison and then take them to army is working and garrison dont go in -negative.
is there a way to make a script for this?
my knowledge on CE is just basic idk how to make pointers-scripts, others...
An easy way to increase your army in game is just create an army with a companion then take all the troops it generates for them and disband their army, repeat as much as you want. You can then use the exp script to upgrade them to what you want. :)

shafkin
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by shafkin »

Rysefox wrote:
Wed Apr 08, 2020 3:59 pm
shafkin wrote:
Wed Apr 08, 2020 3:57 pm
Rysefox wrote:
Wed Apr 08, 2020 3:14 pm


Maybe try to deactivate it after a battle
Sadly it's not working... actually it's not consistent. I've tried deactivating it 1) after a battle, 2) in a battle before pressing TAB, 3) in a battle after pressing TAB. In every occasion, sometimes my companion's health goes to 1%, sometimes it doesn't. I'm still trying different approaches to find a solution. I'll let you know when I find one. Thanks for the reply!
Do you have Unlimited Health for Troop active?
Yep. I've tried only activating One Hit Kill in aforementioned 3 occasions, and in every occasion companion's health goes to 1%. It must be One Hit Kill.

dracovian
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by dracovian »

since the 1.0.0.7 version update 20 for the trainer unlimted troop health somehow removes the swing damage from swords and maces vs enemies that were on your team in the arena, which it did not before.
this also happens during family feud missions. piercing damage from swords spears and ranged weapons still go through.

XprdtrX
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by XprdtrX »

Tanagord wrote:
Wed Apr 08, 2020 12:05 pm
It looks like that for the "no reload" to work one has to have two sets of thrown weapons equipped
I tried it but still no success hmmm, does it have to be different weapons? Can you elaborate in what you did Thnx

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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by Rysefox »

shafkin wrote:
Wed Apr 08, 2020 4:25 pm
.....
Should be fixed by Update 22


EDIT: Thanks to everybody that gives feedback, report bugs / crashes, gives rep :)
Last edited by Rysefox on Wed Apr 08, 2020 6:32 pm, edited 1 time in total.

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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by alienrex »

Aibl wrote:
Wed Apr 08, 2020 4:24 pm
alienrex wrote:
Wed Apr 08, 2020 3:39 pm
i manage to increase army of my selected troops but when i put them in 2nd army or garrison i go in -negative army number and the game crash after.
but if i increase selected troops in garrison and then take them to army is working and garrison dont go in -negative.
is there a way to make a script for this?
my knowledge on CE is just basic idk how to make pointers-scripts, others...
An easy way to increase your army in game is just create an army with a companion then take all the troops it generates for them and disband their army, repeat as much as you want. You can then use the exp script to upgrade them to what you want. :)
i never thought about that well tnx for sharing. nice!

shafkin
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by shafkin »

Rysefox wrote:
Wed Apr 08, 2020 5:33 pm
shafkin wrote:
Wed Apr 08, 2020 4:25 pm
.....
Should be fixed by Update 22


EDIT: Thanks to everybody that gives feedback, report bugs / crashes, gives rep :)
Yes it's working perfectly!! Thank you very much! Have a nice day!

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Rysefox
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by Rysefox »

shafkin wrote:
Wed Apr 08, 2020 6:40 pm
Rysefox wrote:
Wed Apr 08, 2020 5:33 pm
shafkin wrote:
Wed Apr 08, 2020 4:25 pm
.....
Should be fixed by Update 22


EDIT: Thanks to everybody that gives feedback, report bugs / crashes, gives rep :)
Yes it's working perfectly!! Thank you very much! Have a nice day!
Good to hear! Have fun ;)

Aros
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 22

Post by Aros »

--Stamina doesn't seem to be working anymore. I can no longer change the value or get it stay locked for infinite smithing.
--Renown for the clan gets set to 9999 and I can no longer change the value no matter what I do.

The game was just recently updated to e1.0.8, but I was having these issues since table +20

Aros
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21

Post by Aros »

alienrex wrote:
Wed Apr 08, 2020 5:40 pm
Aibl wrote:
Wed Apr 08, 2020 4:24 pm
alienrex wrote:
Wed Apr 08, 2020 3:39 pm
i manage to increase army of my selected troops but when i put them in 2nd army or garrison i go in -negative army number and the game crash after.
but if i increase selected troops in garrison and then take them to army is working and garrison dont go in -negative.
is there a way to make a script for this?
my knowledge on CE is just basic idk how to make pointers-scripts, others...
An easy way to increase your army in game is just create an army with a companion then take all the troops it generates for them and disband their army, repeat as much as you want. You can then use the exp script to upgrade them to what you want. :)
i never thought about that well tnx for sharing. nice!
As of update e1.0.8 this is no longer possible. New parties created will now start with just the party leader and zero troops.

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Rysefox
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 22

Post by Rysefox »

I hate the fucking daily updates

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xICEMANx117
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Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 22

Post by xICEMANx117 »

Rysefox wrote:
Wed Apr 08, 2020 8:58 pm
I hate the fucking daily updates
I bet, But thank you very much for the work you're putting in on this. Much Much Respect.

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