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Re: Tropico 6 + Caribbean Skies DLC v13 (303) +32 **Updated**

Posted: Thu Apr 01, 2021 1:51 am
by gideon25
**Updated to v13 (303)** Fixed scripts.

Re: Tropico 6 + Caribbean Skies DLC v13 (303) +32 **Updated**

Posted: Thu Apr 01, 2021 9:48 am
by Kaedus
gideon25 wrote:
Thu Apr 01, 2021 1:51 am
**Updated to v13 (303)** Fixed scripts.
Crime safety looks cool. Maybe there is such a thing in the pollution? There are many ways to reduce it in the game, but still.

Re: Tropico 6 + Caribbean Skies DLC v13 (303) +32 **Updated**

Posted: Fri Apr 02, 2021 11:45 am
by gideon25
Kaedus wrote:
Thu Apr 01, 2021 9:48 am
gideon25 wrote:
Thu Apr 01, 2021 1:51 am
**Updated to v13 (303)** Fixed scripts.
Crime safety looks cool. Maybe there is such a thing in the pollution? There are many ways to reduce it in the game, but still.
Probably not going to do any additional scripts. Will try to keep it updated for a while though.

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Mon Apr 12, 2021 8:53 am
by hentai-sama
Looks like no more rebel creation doesnt work in modern times era. In modern times if i ignore all parties reguests, guerillas constantly attack me. Anyone have same issue?

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Mon Apr 12, 2021 10:07 am
by Kaedus
hentai-sama wrote:
Mon Apr 12, 2021 8:53 am
Looks like no more rebel creation doesnt work in modern times era. In modern times if i ignore all parties reguests, guerillas constantly attack me. Anyone have same issue?
I constantly received messages about the uprising. But the rebels did not appear

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Mon Apr 12, 2021 11:08 am
by Sylencer90
I had the rebel issues before too. Happened when the script wasn't updated properly or not updated at all. If it's done correct you shouldn't see rebels like ever.

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Mon Apr 26, 2021 11:17 pm
by rubleep
I'm having a problem: A few minutes into the game, a swarm of empty freighters starts showing up. I don't use dock cheats and only use the float cheats supplemented by the approval cheats. But it still happens. I'm on v12.

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Tue Apr 27, 2021 10:59 pm
by timechaos69
rubleep wrote:
Mon Apr 26, 2021 11:17 pm
I'm having a problem: A few minutes into the game, a swarm of empty freighters starts showing up. I don't use dock cheats and only use the float cheats supplemented by the approval cheats. But it still happens. I'm on v12.
What is your docks efficiency? if you are using the option to make it *50 better you cant change it from the middle (3rd?) option..boats come in faster depending on efficiency

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Tue Apr 27, 2021 11:28 pm
by rubleep
No option to change dock efficiency is being used.

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Tue Jun 08, 2021 1:43 pm
by Kaedus
a new patch is out. Everything seems to work except:
Infinite Mandate Time - not activated
Infinite Raid Points - not activated
Infinite Broker Actions - not activated

Money, Knowledge, Raid points, Swiss Bank Money give weird values and the game crashes if i change them

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Sat Jun 12, 2021 12:41 am
by gideon25
Kaedus wrote:
Tue Jun 08, 2021 1:43 pm
a new patch is out. Everything seems to work except:
Infinite Mandate Time - not activated
Infinite Raid Points - not activated
Infinite Broker Actions - not activated

Money, Knowledge, Raid points, Swiss Bank Money give weird values and the game crashes if i change them
Working on updating it.

Re: Tropico 6 + ALL DLC v14 (351) +40 **Updated More scripts!**

Posted: Sat Jun 12, 2021 11:16 pm
by gideon25
Updated **v14 (351)**
Fixed Scripts and Pointers. New look! **SEE Table pic at bottom**
Changes/Additions:
1. VASTLY Improved no Rebel/Criminals scripts! I couldn't get ANY Rebels/Guerrilla attacks to happen or new criminals to show up be with this new script!
2. INSTANT Raids and Heists!!
2. Fast/Quick Build Buildings <--As soon as workers get to site Instant Build!
3. Disable Disasters
4. Disable Fires
5. Disable Protests
6. Job Capacity Set Amount (Applies to All businesses)<<- Lets you specify the amount of job slots businesse have (applies to ALL businesses though)**No more Unemployment** Will have to balance that out with building employment needs.

Re: Tropico 6 + ALL DLC v13 (303) +32 **Updated**

Posted: Sat Jun 12, 2021 11:18 pm
by gideon25
rubleep wrote:
Tue Apr 27, 2021 11:28 pm
No option to change dock efficiency is being used.
No, what he is saying is open your Docks and change the amount you are paying (LOWER it) to decrease effeicency so it will turn down the amount of ships coming to your dock.

Re: Tropico 6 + ALL DLC v14 (351) +40 **Updated More scripts!**

Posted: Mon Jun 14, 2021 9:53 pm
by Kaedus
gideon25 wrote:
Sat Jun 12, 2021 11:16 pm
Updated **v14 (351)**
I've tried the "no pollution" function and it actually removes resources. In the beginning, it is simply visually forbidden to build mines, and then the green zone disappears.
But yes, there is no pollution :D :D :D
Spoiler
Image
Image

And the increase in jobs is amazing.

Re: Tropico 6 + ALL DLC v14 (351) +40 **Updated More scripts!**

Posted: Mon Jun 14, 2021 10:17 pm
by gideon25
Kaedus wrote:
Mon Jun 14, 2021 9:53 pm
gideon25 wrote:
Sat Jun 12, 2021 11:16 pm
Updated **v14 (351)**
I've tried the "no pollution" function and it actually removes resources. In the beginning, it is simply visually forbidden to build mines, and then the green zone disappears.
But yes, there is no pollution :D :D :D
Spoiler
Image
Image

And the increase in jobs is amazing.
Yea that script is all screwed up which why its in the not working category :P It was an attempt to see if I could manipulate things like the buildings pollution, beauty, etc. I could probably figure it out eventually but just don't have any more time for this one as its already a massive table. At some point I got to say enough scripts :P