DOOM Eternal [Engine:idTech 7]

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bigoger81
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Re: DOOM Eternal [Engine:idTech 7]

Post by bigoger81 »

sebastianyyz wrote:
Thu Nov 05, 2020 2:39 pm
bigoger81 wrote:
Thu Nov 05, 2020 6:05 am
sebastianyyz wrote:
Wed Mar 25, 2020 2:02 am
Alright, thanks to SunBeam you can use god mode on Ultra Nightmare, use the folowing code:

pm_disableNighmareGodMode 1

All credits go to SunBeam, thank you very much, you are the man


SunBeam do you have a similar table for Doom 2016?


simple but stupid question im sorry but where and how do you enter this code for god mode on ultra nightmare mode for doom eternal?
thank you god bless
You need the cheat table first to activate the console commands and then input the code. Look for the updated table on previous pages. Go back a few pages and you will find all the information you need.

Ok I got the new version of the engine and the cheat table on page 28. I clicked the first box and it brought down the usual 2 boxes for god mode and no clip, is that all I click on? And if so after I enable the console do I enter pm_disablenightmaregodmode 1 and hit enter? Cause if so it ain't working for me lol I'm sorry dude I'm new to this stuff lol thanks for your answers and time. Thank you God bless

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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SunBeam
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Re: DOOM Eternal [Engine:idTech 7]

Post by SunBeam »

bigoger81 wrote:
Fri Nov 06, 2020 7:33 am
pm_disablenightmaregodmode
The command is `nighmare` without a "t". Really freakin' read the entire topic, not only what suits you.. God bless your lack of observation :D

viewtopic.php?p=126859#p126859

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BlueJay
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Re: DOOM Eternal [Engine:idTech 7]

Post by BlueJay »

Hello, I have download the cheat engine table on page 28, but whenever I try to enable "Unrestrict Console Commands/Cvars & Bind" I get this error:

<<Lua error in the script at line 3:[string "local syntaxcheck,memrec=......"]:33: attempt to index a nil value (local 't')>>

I attempted to fix the script with the byte change discussed on page 27 but it seems as though that change is already in place on the current table. I am running DOOM Eternal 64 bit Steam edition on Windows 10. Does anyone have a fix for this? Thanks

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SunBeam
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Re: DOOM Eternal [Engine:idTech 7]

Post by SunBeam »

BlueJay wrote:
Fri Nov 06, 2020 8:55 am
...
Change these in "Unrestrict Console Commands/CVars & Bind" script:

Code: Select all

local gameProcess = "DOOMEternalx64vk.exe"
local gameModule = getAddress( gameProcess )
local t = aobscanex( "4C8B0EBA01000000488BCE448BF041FF51??8D", nil, nil, nil, gameModule, gameModule + getModuleSize( gameProcess ) )
t = tonumber( t[0], 16 ) + 0x3
unregisterSymbol( "bRestricted_ConsoleType" )
registerSymbol( "bRestricted_ConsoleType", t, true )

t = aobscanex( "4C8B0FBA01000000488BCF448BF041FF51??4C", nil, nil, nil, gameModule, gameModule + getModuleSize( gameProcess ) )
t = tonumber( t[0], 16 ) + 0x3
unregisterSymbol( "bRestricted_KeyPress" )
registerSymbol( "bRestricted_KeyPress", t, true )

BlueJay
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Re: DOOM Eternal [Engine:idTech 7]

Post by BlueJay »

hmm, I pasted the code over lines 33-43 but I appear to be getting the same exact error. I also tried only copying the data on line 39 only and had the same result

Leprechaun0
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Re: DOOM Eternal [Engine:idTech 7]

Post by Leprechaun0 »

Does anyone know if they removed the pistol because I try to type give weapon/player/pistol but it says "unknown item" are there any fixes?

Lazy1
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Re: DOOM Eternal [Engine:idTech 7]

Post by Lazy1 »

Thanks for all the work on making doom eternal playable. The script also fails for me even with the code update. How are these magic values arrived at in the first place?

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SvT
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Re: DOOM Eternal [Engine:idTech 7]

Post by SvT »

This is coming to Game Pass for PC on December 3rd :)
Hopefully it will be as easy as modifying the game process name inside of the table, but it's usually never that easy.

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ebtesam30
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Re: DOOM Eternal [Engine:idTech 7]

Post by ebtesam30 »

SovietWristwatch.jpg wrote:
Tue Dec 01, 2020 5:45 pm
This is coming to Game Pass for PC on December 3rd :)
Hopefully it will be as easy as modifying the game process name inside of the table, but it's usually never that easy.
Making Tables was never easy but I'll be waiting yours selfishly :lol:

I'm sorry the only thing i can do with CE is money :oops:

zxSh1ny
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Re: DOOM Eternal [Engine:idTech 7]

Post by zxSh1ny »

BlueJay wrote:
Sat Nov 07, 2020 7:58 am
hmm, I pasted the code over lines 33-43 but I appear to be getting the same exact error. I also tried only copying the data on line 39 only and had the same result
Did you remove the empty space on line 44? That worked for me at least.

Fuxbox
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Re: DOOM Eternal [Engine:idTech 7]

Post by Fuxbox »

Ok anybody got a method for the windows store (game pass) version?

thiagoramos
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Re: DOOM Eternal [Engine:idTech 7]

Post by thiagoramos »

No update? =/

sortajan
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Re: DOOM Eternal [Engine:idTech 7]

Post by sortajan »

Also looking for a Game Pass update.

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SvT
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Re: DOOM Eternal [Engine:idTech 7]

Post by SvT »

sortajan wrote:
Wed Dec 09, 2020 8:02 pm
Also looking for a Game Pass update.
Check the Fearless Revolution app.

SickNameDude
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Re: DOOM Eternal [Engine:idTech 7]

Post by SickNameDude »

When I try to activate the "Unrestrict console commands", the box will spin, then not work. Does this mean the table requires an update?

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