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Unconventional Warfare (Demo) - v.0.6.1 - +19 - Update 3

Posted: Mon Mar 16, 2020 2:44 pm
by Rysefox
I made a quick table for Unconventional Warfare (Demo) - v.0.6.1

With One Hit Kill you sometimes need few more shots (enemies shield)

Preview:
Spoiler
Image
Video:
Spoiler
Table:
Spoiler

Unlimited Health
Fast Dig
Increase AimSpeed
Increase Weapon Range
Unlimited Ammo ( Ingame )
Unlimited MRE ( Map View )
Unlimited Ammo ( Map View )
GetData from selected Player
GetTeam Data
Unlimited Money
One Hit Kill
Big Weapon Damage
Perfect Accuracy
Bad Accuracy for enemies
Never Weapon Maintenance
Max Level
Unlimited Skillpoints
Max Level Weapon Proficiencies
Some Pointers
Updates:
Spoiler
Update 3:
Added Max Level
Added Unlimited Skillpoints
Added Max Level Weapon Proficiencies
Added Some Pointers

Update 2:
Added One Hit Kill
Added Perfect Accuracy
Added Bad Accuracy for Enemies
Added Never Weapon Maintenance
Added Big Weapon Damage
Changed few things in GetTeam Data
Changed few things in Unlimited Ammo

Update 1:
Hopefully fixed Unlimited Health / Ammo
Have fun :)

Re: Unconventional Warfare (Demo) - v.0.6.1 - +10 - First Release

Posted: Mon Mar 16, 2020 3:11 pm
by Iwadoshi
Rysefox wrote:
Mon Mar 16, 2020 2:44 pm
Have fun :)
Thanks for the awesome table!
As far as I can tell, the table works very well though with a single issue: Unlimited Health option makes enemies invincible too.

Re: Unconventional Warfare (Demo) - v.0.6.1 - +10 - First Release

Posted: Mon Mar 16, 2020 3:15 pm
by Rysefox
Iwadoshi wrote:
Mon Mar 16, 2020 3:11 pm
Rysefox wrote:
Mon Mar 16, 2020 2:44 pm
Have fun :)
Thanks for the awesome table!
As far as I can tell, the table works very well though with a single issue: Unlimited Health option makes enemies invincible too.
yea I I forgot the cmp

EDIT: try new download

Re: Unconventional Warfare (Demo) - v.0.6.1 - +10 - First Release

Posted: Mon Mar 16, 2020 3:41 pm
by Iwadoshi
Rysefox wrote:
Mon Mar 16, 2020 3:15 pm
Iwadoshi wrote:
Mon Mar 16, 2020 3:11 pm
Rysefox wrote:
Mon Mar 16, 2020 2:44 pm
Have fun :)
Thanks for the awesome table!
As far as I can tell, the table works very well though with a single issue: Unlimited Health option makes enemies invincible too.
EDIT: try new download
Nice, it works now.

Re: Unconventional Warfare (Demo) - v.0.6.1 - +15 - Update 2

Posted: Mon Mar 16, 2020 5:22 pm
by Rysefox
Update 2

Re: Unconventional Warfare (Demo) - v.0.6.1 - +19 - Update 3

Posted: Mon Mar 16, 2020 8:57 pm
by Rysefox
Well Update 3 and even the last one

Re: Unconventional Warfare (Demo) - v.0.6.1 - +19 - Update 3

Posted: Mon Mar 16, 2020 9:20 pm
by Iwadoshi
You are throwing those updates faster than I can test 'em! Awesome!
Noticed that the sixth squadmate (that happens to be Bonnie the pyromaniac in my case) doesn't get the benefit of unlimited health and also doesn't seem to appear at GetTeam Data/Player 6.

Re: Unconventional Warfare (Demo) - v.0.6.1 - +19 - Update 3

Posted: Wed Apr 01, 2020 6:43 am
by k7sigher
Iwadoshi wrote:
Mon Mar 16, 2020 9:20 pm
You are throwing those updates faster than I can test 'em! Awesome!
Noticed that the sixth squadmate (that happens to be Bonnie the pyromaniac in my case) doesn't get the benefit of unlimited health and also doesn't seem to appear at GetTeam Data/Player 6.
How are you able to use the table without crashing the game? Many of the options are not functional or it'll crash the game.

Re: Unconventional Warfare (Demo) - v.0.6.1 - +19 - Update 3

Posted: Wed Apr 01, 2020 8:57 am
by Iwadoshi
k7sigher wrote:
Wed Apr 01, 2020 6:43 am
How are you able to use the table without crashing the game? Many of the options are not functional or it'll crash the game.
The only issue I have is that the table somehow messes up the squad selection (whole squad is selected all the time, so you can't choose one squadmate and send him to point A & then choose another and sent him to point B - everybody will rush B) and that the infinite ammo option basically overflows the inventory with enormous stacks of ammo which you can only dispose of at the end of combat encounters and such. Both issues are annoying at times but not game-crashing (for me at least). Does your game run fine without the table enabled? The demo of the game may run unstable on some systems in its current state, my guess.

Re: Unconventional Warfare (Demo) - v.0.6.1 - +19 - Update 3

Posted: Wed Apr 01, 2020 1:04 pm
by k7sigher
The game runs fine on my computer, breached the giant concrete wall and went through the Imon mine.
Enabling GetTeamData then going back to the game crashes the game, same goes for Improve range and the others.

EDIT: added concrete wall and mine name.