War for the Overworld

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wholovesabigmac
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Re: War for the Overworld

Post by wholovesabigmac »

Csimbi wrote:
Mon Aug 03, 2020 7:57 pm
lockhead wrote:
Sun Aug 02, 2020 5:32 pm
I do not know what I'm doing wrong
I do not know what you are doing wrong and I won't be guessing, either.

1. Start game
2. Load a game (or start a new one)
3. Slap one of your creatures.
4. ALT+TAB out
5. Start CE and attach to process.
6. Load script.
7. Enable script.
8. ALT+TAB back to game and play casually.

If it does not work for you, too bad.
I am on 2.0.7f1 and it works flawlessly 99.9% of the time. I found only one map where it did not work, restarted the game, used a different map to have the script enabled, then loaded up the one I actually wanted to play.
Good luck!
I'd like to echo the previous poster. I'm on the latest Steam version of the game and CE 7.1. The table doesn't appear to enable at all when used on a campaign map, I tried two from the first campaign. The table DOES enable on skirmish maps but it crashes almost immediately afterward. I tried a custom map first then 3 different 1v1 official maps. On one of the maps the game allowed me to play until I got my first minion, then it crashed. I've even disabled all the enabled options in the script and resaved the table and the game still crashes when tabbing back in.

I've followed your instructions as noted above each time. Any chance you'd be willing to look at it again? If you want me to run anything to help you test I'd be happy to assist.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

kamoteq
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Re: War for the Overworld

Post by kamoteq »

wholovesabigmac wrote:
Tue Aug 11, 2020 1:23 pm
Csimbi wrote:
Mon Aug 03, 2020 7:57 pm
lockhead wrote:
Sun Aug 02, 2020 5:32 pm
I do not know what I'm doing wrong
I do not know what you are doing wrong and I won't be guessing, either.

1. Start game
2. Load a game (or start a new one)
3. Slap one of your creatures.
4. ALT+TAB out
5. Start CE and attach to process.
6. Load script.
7. Enable script.
8. ALT+TAB back to game and play casually.

If it does not work for you, too bad.
I am on 2.0.7f1 and it works flawlessly 99.9% of the time. I found only one map where it did not work, restarted the game, used a different map to have the script enabled, then loaded up the one I actually wanted to play.
Good luck!
I'd like to echo the previous poster. I'm on the latest Steam version of the game and CE 7.1. The table doesn't appear to enable at all when used on a campaign map, I tried two from the first campaign. The table DOES enable on skirmish maps but it crashes almost immediately afterward. I tried a custom map first then 3 different 1v1 official maps. On one of the maps the game allowed me to play until I got my first minion, then it crashed. I've even disabled all the enabled options in the script and resaved the table and the game still crashes when tabbing back in.

I've followed your instructions as noted above each time. Any chance you'd be willing to look at it again? If you want me to run anything to help you test I'd be happy to assist.
I have almost the same experience, with the only difference that it only worked once in skirmish, playing around the values until it crashed when I've slapped one of my minions. Upon returning, any option did not work, it just enables in skirmish maps while the rest is not activating nor switching from skirmish to any maps ( regardless if campaign, MPD or even another skirmish map ) resulted to crash.

Zorgmort
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Re: War for the Overworld

Post by Zorgmort »

Dear Csimbi, I have a problem with you table. I run it, then select process of game, then slap minion and after alt + tab i click activate script and CE got froze up. Sorry for my bad english!

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Malhavoc431
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Re: War for the Overworld

Post by Malhavoc431 »

Is there anything in particular that needs to be done to enable this cheat table? It isn't CTDing, but when I select the option to enable the AOB script, CE freezes for a bit, then does nothing.

I've followed the above instructions, to load/start a game, slap a creature, then start CE and attach it. That whole portion seems to work fine, but actually enabling the scripts seems to have issues. Just wanted to know if I needed to enable any sort of further options in CE or not. I know some games require it.

Darktrooper119
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Re: War for the Overworld

Post by Darktrooper119 »

Same here. getting absolutely nothing from it. Scripts arent enabling and the table does basically nothing since the update a while ago.

Alucard0Reborn
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Re: War for the Overworld

Post by Alucard0Reborn »

Ditto

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Csimbi
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Re: War for the Overworld

Post by Csimbi »

I just checked mine on the current Steam build 2.0.7.f1.
Still working flawlessly.
Did you a) slap and imp and b) summon an imp before enabling the script?

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Csimbi
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Re: War for the Overworld

Post by Csimbi »

All of you with crashes please test update #5.
Thanks!

Darktrooper119
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Re: War for the Overworld

Post by Darktrooper119 »

The new update works! Thanks!

side note: noted that now instead of 'no locked mana' its just 'worker mana' so traps still lock mana. Any way around this?

EDIT: does the table edit room effeciency and XP gain without actually checking the option? trying to figure out if its the table or just the scenario but i had workers hit level 10 at an unusually fast rate

EDIT2: Am dumb. Figured it out. amazing what you can learn if you RTFM.

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