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Genesis Alpha One (Steam) - Pointer Table

Posted: Fri Feb 28, 2020 2:20 pm
by Zhir
Genesis Alpha One (Steam) - Pointer Table
(Deluxe Edition) (Prolly v2.0)
FORGOT - DO NOT FREEZE THEM
ESPECIALLY WHEN TRAVELING on LOADING SCREEN ADDRESSES KEEPS on CHANGING
  • Captain Pointers
    • HP
    • Max HP
    • Oxygen
    • Actual Speed (1400) (Editable)
    • Bonus Speed (From Equipment) (Non Edit Effect)
    • Bonus Armor (From Equipment) (Non Edit Effect)
    • Alien Ability
    • Ability Charge
    • Ability Max Charge
    • Ability Time
    • Ability Max Time
    • Turret (in Inventory) - DO NOT EDIT FROM 0 (or FATAL ERROR)
    • Energy Shield (in Inventory) - DO NOT EDIT FROM 0 (or FATAL ERROR)
    • Weapon Ammo's (no Desc. on Others have not gotten those weapons yet)
    • Module Upgrade Kit
  • Weapon Rack Pointers
    • Bullets
    • Energy Cells
    • Shells
    • Heavy Caliber
    • Gas
    • Grenades
    • Turrets
    • Energy Shields
  • Harvester (When on Deploy) Pointer
    • Biomass
  • Ship Resources (Values are ONLY inside Ship when Manual Harvesting, Addresses Change and Values go to 0) (Do Not FREEZE)
    ONLY FREEZE when editing your Ship
    • Refined Materials
  • Samples (NOTE: Description, Address, Value Vary on who you encounter and picked up a Sample First so they might not be Labeled as the same as mine
    • Clone
    • Alien Ability
Second Update:
Added Samples
Added Module Upgrade Kit

Third Update:
Added Shield Aura, Dekkah, Liquid Samples
Actual Speed (1400) (Editable)
Bonus Speed (From Equipment) (Non Edit Effect)
Bonus Armor (From Equipment) (Non Edit Effect)


Give some street Reps

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sat Feb 29, 2020 10:03 pm
by Gakkajj
Great work, Thanks!

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 12:25 am
by Gakkajj
So, I said thanks and I mean it but it seems the pointers for samples is wrong I changed mantiz and nothing showed up but when I changed Kraul it changed mantiz.

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 2:08 am
by Zhir
Gakkajj wrote:
Sun Mar 01, 2020 12:25 am
So, I said thanks and I mean it but it seems the pointers for samples is wrong I changed mantiz and nothing showed up but when I changed Kraul it changed mantiz.
i see... probably the address is based on what sample you got first, dunno

it's still my second play through, don't want to restart again because i want to get all first so i can start a new game with better artefacts and Team

i also left the number thing above the samples
mine was Human = 1, Kraul = 6, Arachnoid = 4, Mantiz = 9, Zeleny = 10, Inferno = 3, Rok = 2, Holo = 8, Dekkah = 5 (what's yours)

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 3:01 am
by Gakkajj
Human = 1 Kraul = 9 Arachnoid = 6 Mantiz = 10 Zeleny = 7 Inferno = 4 Rok = 0 Holo = 3 and I dont have a Dekkah listed

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 3:02 am
by Zhir
Gakkajj wrote:
Sun Mar 01, 2020 3:01 am
Human = 1 Kraul = 9 Arachnoid = 6 Mantiz = 10 Zeleny = 7 Inferno = 4 Rok = 0 Holo = 3 and I dont have a Dekkah listed
i guess it really does depend on what you probably encounter first that it registers

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 3:19 am
by Gakkajj
I see, thats gonna cause some problems. I've got a blank spot on my clone lab workbench. Which I assume will stay that way until I find the clone. On another note I have nothing in my weapons tab on the table.

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 3:25 am
by Zhir
Gakkajj wrote:
Sun Mar 01, 2020 3:19 am
I see, thats gonna cause some problems. I've got a blank spot on my clone lab workbench. Which I assume will stay that way until I find the clone. On another note I have nothing in my weapons tab on the table.
oh that yup mine too, i thought i got the address but then it keeps changing so yeah

well as long as the other pointers work though

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Sun Mar 01, 2020 4:10 am
by Gakkajj
Yea they do, I mainly use turrets and energy shields.

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Mon Mar 02, 2020 2:26 am
by Gakkajj
Hey, had a thought your able to modify the player speed that bonus' give. Are you able to do this with the weapon bonus' also?

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Mon Mar 09, 2020 8:47 pm
by yeha974
hello, it doesn't work anymore, since the update on steam

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Tue Mar 10, 2020 7:12 am
by Nyander Markov
yeha974 wrote:
Mon Mar 09, 2020 8:47 pm
hello, it doesn't work anymore, since the update on steam
Aye, steam update disabled the table. Please update, thank you.

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Thu Mar 12, 2020 6:04 pm
by Jeremy
When you have the time, kindly update the table.

Yours is the only useful table that seems to be here.

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Fri Mar 13, 2020 5:25 am
by Grim Reefer
actually this one works as well except inf atmosphere it's buggy would sve using it for an emergency.
viewtopic.php?f=4&t=11410

Re: Genesis Alpha One (Steam) - Pointer Table

Posted: Wed Apr 15, 2020 3:31 am
by dreamerdream
Thanks for the cheat engine. Appreciate it. Helped me out. :)

Just wondering, is it possible to have cheats for unlocking the buildings? If so, is it possible for you to add it in?

Thanks again. :D