Bloons TD6 [+23]

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GreenHouse
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Re: Bloons TD6 [+23]

Post by GreenHouse »

Shady wrote:
Tue Apr 27, 2021 7:26 am
alright, in single-player mode, banana rain does not work tho.
Use this script, because for some reason the sandbox map works differently and that's where I tested it.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>2207</ID>
      <Description>"Banana Farm Rain"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db B0 01 C3

[DISABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db 40 53 48
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Just copy/paste all of that into the main Cheat Engine window. Nothing in front but the main Cheat Engine window.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

SoraTheBlank
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Re: Bloons TD6 [+23]

Post by SoraTheBlank »

I am having issue with the Veteran level. When I try to change my monkey knowledge, veteran level is being changed instead. How can I access the monkey knowledge again?

PS: I tried to change it in where you spend them, game just keeps crashing when I try to get information.

LionZero
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Re: Bloons TD6 [+23]

Post by LionZero »

Never mind
Last edited by LionZero on Sat May 08, 2021 1:39 am, edited 3 times in total.

Candyx
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Re: Bloons TD6 [+23]

Post by Candyx »

I appreciate this table ! :) Thank you very much for updating :))

T-rex2577
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Re: Bloons TD6 [+23]

Post by T-rex2577 »

so i have been having an issue. the issue is that if u set too high of a round and there is a tower placed that tower gets infinite xp. the problem with the infinite xp is that it puts the xp number in negative which prevents the tower from unlocking upgrades. there is a cheat to unlock all the upgrades but i want to play without cheats. i would say make a cheat which sets the tower xp so u can set the tower xp to whatever u want. also thanks for the cheat table. hope u see this

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sugoma
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Re: Bloons TD6 [+23]

Post by sugoma »

Thanks for the table!

neophyte
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Re: Bloons TD6 [+23]

Post by neophyte »

Does the old collection event script work? I used it in the past to get quite a lot of insta-monkeys, but haven't it used it since.

neophyte
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Re: Bloons TD6 [+23]

Post by neophyte »

GreenHouse wrote:
Tue Apr 27, 2021 11:13 am
Shady wrote:
Tue Apr 27, 2021 7:26 am
alright, in single-player mode, banana rain does not work tho.
Use this script, because for some reason the sandbox map works differently and that's where I tested it.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>2207</ID>
      <Description>"Banana Farm Rain"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db B0 01 C3

[DISABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db 40 53 48
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Just copy/paste all of that into the main Cheat Engine window. Nothing in front but the main Cheat Engine window.
So I copy and paste it Table > Lua > pasted the script but it can't be executed. Gives you a string error.

Makozapper
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Re: Bloons TD6 [+23]

Post by Makozapper »

Can someone DM me the unban method?

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TheyCallMeTim13
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Re: Bloons TD6 [+23]

Post by TheyCallMeTim13 »

neophyte wrote:
Fri May 28, 2021 8:33 pm
GreenHouse wrote:
Tue Apr 27, 2021 11:13 am
Shady wrote:
Tue Apr 27, 2021 7:26 am
alright, in single-player mode, banana rain does not work tho.
Use this script, because for some reason the sandbox map works differently and that's where I tested it.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>2207</ID>
      <Description>"Banana Farm Rain"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db B0 01 C3

[DISABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db 40 53 48
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Just copy/paste all of that into the main Cheat Engine window. Nothing in front but the main Cheat Engine window.
So I copy and paste it Table > Lua > pasted the script but it can't be executed. Gives you a string error.
That's not a lua script, it's XML that holds an auto assembler script. Just paste it in the address list.

TheCardGod
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Re: Bloons TD6 [+23]

Post by TheCardGod »

Any update for this script?
Maybe explain how to edit the code for the collection event.
That way there isnt so much downtime when small updates change simple things.
A new collection event just started and in the next week or two there will be a update with a new hero.


I figured out how to paste the code for the Banana Farm Rain,
but all the codes posted on Dec 8 in this thread wont even paste.
I'm assuming it's because there outdated and if we knew what to edit with them it would be a lot easier.
Last edited by TheCardGod on Sat May 29, 2021 2:59 pm, edited 1 time in total.

yesmanyes
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Re: Bloons TD6 [+23]

Post by yesmanyes »

It doesn't work when I click active.

neophyte
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Re: Bloons TD6 [+23]

Post by neophyte »

TheyCallMeTim13 wrote:
Fri May 28, 2021 10:29 pm
neophyte wrote:
Fri May 28, 2021 8:33 pm
GreenHouse wrote:
Tue Apr 27, 2021 11:13 am

Use this script, because for some reason the sandbox map works differently and that's where I tested it.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>2207</ID>
      <Description>"Banana Farm Rain"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db B0 01 C3

[DISABLE]
Assets.Scripts.Simulation.Towers.Weapons.Behaviors.EmissionsPerRoundFilter.FilterEmission:
db 40 53 48
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Just copy/paste all of that into the main Cheat Engine window. Nothing in front but the main Cheat Engine window.
So I copy and paste it Table > Lua > pasted the script but it can't be executed. Gives you a string error.
That's not a lua script, it's XML that holds an auto assembler script. Just paste it in the address list.
copy and pasted in auto assemble and state "you havent specified an enable section"

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TheyCallMeTim13
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Re: Bloons TD6 [+23]

Post by TheyCallMeTim13 »

neophyte wrote:
Wed Jun 02, 2021 1:12 am
TheyCallMeTim13 wrote:
Fri May 28, 2021 10:29 pm
...
That's not a lua script, it's XML that holds an auto assembler script. Just paste it in the address list.
copy and pasted in auto assemble and state "you havent specified an enable section"
It's not an AA script it's XML that holds an auto assembler script. Just paste it in the address list. No script just the address list, it's a copy of a memory record.

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eRelevant
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Re: Bloons TD6 [+23]

Post by eRelevant »

I would appreciate it if you could update to the new version that was released on May 4th (v26.0).
Also, is there a way to add a trophy pointer (used at the Trophy Store)?

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