My knowledge of scripting is non existing so it's all based on the money address (and some others) that you have to search and update.
Sorry if i have to make you work a bit, this is still experimental.
Rysefox, peter0840, mezspirit and tabman were kind enough to share with us their pointers/scripts!
Table Features:
- Free Body Modifications (visual only) selector
- Free Face equipment
- Attachments inventory editor
- All Equipment Gain 3 Free Slots
- Currently selected Armor/weapon (ids still in development)
- All body modification effect active (Can Always Buy Skills)
Discord Server
Spoiler
Mostly for cough cracked cough online play, but you can contact me or join for cheat support/research [Link]
Spoiler
Money (For the Body Modifications Visuals)
1 [In game] Enter the shop
2 [in cheat engine] enter the VALUE of your money in the search bar (exact value - 4 bytes) first scan.
3 if you have many values buy/sell something and repeat step 2 (with next scan instead of first) until you have few results
4 once you have 1 or 2 values right click on one of them and select "browse this memory region"
5 the correct address region has a continuously changing address below (red highlighted blinking number, that should be the game time recorder, don't do anything to that, just to be sure you are in the correct zone)
6 Take the address (not the value) you right clicked in point 4, copy it and paste it over the money address in my table.
7 That should be fixing the children addresses below in the table. From here you can change your body modification visuals.
Enter/exit lab/ice cream/menu/shop to reflect changes on the character.
If you change something (normally in game) in the lab (either appearance or body modification) the visuals auto resets to normal.
Do this process once you are done with that.
Memory Optimization Mk1 (for the Mk5 Attachments)
0 [In game] Farm some of them. The more the better.
1 Unequip all equipped Memory Optimization Mk1 you have equipped or you won't find the address.
2 [in cheat engine] enter the VALUE of Memory Optimization Mk1 quantity in the search bar (exact value - 2 bytes) first scan.
3 if you have many values buy/sell some and repeat step 2 (with next scan instead of first) until you have few results
4 once you have few results try increasing the quantity of one of them, exit and enter the shop/attachment inventory.
5 if the changes don't reflect in game pick another one.
6 Once they do copy the address and paste it over the one in my table.
7 That should be fixing the children addresses below in the table. From here you can change the quantity of Mk5 Attachments.
Armor/weapon inventory "editor"
1[in cheat engine] search this array 25 01 00 66 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 (it's in the table as well), tick Hex square before pasteing.
2 right click on one of the results and select "browse this memory region"
3 You should see 3 couples of 41 07 (means no slot) right after the value searched. Turn them to 00 00 (that means free slot)
4 [In game] Check your Orsa Head it should have 3 free slots now.
5 If not repeat from step 2 with another result.
6 Once you find the one that reflect the changes in game copy the address over the one in my table.
7 That should be fixing the children addresses below in the table.
8 Reset the 41 07 of point 3 once the changes are reflected in game (just use the dropdown selection in the table).
9 The difference between each Armor/weapon memory location is 38(Hexadecimal) so add 38 from the previous entry to find the next one.
1 [In game] Enter the shop
2 [in cheat engine] enter the VALUE of your money in the search bar (exact value - 4 bytes) first scan.
3 if you have many values buy/sell something and repeat step 2 (with next scan instead of first) until you have few results
4 once you have 1 or 2 values right click on one of them and select "browse this memory region"
5 the correct address region has a continuously changing address below (red highlighted blinking number, that should be the game time recorder, don't do anything to that, just to be sure you are in the correct zone)
6 Take the address (not the value) you right clicked in point 4, copy it and paste it over the money address in my table.
7 That should be fixing the children addresses below in the table. From here you can change your body modification visuals.
Enter/exit lab/ice cream/menu/shop to reflect changes on the character.
If you change something (normally in game) in the lab (either appearance or body modification) the visuals auto resets to normal.
Do this process once you are done with that.
Memory Optimization Mk1 (for the Mk5 Attachments)
0 [In game] Farm some of them. The more the better.
1 Unequip all equipped Memory Optimization Mk1 you have equipped or you won't find the address.
2 [in cheat engine] enter the VALUE of Memory Optimization Mk1 quantity in the search bar (exact value - 2 bytes) first scan.
3 if you have many values buy/sell some and repeat step 2 (with next scan instead of first) until you have few results
4 once you have few results try increasing the quantity of one of them, exit and enter the shop/attachment inventory.
5 if the changes don't reflect in game pick another one.
6 Once they do copy the address and paste it over the one in my table.
7 That should be fixing the children addresses below in the table. From here you can change the quantity of Mk5 Attachments.
Armor/weapon inventory "editor"
1[in cheat engine] search this array 25 01 00 66 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 (it's in the table as well), tick Hex square before pasteing.
2 right click on one of the results and select "browse this memory region"
3 You should see 3 couples of 41 07 (means no slot) right after the value searched. Turn them to 00 00 (that means free slot)
4 [In game] Check your Orsa Head it should have 3 free slots now.
5 If not repeat from step 2 with another result.
6 Once you find the one that reflect the changes in game copy the address over the one in my table.
7 That should be fixing the children addresses below in the table.
8 Reset the 41 07 of point 3 once the changes are reflected in game (just use the dropdown selection in the table).
9 The difference between each Armor/weapon memory location is 38(Hexadecimal) so add 38 from the previous entry to find the next one.
Spoiler
Spoiler
v1.5
Added Mezspirit's script "Set Three Empty Mod Slots"
-Merged Table with tabman's:
"Can Always Buy Skills" script
"All Equipment Gain 3 Free Slots" script
"View Selected Equipment Info" script
"Selected Attachment Info" script
"Compile Attachments List" script
-Added More weapon ids (still unstable)
-Added Token points address under pointer version -> money pointer.
v1.4
-Added Pointer version for armor/weapon inventory
-Added IDs (still inconsistent due to unknown reason, even tho they work for me)
Pointers by peter0840
-Updated the array to search armor/weapon inventory.
v1.3
-Added tutorial (see above)
-Added IDs (mostly F/S/L version of weapons)
-Changed Weapon/armor ID size to 8 bytes
-Added script Version for Lv 5 Attachments quantity
Script by Rysefox
v1.2
-Added Pointer version for body modification visuals
-Added Pointer version for Lv 5 Attachments quantity (sometimes doesn't work)
Pointers by peter0840
-Added Script version for body modification visuals (access the console to activate)
Script by Rysefox
v1.1
-Added ids for male body modification visuals
-Added diablo's mask id to Mouth/Chin body modification visuals
-fixed some descriptions
-detached mk5 attachments from money address (since the offset isn't constant)
-provided a different way to access to mk5 attachments memory region
-detached armor/weapon inventory editor from money address (since the offset isn't constant)
-provided a different way to access to armor/weapon inventory memory region
-added some weapon ids.
Added Mezspirit's script "Set Three Empty Mod Slots"
-Merged Table with tabman's:
"Can Always Buy Skills" script
"All Equipment Gain 3 Free Slots" script
"View Selected Equipment Info" script
"Selected Attachment Info" script
"Compile Attachments List" script
-Added More weapon ids (still unstable)
-Added Token points address under pointer version -> money pointer.
v1.4
-Added Pointer version for armor/weapon inventory
-Added IDs (still inconsistent due to unknown reason, even tho they work for me)
Pointers by peter0840
-Updated the array to search armor/weapon inventory.
v1.3
-Added tutorial (see above)
-Added IDs (mostly F/S/L version of weapons)
-Changed Weapon/armor ID size to 8 bytes
-Added script Version for Lv 5 Attachments quantity
Script by Rysefox
v1.2
-Added Pointer version for body modification visuals
-Added Pointer version for Lv 5 Attachments quantity (sometimes doesn't work)
Pointers by peter0840
-Added Script version for body modification visuals (access the console to activate)
Script by Rysefox
v1.1
-Added ids for male body modification visuals
-Added diablo's mask id to Mouth/Chin body modification visuals
-fixed some descriptions
-detached mk5 attachments from money address (since the offset isn't constant)
-provided a different way to access to mk5 attachments memory region
-detached armor/weapon inventory editor from money address (since the offset isn't constant)
-provided a different way to access to armor/weapon inventory memory region
-added some weapon ids.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1