Wolcen: Lords of Mayhem

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Violation
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Re: Wolcen: Lords of Mayhem

Post by Violation »

Thank You Insane :) exactly what I was looking for and I already have the can_cast format but much appreciated :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Ontos
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Re: Wolcen: Lords of Mayhem

Post by Ontos »

What and how to change in the game files so that for each level there are 3 points (instead of one) for the Kaleidoscope of Destiny?

EBoneCapone11C
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Re: Wolcen: Lords of Mayhem

Post by EBoneCapone11C »

Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet.

FirstofEden
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Re: Wolcen: Lords of Mayhem

Post by FirstofEden »

EBoneCapone11C wrote:
Sun Mar 01, 2020 6:03 am
Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet.
In the Skills\NewSkills\Player folder you'll find the skills. Shapes are defined in them like this:

<Shapes>
<Entry ShapeName="Player_AetherBlast_Shape_Circle" />
</Shapes>

In the Skills\Shapes folder you'll find the files that define the parameters of the shapes, like this:

<Shape ID="Player_AetherBlast_Shape" Type="Cone">
<Data Radius="5.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Big" Type="Cone">
<Data Radius="6.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle" Type="Circle">
<Data Radius="4.5" BoundingBoxHeight="4" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle_Big" Type="Circle">
<Data Radius="5" BoundingBoxHeight="4" />
</Shape>

I haven't done anything with these myself, but I'd start there.

Hegenox
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Re: Wolcen: Lords of Mayhem

Post by Hegenox »

How to edit number of available points for Gates of Fate (Passive Tree)?

FirstofEden
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Re: Wolcen: Lords of Mayhem

Post by FirstofEden »

Hegenox wrote:
Sun Mar 01, 2020 10:32 am
How to edit number of available points for Gates of Fate (Passive Tree)?
Never found a way to do that. I don't think anyone else has either, or at least I haven't seen it mentioned anywhere.
Last edited by FirstofEden on Sun Mar 01, 2020 8:38 pm, edited 1 time in total.

Zanzer
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Re: Wolcen: Lords of Mayhem

Post by Zanzer »

Added a pointer for the spent points in Gate of Fate

Ontos
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Re: Wolcen: Lords of Mayhem

Post by Ontos »

Zanzer wrote:
Sun Mar 01, 2020 4:55 pm
Added a pointer for the spent points in Gate of Fate
Thanks. Spending extra points in a kaleidoscope leads to the fact that the number of available points becomes negative when the character level increases, can you change this? And I play exclusively offline.

FirstofEden
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Re: Wolcen: Lords of Mayhem

Post by FirstofEden »

Ontos wrote:
Sun Mar 01, 2020 8:24 pm
Zanzer wrote:
Sun Mar 01, 2020 4:55 pm
Added a pointer for the spent points in Gate of Fate
Thanks. Spending extra points in a kaleidoscope leads to the fact that the number of available points becomes negative when the character level increases, can you change this? And I play exclusively offline.
This also happens if you directly add the nodes to a character save file. As long as you have more than your level allows normally, it'll be a negative number. This is why I was looking through the files for a way to add more points per level.

Ontos
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Re: Wolcen: Lords of Mayhem

Post by Ontos »

static-matic wrote:
Mon Mar 02, 2020 7:34 am
Offline Mode only?
I play only offline. I haven’t read anywhere that cheats can work online.

Hegenox
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Re: Wolcen: Lords of Mayhem

Post by Hegenox »

Zanzer wrote:
Sun Mar 01, 2020 4:55 pm
Added a pointer for the spent points in Gate of Fate
Thanks, I'll check it out when I'll be able to.

Ontos
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Re: Wolcen: Lords of Mayhem

Post by Ontos »

Hegenox wrote:
Mon Mar 02, 2020 11:47 am
I don't see an option for Gate of Fates points there - only Attributes and Abilities/Spell points
Use
NUM 7 INFINITE SKILL POINTS (IGNORE SKILL POINTS)

EBoneCapone11C
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Re: Wolcen: Lords of Mayhem

Post by EBoneCapone11C »

FirstofEden wrote:
Sun Mar 01, 2020 8:57 am
EBoneCapone11C wrote:
Sun Mar 01, 2020 6:03 am
Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet.
In the Skills\NewSkills\Player folder you'll find the skills. Shapes are defined in them like this:

<Shapes>
<Entry ShapeName="Player_AetherBlast_Shape_Circle" />
</Shapes>

In the Skills\Shapes folder you'll find the files that define the parameters of the shapes, like this:

<Shape ID="Player_AetherBlast_Shape" Type="Cone">
<Data Radius="5.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Big" Type="Cone">
<Data Radius="6.5" Angle="120" BoundingBoxHeight="2" />
<Position ForwardOffset="0" StartingAngle="0" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle" Type="Circle">
<Data Radius="4.5" BoundingBoxHeight="4" />
</Shape>
<Shape ID="Player_AetherBlast_Shape_Circle_Big" Type="Circle">
<Data Radius="5" BoundingBoxHeight="4" />
</Shape>

I haven't done anything with these myself, but I'd start there.
Thanks for the reply. I have found what you were talking about. I haven't actually been able to have in change in game so I must be saving the folder in the wrong place. I'll keep playing around with it though.

hualianrebel
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Re: Wolcen: Lords of Mayhem

Post by hualianrebel »

Hello! :D
The game's just got updated to 1.0.8.0 and some pointers such as player pointer don't work anymore. Could you please update the table? ;)

Enkitir
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Re: Wolcen: Lords of Mayhem

Post by Enkitir »

how do i use this file?

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