Order Of The Gatekeepers (2020-02-11)

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Order Of The Gatekeepers (2020-02-11)

Post by Shinkansen » Tue Feb 11, 2020 9:47 am

Simple table for Order Of The Gatekeepers, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First, To Activate: YYY)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

V1000 - 2020-02-11
1. Tested game version 32-bit. May work on other versions.

2. Player.
"Gold Set to Massive?" sets Gold to massive.
"Faction Points Set to Massive?" sets Faction Points to massive.
"Towers Set to Massive?" sets Towers to massive.
Shinkansen Order Of The Gatekeepers V1000.CT
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