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The Hurricane of the Varstray (2017-01-15)

Posted: Sat Apr 08, 2017 8:07 pm
by STN
Simple table for The Hurricane of the Varstray -Collateral hazard-, may or may not work.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V4.10. May work on other versions.

2. Player Stats.
"Lives Set to Massive?" sets Lives to massive.
"Shield Gauge Set to Massive?" sets Shield Gauge to massive.
"Grabuster Gauge Set to Massive?" sets Grabuster Gauge to massive.
"Powerup Set to Massive?" sets Powerup to massive.
Allows the following to be modfied.
- Secondary Weapon.

Made by Shinkansen

Re: The Hurricane of the Varstray (2017-01-15)

Posted: Thu Oct 14, 2021 7:08 am
by XENV
The Hurricane of the Varstray the game version is update to 1.10, and the code is not working anymore, please update the code.