Warcraft III Reforged 1.32.1.14604 x86_64

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by celetha » Sun Feb 02, 2020 8:13 pm

nope :P CTD all the way :P

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by smallorc22 » Tue Feb 04, 2020 1:35 am

well wanted this for custom game

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by SunBeam » Tue Feb 04, 2020 11:23 am

Considering this comes from Blizzard, the same people who put anti-cheat in StarCraft Remastered, I would say that's most likely your cause of crashes. They've been using the same protector/anti-cheat since StarCraft 2 days. So I'm not surprised. And won't touch it, it's doable, but a lot of hassle to deal with a game that.. honestly.. isn't worth the trouble.

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by Csimbi » Tue Feb 04, 2020 9:24 pm

SunBeam wrote:
Tue Feb 04, 2020 11:23 am
honestly.. isn't worth the trouble.
No need to overrate this game.
It's been destroyed.

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by bronyam » Tue Feb 04, 2020 10:07 pm

I don't know what the hell is problem with table...
Used Veh, Windows and DBVM separately.
Everytime when I launch any company and enable AOB scripts, game crashes. After scanning is finished, 5-10 seconds later game just closes withour any warnings and windows. Wtf...

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by SunBeam » Tue Feb 04, 2020 11:19 pm

The only thing that works without too much fuzz, without breaking a sweat, without some other fucks coming in here and saying "what, 'diz game bust a cap in ya azz and can't hack it, almighty Sun?".. is to scan your income and manually edit it. There are executable code integrity checks and they're not within reach; meaning.. you enable some script, play a bit, timer or whatever the fuck kicks in, your game dies. Or.. when you enter or finish a map, same shit. Triggered checks. Peace out.

P.S.: Like I said, it's not that the game can't be hacked; it's just too much fuzz over nothing. Go bother Caliber, he seems to like these futile challenges :D

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by bronyam » Wed Feb 05, 2020 5:33 am

SunBeam wrote:
Tue Feb 04, 2020 11:19 pm
The only thing that works without too much fuzz, without breaking a sweat, without some other fucks coming in here and saying "what, 'diz game bust a cap in ya azz and can't hack it, almighty Sun?".. is to scan your income and manually edit it. There are executable code integrity checks and they're not within reach; meaning.. you enable some script, play a bit, timer or whatever the fuck kicks in, your game dies. Or.. when you enter or finish a map, same shit. Triggered checks. Peace out.

P.S.: Like I said, it's not that the game can't be hacked; it's just too much fuzz over nothing. Go bother Caliber, he seems to like these futile challenges :D
But creator of that table tested it successfully in both campaigns and customs. What is our problem?
All I want is to enable food limit. Actually, how does it work? Removes food cost for all units or just increases food quantity to number we set?

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by dsunvee » Thu Feb 06, 2020 5:15 am

Nice!!

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by jendlti » Thu Feb 06, 2020 7:44 pm

new patch, and please add purple please :D

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Re: Warcraft III Reforged 1.32.0.14481 x86_64

Post by BreathTaken » Sat Feb 08, 2020 4:06 am

jendlti wrote:
Thu Feb 06, 2020 7:44 pm
new patch, and please add purple please :D
Done and done. Not well-tested. I caught a cold and just ran through it. Please report any issues here.

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Re: Warcraft III Reforged 1.32.1.14604 x86_64

Post by jendlti » Mon Feb 10, 2020 1:45 am

after a thorough test, current food mod doesnt work except for blue.

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Re: Warcraft III Reforged 1.32.1.14604 x86_64

Post by xizaaR » Thu Feb 13, 2020 2:37 am

Game crashes to desktop after using the trainer.

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Re: Warcraft III Reforged 1.32.1.14604 x86_64

Post by BreathTaken » Fri Feb 14, 2020 2:10 am

xizaaR wrote:
Thu Feb 13, 2020 2:37 am
Game crashes to desktop after using the trainer.
Have to admit, I'm stumped as to why a few of you are seeing this problem. I've tested with vanilla cheat engine 7.0 on kernelmode debugger, VEH, as well as the windows debugger and have not had a crash-to-desktop issue yet playing multiple campaign missions back-to-back using all the settings available and changing values in case wc3 is memory-scanning (doubtful but possible)

The reforged edition can be a resource hog in terms of memory, I've had mine in excess of 8gb RAM use. I have a total of 32gb of RAM 16gbx2 sticks, what are your cases I wonder.. And considering that on top of cheat engine we could be seeing some memory related issue.. Even the potential of less-reliable hardware. However, I can at least tell you the aobscans are correct and do find their target for the current patch as of this writing, 1.32.1.14604..

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Re: Warcraft III Reforged 1.32.1.14604 x86_64

Post by xizaaR » Fri Feb 14, 2020 2:17 am

BreathTaken wrote:
Fri Feb 14, 2020 2:10 am
xizaaR wrote:
Thu Feb 13, 2020 2:37 am
Game crashes to desktop after using the trainer.
Have to admit, I'm stumped as to why a few of you are seeing this problem. I've tested with vanilla cheat engine 7.0 on kernelmode debugger, VEH, as well as the windows debugger and have not had a crash-to-desktop issue yet playing multiple campaign missions back-to-back using all the settings available and changing values in case wc3 is memory-scanning (doubtful but possible)

The reforged edition can be a resource hog in terms of memory, I've had mine in excess of 8gb RAM use. I have a total of 32gb of RAM 16gbx2 sticks, what are your cases I wonder.. And considering that on top of cheat engine we could be seeing some memory related issue.. Even the potential of less-reliable hardware. However, I can at least tell you the aobscans are correct and do find their target for the current patch as of this writing, 1.32.1.14604..
After testing some more I figured out that the game only crashes if you use the options for purple and red. Blue works fine but with either of the 2 other colors it crashes 100%. I also have 32 gb so I don't think that's the problem.

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Re: Warcraft III Reforged 1.32.1.14604 x86_64

Post by BreathTaken » Fri Feb 14, 2020 4:42 am

BreathTaken wrote: I've been testing with red, haven't bothered in campaign to reach purple :( lol

Still, are you positive about red being an issue for you? I've mainly tested on orc and up to ch.8 on human.. I can see purple maybe, although it runs the exact same AOBscans, just different 'player code' so.. Strange to hear but I guess I'll be playing some more story and reach undead this weekend to see for sure about Purple.
Decided to play through real quick, and once in the undead campaign I did not have crashes however the aobscans were not working for food. I have fixed the tables and re-uploaded on my original post. Please try that and let me know if crashing continues.. :ph34r:

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