The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Wed Jan 01, 2020 8:10 pm
by Postposterous
WHAT UP!
From the dude that brought you Zelda Breath of the Wild cheat tables: viewtopic.php?t=2335 comes a cheat table for The Legend of Zelda: Link's Awakening (Yuzu Emulated Version).
See some of my cheats in effect here:
01/01/2020
Game: The Legend of Zelda Links Awakening [01006BB00C6F0000].nsp
Yuzu Emulator Version: Latest Canary Build (updates on load)
This is a work in progress...please confirm success or issues!
-Infinite Health From Normal Attacks (Get hit first)
-Infinite Health From Falls (Get hit first)
-EVERYONE is invincible (work in progress)
-Infinite Arrows
-Infinite Magic Powder
-PlayerBase
----Health
----Arrows
----Magic Powder
----Bombs
----Equipped Ocarina Song
----Rupees
----All Ocarina Songs Available
----All Items (set of 4 items to enable)
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Fri Mar 20, 2020 3:46 pm
by StockpileThomas
Would it be possible to make a table for Pokemon Mystery Dungeon DX? I tried to find values to change the amount of poke-coins I had, but I could not find the value using any of the choices(float,double, endian, etc).
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Sun Apr 26, 2020 9:44 pm
by USA90210
Is this working for anyone using yuzu 239 and version 1.0.0 of the game or does it need ver 1.0.1? Seems to freeze cheat engine for a few seconds when trying to enable a cheat then resumes but no cheat can be enabled. What versions of the game and yuzu are you using where this table works? Thanks.
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Is this working for anyone using yuzu 239 and version 1.0.0 of the game or does it need ver 1.0.1? Seems to freeze cheat engine for a few seconds when trying to enable a cheat then resumes but no cheat can be enabled. What versions of the game and yuzu are you using where this table works? Thanks.
EDIT: Also not working with yuzu 239 + game ver 1.0.1 and Cheat Engine 7.1
EDIT: New AOB for God mode (get hit first) appears to be 66 46 89 1C 28 ===> change to 0x90 0x90 0x90 0x90 0x90 (90 90 90 90 90)
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Wed Aug 12, 2020 2:03 pm
by Turtle
How do you change the number of Seashells?
It's a 2 byte value in cheat engine, you can change it but the number of seashells doesn't correspond to the value you change it to, it's some weird coded thing.
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Mon Mar 22, 2021 12:20 am
by zimpirate
Yeah any chance for something for the shells?
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Tue Jun 15, 2021 6:19 pm
by PandaOnSmack
I started playing this today. I wanted a moon jump code and this address appears to be your current height as a float, I found it by climbing up and down a ladder and slopes:
It's a Float. It is _invbase + ADDD846 when I played
From the dude that brought you Zelda Breath of the Wild cheat tables: viewtopic.php?t=2335 comes a cheat table for The Legend of Zelda: Link's Awakening (Yuzu Emulated Version).
See some of my cheats in effect here:
01/01/2020
Game: The Legend of Zelda Links Awakening [01006BB00C6F0000].nsp
Yuzu Emulator Version: Latest Canary Build (updates on load)
This is a work in progress...please confirm success or issues!
-Infinite Health From Normal Attacks (Get hit first)
-Infinite Health From Falls (Get hit first)
-EVERYONE is invincible (work in progress)
-Infinite Arrows
-Infinite Magic Powder
-PlayerBase
----Health
----Arrows
----Magic Powder
----Bombs
----Equipped Ocarina Song
----Rupees
----All Ocarina Songs Available
----All Items (set of 4 items to enable)
I've tried this multiple times and to date this STILL does not work. I've messaged multiple times on how you got it to work with no response. Please explain in detail how you got this to work. I use the latest Cheat Engine, I click the top left icon and select the game like usual, but clicking the boxes only freezes the table momentarily and does not have a check mark showing it is "on". What exactly do you have to do to get each cheat to work because if you have to double click things to change things in the code we could really use a tutorial on what exactly to change if we have to. Thank you.
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Wed Feb 16, 2022 5:48 pm
by zimpirate
Guess this is dead in the water?
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Tue Aug 01, 2023 6:13 pm
by gonewrong
can anyone update this please?
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Wed Aug 02, 2023 2:44 pm
by gonewrong
is there any change of an updated CT for this?
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
Posted: Thu Nov 30, 2023 4:45 pm
by Typhoon859
I'm trying to figure our the code/address/value for heart pieces. For some reason my game glitched and I lost all of them (already collected them all). I'd like to find and switch whatever value in order to get them back (essentially to create a cheat to have all the heart pieces). Anybody care to help with this?
Re: The Legend of Zelda: Link's Awakening (Yuzu Emulated Version)
I'm trying to figure our the code/address/value for heart pieces. For some reason my game glitched and I lost all of them (already collected them all). I'd like to find and switch whatever value in order to get them back (essentially to create a cheat to have all the heart pieces). Anybody care to help with this?
I've added heart pieces, containers, secret seashells and number of deaths to Postposterous's v1.1 table, see attachment.