Horizon Chase Turbo
Posted: Sat Dec 07, 2019 8:18 pm
Version: Dec 2nd Rookie Series Update
Platform: Steam
Engine: Unity
Slower Enemy Cars
Infinite Nitro
Infinite Fuel
[GameManager] pointers
Platform: Steam
Engine: Unity
Slower Enemy Cars
Infinite Nitro
Infinite Fuel
[GameManager] pointers
Table version 1.1
Added 'Slower Enemy Cars'. I'm honestly not sure what this does but it appears to make opponents slow down once you get ahead of them. Should work fine for a weird 'always place first' kinda thing
Unlock Everything (Do this from the main menu)
1. Attach CE to the game process
2. Click "Mono" and select "Dissect Mono"
3. Expand the field (click the arrow) and expand "Assembly-CSharp"
4. Scroll down until you find "CheatsController" and expand the field
5. Expand the "method" field and find UnlockEverything ():System.Void, right click on it and select "Execute/Invoke method" and in the new window that pops up, select the arrow and wait for it to scan.
6. Select the address and click OK. If you did everything correctly, you will hear a sound play in game.
You can use these same steps for a variety of other things in this game and other Unity games. Sometimes they may require certain parameters and it's up to you to figure them out.