Horizon Chase Turbo

Upload your cheat tables here (No requests)
Post Reply
User avatar
Chiados
Fearless Furry
Fearless Furry
Posts: 321
Joined: Tue Apr 25, 2017 6:56 am
Reputation: 244

Horizon Chase Turbo

Post by Chiados »

Version: Dec 2nd Rookie Series Update
Platform: Steam
Engine: Unity


Slower Enemy Cars
Infinite Nitro
Infinite Fuel

[GameManager] pointers
Table version 1.1
Added 'Slower Enemy Cars'. I'm honestly not sure what this does but it appears to make opponents slow down once you get ahead of them. Should work fine for a weird 'always place first' kinda thing
Unlock Everything (Do this from the main menu)
1. Attach CE to the game process
2. Click "Mono" and select "Dissect Mono"
3. Expand the field (click the arrow) and expand "Assembly-CSharp"
4. Scroll down until you find "CheatsController" and expand the field
5. Expand the "method" field and find UnlockEverything ():System.Void, right click on it and select "Execute/Invoke method" and in the new window that pops up, select the arrow and wait for it to scan.
6. Select the address and click OK. If you did everything correctly, you will hear a sound play in game.

You can use these same steps for a variety of other things in this game and other Unity games. Sometimes they may require certain parameters and it's up to you to figure them out.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
HorizonChase.CT
Table version 1.1
(24.68 KiB) Downloaded 912 times
HorizonChase.CT
Table version 1.0
(939.74 KiB) Downloaded 267 times
Last edited by Chiados on Wed Dec 11, 2019 12:32 am, edited 6 times in total.

User avatar
roioros
Expert Cheater
Expert Cheater
Posts: 74
Joined: Sun Jun 25, 2017 1:29 am
Reputation: 13

Re: Horizon Chase Turbo

Post by roioros »

Fantastic, thank you!

Could you make an option to always finish in first position or that the CPU cars does not move?

Thanks!

User avatar
Chiados
Fearless Furry
Fearless Furry
Posts: 321
Joined: Tue Apr 25, 2017 6:56 am
Reputation: 244

Re: Horizon Chase Turbo

Post by Chiados »

roioros wrote:
Sun Dec 08, 2019 3:53 pm
Fantastic, thank you!

Could you make an option to always finish in first position or that the CPU cars does not move?

Thanks!
Probably. I'll look into in a bit.

Edit: Added a script that should give the desired effect. Once you pass all enemy cars, they seem to slow way down. I'll make a better script later.

User avatar
roioros
Expert Cheater
Expert Cheater
Posts: 74
Joined: Sun Jun 25, 2017 1:29 am
Reputation: 13

Re: Horizon Chase Turbo

Post by roioros »

Wow, amazing!

Great job, really thank you so much!

User avatar
Chiados
Fearless Furry
Fearless Furry
Posts: 321
Joined: Tue Apr 25, 2017 6:56 am
Reputation: 244

Re: Horizon Chase Turbo

Post by Chiados »

roioros wrote:
Sun Dec 08, 2019 8:37 pm
Wow, amazing!

Great job, really thank you so much!
Sure thing, have fun

usdelka
Novice Cheater
Novice Cheater
Posts: 19
Joined: Sun Dec 10, 2017 11:56 am
Reputation: 1

Re: Horizon Chase Turbo

Post by usdelka »

No work in Epic Store game?

Post Reply

Who is online

Users browsing this forum: Bing [Bot], BUB73, bulgor, Darkano, Dromaderus, Google [Bot], Google Adsense [Bot], lanzhein, PrJoey, R3V0L, tsardonix, WoodenSquid, ZoDDeL