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Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Tue Nov 10, 2020 7:38 am
by Syd3r
FM21 is out soon! Any chance we can get a table as good as this for the new game? 😋

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Thu Nov 12, 2020 7:21 am
by yiguanyu1997
Fm2021 please.

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Thu Nov 12, 2020 8:52 am
by bryanh94
Question. I've been trying to change a players nationality but it never makes the change.
I go to the "Relationships" tab within the "Person" option and try to change the nationality but after I load the next day it stays the same.
I'm currently using table 20.4.1.

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Thu Nov 12, 2020 2:21 pm
by tfigment
Syd3r wrote: ↑
Tue Nov 10, 2020 7:38 am
FM21 is out soon! Any chance we can get a table as good as this for the new game? 😋
yiguanyu1997 wrote: ↑
Thu Nov 12, 2020 7:21 am
Fm2021 please.
To quote myself:
tfigment wrote: ↑
Mon Oct 19, 2020 1:54 pm
FM21 is coming out soon though I dont plan to buy it this year so probably not going to make a table (anyone who wants to fork it can just give acknowledgements in the comments for tdg6661 and me).
bryanh94 wrote: ↑
Thu Nov 12, 2020 8:52 am
Question. I've been trying to change a players nationality but it never makes the change.
I go to the "Relationships" tab within the "Person" option and try to change the nationality but after I load the next day it stays the same.
I'm currently using table 20.4.1.
Cannot fully change nationality with this table as is. It requires changing pointers that are not exposed you can get them via dissect data structures off the player pointer though I didn't publish those so you would have to find yourself which is hard. The relationship stuff is more for historical and to a slight degree current eligibility. For the record, I'm done with the table and not adding new content.

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Thu Nov 12, 2020 8:42 pm
by danielyee
hi sir..to all the great table makers..
sir..i appreciated your efforts..can sir please reconsider it..as football manager 2021 is approaching..sir..you are also one of the best table maker sir..please

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Fri Nov 13, 2020 1:59 am
by yiguanyu1997
tfigment wrote: ↑
Thu Nov 12, 2020 2:21 pm
Syd3r wrote: ↑
Tue Nov 10, 2020 7:38 am
FM21 is out soon! Any chance we can get a table as good as this for the new game? 😋
yiguanyu1997 wrote: ↑
Thu Nov 12, 2020 7:21 am
Fm2021 please.
To quote myself:
tfigment wrote: ↑
Mon Oct 19, 2020 1:54 pm
FM21 is coming out soon though I dont plan to buy it this year so probably not going to make a table (anyone who wants to fork it can just give acknowledgements in the comments for tdg6661 and me).
bryanh94 wrote: ↑
Thu Nov 12, 2020 8:52 am
Question. I've been trying to change a players nationality but it never makes the change.
I go to the "Relationships" tab within the "Person" option and try to change the nationality but after I load the next day it stays the same.
I'm currently using table 20.4.1.
Cannot fully change nationality with this table as is. It requires changing pointers that are not exposed you can get them via dissect data structures off the player pointer though I didn't publish those so you would have to find yourself which is hard. The relationship stuff is more for historical and to a slight degree current eligibility. For the record, I'm done with the table and not adding new content.
Maybe I can provid my steam account for you?But best wishes for you and thank you for you table of fm19 and fm20

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Sun Nov 22, 2020 5:20 pm
by malinchoo2
do anyone will create the same cheat table for 21?

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Fri Nov 27, 2020 6:15 am
by Mbahmuturu
can this cheat remove the ffp regulation on my current save?
if it can, how to do it?

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Fri Nov 27, 2020 7:06 am
by tfigment
Mbahmuturu wrote: ↑
Fri Nov 27, 2020 6:15 am
can this cheat remove the ffp regulation on my current save?
if it can, how to do it?
No. I believe you can change the weekly allowance somewhere in the finance section but its been a while so I do not recall specifics.

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Fri Nov 27, 2020 7:15 am
by andyhilton27
I'm currently using table 20.4.1.Only Tested with Steam version. I do not support other versions but do not mind if other people update the table for other platforms.Minimal testing was done. I'm not currently playing the game so not adding new cheats and not playing the game so not testing that all structures are the same. [Link] [Link]

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Mon Nov 30, 2020 1:51 pm
by Syd3r
Any news on an FM21 table?

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Tue Dec 01, 2020 12:40 pm
by malinchoo2
yes please someone make the fm21 table

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Fri Dec 04, 2020 6:13 pm
by fedorov
Hi all, quite new to this script.
Is there anyway to edit the player's attributes?
I tried going to Person, but I can't seem to select a player of my choice.

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Sun Dec 06, 2020 11:55 pm
by DaKent11
Q1: Any way to make my team win the match? what should I turn on exactly?
Q2: Why attributes are not working? 4.1 version?

Re: Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

Posted: Mon Dec 07, 2020 12:11 am
by naigaxeon
DaKent11 wrote: ↑
Sun Dec 06, 2020 11:55 pm
Q1: Any way to make my team win the match? what should I turn on exactly?
Q2: Why attributes are not working? 4.1 version?
Q1 = Answer, read my post, just edit periodic script

use this code

{$lua}
if syntaxcheck then return end

[ENABLE]
local _updateFunc = function()
local club = getPersonClub(getPersonFromPlayer(getManagerPtr()))

forEachPlayerInClub(club, function(k, playerPtr)
writeSmallInteger(playerPtr+0x150+8, 25000)
writeSmallInteger(playerPtr+0x14C+8, 25000)
-- some users claim jadedness < 0 increase injuries so set to 0 for now
if readSignedShortInteger(playerPtr+0x14E+8) > 0 then
writeSmallInteger(playerPtr+0x14E+8, 0)
end
end)
end

local _currec = memrec
local t = createTimer()
t.Interval = 1 -- run fast first time
t.onTimer = function()
if t == nil or not _currec.Active then
t.Enabled = false
t.destroy()
t = nil
elseif _updateFunc ~= nil then
_updateFunc()
t.Interval = 1 -- slow down
end
end
t.Enabled = true

[DISABLE]