Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

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yiguanyu1997
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Reputation: 4

Re: Football Manager 2020 | 20.4.1 | 27-Mar-2020

Post by yiguanyu1997 »

DhaosCollider wrote:
Sun Jul 12, 2020 8:17 pm
If CT cannot be used due to process name, It can be used by changing the following code from line 32 to line 42 of [X] <-Football Manager 2020 (20.4.1) Cheat Table v25.
  1. Copy the CODE.
  2. Right click on [X] <-Football Manager 2020 (20.4.1) Cheat Table v25.
  3. Select a "Change script".
  4. Select lines 32 to 42 and paste the CODE.
  5. Done.

Code: Select all

-- Checking Selected Process
if(process == nil) then
  ShowMessage('No process was selected')
  deactivateScript()
-- Edit code (Forced change of process name)
else
  unregisterSymbol("fm.exe")
  registerSymbol("fm.exe", process)
-- Align the line spacing
-- Align the line spacing
end
Reduce Expenditure (Transfer Expenditure is not included)
  • Mainly cheats Player Wages and Tax.
  • Copy and paste the following code to your table. (Highlight an entry on your table, press Ctrl + V)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="31">
  <CheatEntries>
    <CheatEntry>
      <ID>12381</ID>
      <Description>"Reduce Expenditure (Transfer Expenditure is not included)"</Description>
      <LastState/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

assert("fm.exe"+17B4DB08,29 D0)
assert("fm.exe"+17B4DD15,29 D0)
assert("fm.exe"+17B4E145,29 D0)
assert("fm.exe"+17B4E3E5,29 D0)
assert("fm.exe"+17B4E625,29 D0)
assert("fm.exe"+17B504B5,29 D0)
assert("fm.exe"+17B505C5,29 D0)
assert("fm.exe"+17B50758,29 D0)
assert("fm.exe"+17B50C85,29 D0)

"fm.exe"+17B4DB08:
  xor eax,eax

"fm.exe"+17B4DD15:
  xor eax,eax

"fm.exe"+17B4E145:
  xor eax,eax

"fm.exe"+17B4E3E5:
  xor eax,eax

"fm.exe"+17B4E625:
  xor eax,eax

"fm.exe"+17B504B5:
  xor eax,eax

"fm.exe"+17B505C5:
  xor eax,eax

"fm.exe"+17B50758:
  xor eax,eax

"fm.exe"+17B50C85:
  xor eax,eax

[DISABLE]

"fm.exe"+17B4DB08:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4DD15:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4E145:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4E3E5:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4E625:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B504B5:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B505C5:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B50758:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B50C85:
  db 29 D0
  // sub eax,edx
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
But when I copy these codes, I can't enable the table

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

chrisreddot3
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Posts: 453
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Reputation: 80

Re: Football Manager 2020 | 20.4.1 | 27-Mar-2020

Post by chrisreddot3 »

update to 20.4.2 pls

akakbash
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Posts: 11
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Reputation: 0

Re: Football Manager 2020 | 20.4.1 | 27-Mar-2020

Post by akakbash »

DhaosCollider wrote:
Sun Jul 12, 2020 8:17 pm
If CT cannot be used due to process name, It can be used by changing the following code from line 32 to line 42 of [X] <-Football Manager 2020 (20.4.1) Cheat Table v25.
  1. Copy the CODE.
  2. Right click on [X] <-Football Manager 2020 (20.4.1) Cheat Table v25.
  3. Select a "Change script".
  4. Select lines 32 to 42 and paste the CODE.
  5. Done.

Code: Select all

-- Checking Selected Process
if(process == nil) then
  ShowMessage('No process was selected')
  deactivateScript()
-- Edit code (Forced change of process name)
else
  unregisterSymbol("fm.exe")
  registerSymbol("fm.exe", process)
-- Align the line spacing
-- Align the line spacing
end
Reduce Expenditure (Transfer Expenditure is not included)
  • Mainly cheats Player Wages and Tax.
  • Copy and paste the following code to your table. (Highlight an entry on your table, press Ctrl + V)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="31">
  <CheatEntries>
    <CheatEntry>
      <ID>12381</ID>
      <Description>"Reduce Expenditure (Transfer Expenditure is not included)"</Description>
      <LastState/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

assert("fm.exe"+17B4DB08,29 D0)
assert("fm.exe"+17B4DD15,29 D0)
assert("fm.exe"+17B4E145,29 D0)
assert("fm.exe"+17B4E3E5,29 D0)
assert("fm.exe"+17B4E625,29 D0)
assert("fm.exe"+17B504B5,29 D0)
assert("fm.exe"+17B505C5,29 D0)
assert("fm.exe"+17B50758,29 D0)
assert("fm.exe"+17B50C85,29 D0)

"fm.exe"+17B4DB08:
  xor eax,eax

"fm.exe"+17B4DD15:
  xor eax,eax

"fm.exe"+17B4E145:
  xor eax,eax

"fm.exe"+17B4E3E5:
  xor eax,eax

"fm.exe"+17B4E625:
  xor eax,eax

"fm.exe"+17B504B5:
  xor eax,eax

"fm.exe"+17B505C5:
  xor eax,eax

"fm.exe"+17B50758:
  xor eax,eax

"fm.exe"+17B50C85:
  xor eax,eax

[DISABLE]

"fm.exe"+17B4DB08:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4DD15:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4E145:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4E3E5:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B4E625:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B504B5:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B505C5:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B50758:
  db 29 D0
  // sub eax,edx

"fm.exe"+17B50C85:
  db 29 D0
  // sub eax,edx
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
Would you please update the code for 20.4.2

naigaxeon
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Expert Cheater
Posts: 131
Joined: Fri Jun 16, 2017 3:37 am
Reputation: 14

Re: Football Manager 2020 | 20.4.1 | 27-Mar-2020

Post by naigaxeon »

Please update the latest patch...

tfigment
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Posts: 645
Joined: Sat Apr 15, 2017 12:49 am
Reputation: 805

Re: Football Manager 2020 | 20.4.2 | 17-Sep-2020

Post by tfigment »

17-Sep-2020 (v26): Update to 20.4.2. Move table script to "_GlobalScripts". change how attach works for exe other than fm.exe (untested). Remove the chinese/korean cheats.

Only Tested with Steam version. I do not support other versions but do not mind if other people update the table for other platforms.

Minimal testing was done. I'm not currently playing the game so not adding new cheats and not playing the game so not testing that all structures are the same.

yiguanyu1997
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Cheater
Posts: 47
Joined: Wed Mar 21, 2018 7:03 am
Reputation: 4

Re: Football Manager 2020 | 20.4.2 | 17-Sep-2020

Post by yiguanyu1997 »

tfigment wrote:
Fri Sep 18, 2020 2:29 am
17-Sep-2020 (v26): Update to 20.4.2. Move table script to "_GlobalScripts". change how attach works for exe other than fm.exe (untested). Remove the chinese/korean cheats.

Only Tested with Steam version. I do not support other versions but do not mind if other people update the table for other platforms.

Minimal testing was done. I'm not currently playing the game so not adding new cheats and not playing the game so not testing that all structures are the same.
thanks

kibonalao
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Posts: 6
Joined: Thu Apr 23, 2020 1:34 pm
Reputation: 2

Re: Football Manager 2020 | 20.4.2 | 17-Sep-2020

Post by kibonalao »

Not Working...

tfigment
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Reputation: 805

Re: Football Manager 2020 | 20.4.2 | 17-Sep-2020

Post by tfigment »

kibonalao wrote:
Fri Sep 18, 2020 1:30 pm
Not Working...
Please be specific. Not working with steam version or not working with other version? This is very steam specific.

kibonalao
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Posts: 6
Joined: Thu Apr 23, 2020 1:34 pm
Reputation: 2

Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by kibonalao »

I activate the game on steam but it does not work !

Error:[string "local syntaxcheck,memrec=...
..."]:154: attempt to index a nil value (global 'compactmenuitem')

Can help me please...

Spidey
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Posts: 7
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Reputation: 1

Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by Spidey »

Hi,

Is there any way to;

- Register players for UEFA

- Remove Ban

Thank you for the table :)

tfigment
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Posts: 645
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Reputation: 805

Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by tfigment »

Spidey wrote:
Fri Sep 18, 2020 5:36 pm
Hi,
Is there any way to;
- Register players for UEFA
- Remove Ban
Thank you for the table :)
No. Sorry.
kibonalao wrote:
Fri Sep 18, 2020 2:12 pm
I activate the game on steam but it does not work !

Error:[string "local syntaxcheck,memrec=...
..."]:154: attempt to index a nil value (global 'compactmenuitem')

Can help me please...
Cannot reproduce. Honestly not sure how this triggers out of order like that. Perhaps its timing thing and your machine is faster/slower than mine. Only guess is to add

getAddressList().getMemoryRecordByDescription("_GlobalScripts").Active=true

to the beginning of the firstUpdateScripts script with the other items similar to it. Or there is issue with the process being attached. I removed the global scripts from global table to avoid issues with people disabling global tables.

asdebugger1337
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Posts: 6
Joined: Sat Dec 23, 2017 6:00 pm
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Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by asdebugger1337 »

tfigment wrote:
Fri Sep 18, 2020 11:34 pm
Spidey wrote:
Fri Sep 18, 2020 5:36 pm
Hi,
Is there any way to;
- Register players for UEFA
- Remove Ban
Thank you for the table :)
No. Sorry.
kibonalao wrote:
Fri Sep 18, 2020 2:12 pm
I activate the game on steam but it does not work !

Error:[string "local syntaxcheck,memrec=...
..."]:154: attempt to index a nil value (global 'compactmenuitem')

Can help me please...
Cannot reproduce. Honestly not sure how this triggers out of order like that. Perhaps its timing thing and your machine is faster/slower than mine. Only guess is to add

getAddressList().getMemoryRecordByDescription("_GlobalScripts").Active=true

to the beginning of the firstUpdateScripts script with the other items similar to it. Or there is issue with the process being attached. I removed the global scripts from global table to avoid issues with people disabling global tables.
for epic games version only periodic scripts is working.
now this game free in epicgames.
could you please make epicgames version?
thanks.

Monsterunrated
What is cheating?
What is cheating?
Posts: 1
Joined: Sat Sep 19, 2020 1:10 am
Reputation: 0

Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by Monsterunrated »

Thanks for the table. It worked on the Epic games version when you updated to 20.4.2 but there was another update to game(version is 20.4.2-1438909) and "Update on focus change" has stopped working. Is there a possibility you could look into it. Thanks!

Spidey
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Posts: 7
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Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by Spidey »

tfigment wrote:
Fri Sep 18, 2020 11:34 pm
Spidey wrote:
Fri Sep 18, 2020 5:36 pm
Hi,
Is there any way to;
- Register players for UEFA
- Remove Ban
Thank you for the table :)
No. Sorry.
kibonalao wrote:
Fri Sep 18, 2020 2:12 pm
I activate the game on steam but it does not work !

Error:[string "local syntaxcheck,memrec=...
..."]:154: attempt to index a nil value (global 'compactmenuitem')

Can help me please...
Cannot reproduce. Honestly not sure how this triggers out of order like that. Perhaps its timing thing and your machine is faster/slower than mine. Only guess is to add

getAddressList().getMemoryRecordByDescription("_GlobalScripts").Active=true

to the beginning of the firstUpdateScripts script with the other items similar to it. Or there is issue with the process being attached. I removed the global scripts from global table to avoid issues with people disabling global tables.
Sorry to hear that, I hope you will add removing Bans, Registering for Leagues and Competitions features to the table in the future.

Thank you again for this wonderful table 8-)

Peter
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Posts: 9
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Re: Football Manager 2020 | Steam 20.4.2 | 17-Sep-2020

Post by Peter »

First of all I'd like to say thank you for this table. It works perfectly even with the (my) Epic version of the game.

Does anyone know if I can permanently disable the auto update in Epic and start the game in the last version? I can not start the game without triggering the update. This is enoying. It would solve the table problem once and for all.

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