Kuddel wrote: ↑
Sun Oct 25, 2020 1:06 pm
Can you update the table to the new version please?
Table is still working for the current version (1.0.29)
if the table does not work for you, then there is nothing i can do about it.
the game generates the code an runtime(JIT) , i know how to deal with JIT code so the table will work for most of all users,but sometimes it can happen that your machine generates too much different code (coz of the used OS, CPU and so on)
my UnderMine table is quite complex, so its simply not possible that the table will work 100% on every machine.
well, for the minority with JIT problems i've made a simple mod menu that runs without cheat engine, and it will (most likely) work with future game updates.
how it works:
download from the Main-Post the UnderMine_Injector.rar
PW : cfefrf
-extract the rar file
note : your anti-virus might flag this as maleware.
-wait until you are in the main menu
-execute the Injector.exe
now you will see a overlay (with F1 you can toggle it on/off)
if you load a savegame or a new game then you will see the options:
on the right side you can spawn items.
the button with TincturePotion
will expand to a dropdown list and you can choose the item you want to spawn.
so as example you want to spawn a Relict:
-click on Load Relict List
-now use the dropdown list to choose a specific relict.
-press !Spawn Item!
Note : if the Cheat-UI is not scaled correctly, set the game to fullscreen mode.
uploaded a new table (labeled as 1.0.29)
made some minor changes, the scripts will now activate faster.
added a No Pilfer
i have no idea why i never had the idea to look for the pilfers
, i made a script based on your video