OSIRIS wrote: ↑
Sun Dec 15, 2019 12:31 am
I've never used a cheat table before I'm not exactly sure how to use it can anyone give me a quick tutorial?
I suggest you use both the maintable from recifense as well as the extension. d/l both, first open the maintable then the extension. answer yes to the merge question.
start ck2. open the process in CE and keep your current (merged) table.
now depending if you run a vanilla ck2 (no mods) or with (a lot of) checksum changing mods the next step is a bit different.
if you run a lot of mods you should wait until ck2 is done calculating the checksum in the mainmenu before you activate anything.
if you run vanilla ck2 you can simply start activating scripts while ck2 is loading.
activate the main script at the top then head to the crusader kings extension part on the bottom of your table
there you should see money, techpoints, prestige and piety.... currently all with ?? because you haven't loaded your game yet.
once you loaded your game there should be numbers instead of ??
do not worry that especially the money number looks weird. internally the game uses slightly different numbers than you see. most of the time the value is multiplied with 1000, for money they picked something slightly more exotic.
if you doubleclick on those values you can change them to whatever you like. attach a 0 to your money for example.
now to the fun part. because you do not want to change those values every time you ran out.
notice the empty [ ] in front of the pointer description?
if you activate that [x] for a pointer you FREEZE that value. so whatever you do your money (or others) does not change.
which is progress but you certainly do not want to be stuck with whatever small amount of cash you froze.
if you click once into the small space on the rightside of the [x] before the description text begins a green up arrow should appear.
that means the value is still frozen but will increase if something adds to it.
if you click the green up arrow again it will change into a red down arrow. which as you probably guessed will only allow the frozen value to go lower (not what you want)
click again and it becomes completely frozen again.