Crossroads Inn

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Kaedus
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Re: Crossroads Inn

Post by Kaedus » Tue Dec 17, 2019 5:59 pm

"Patch 2.2.1! Last bugfix in 2019!" released

Ponder
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Re: Crossroads Inn

Post by Ponder » Sat Jan 11, 2020 6:13 am

Has anyone had any luck finding a way to change employee's traits? As in changing the 4 random behavior traits given to every worker, say swapping 'lazy' with 'workaholic'.

I have terrible luck when it comes to getting employees, I'm VERY lucky if I can get one with just 2 positive traits, so if I could swap out some of these awful traits that would be awesome.

Kaedus
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Re: Crossroads Inn

Post by Kaedus » Fri Jan 24, 2020 8:49 am

patch 2.2.2 released

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Re: Crossroads Inn

Post by Kaedus » Wed Jan 29, 2020 2:33 pm

Hieppies wrote:
Sun Nov 17, 2019 2:15 am
TioEdu wrote:
Mon Dec 16, 2019 9:30 pm
Please update your tables for the latest patch (2.3.0) and DLC Pests & Puppies

Atros
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Re: Crossroads Inn

Post by Atros » Sun Feb 09, 2020 10:21 pm

Simple table for Pests&Pups.

-Money
-Gossip
-Upgrade points
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Crossroads Inn.CT
Pests and Puppies
(1.29 KiB) Downloaded 85 times

Atros
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Re: Crossroads Inn

Post by Atros » Sun Feb 09, 2020 10:23 pm

If someone has made a save game editor or table for changing the traits of the workers, it would be appreciated. Kinda fed up for those random lazy-dumb-drunkard-smoker inkeepers with half traits hidden.

Atros
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Re: Crossroads Inn

Post by Atros » Mon Feb 10, 2020 5:30 am

Here is a scenario I made for P&P:
- 50k start money
- Uses slightly modified campaign map after the Duke's fire.
-> Rockburry is a wine shop with possibility to buy fruit wine.
-> Courriers sell Kabo.
- Only Crossroads town unlocked at beginning.
- As a tavern it has all drinks unlocked in the beginning, but no food at all.
- Übermensch inkeeper Voitto with every positive attribute. UI won't show some, but they are there.
- Six henchmen of Voitto with only positive attributes. If you hate them, just fire 'em.
- The whole 32x32 square building space unlocked. May cause glitches so caution advised when building outside vanilla area or huge buildings.
- Possibility to build 10+3 stories high. Could have unlocked more, but why bother. Again may cause glitches.


To use:
- Extract the file inside the zip into directory "[Crossroads inn folder]\Scenarios" (*If you don't know how, ask your parents or math teacher.)
- Choose "scenario" at the game start and then the "Tavern in the Cross"-scenario from the list.
- IF it crashes on launch, start first a sandbox, exit and start the scenario.


If for some reason the zip gets deleted from here, bellow is alternate link (didn't really understand why zips should be password protected):
Alternate download from Mediafire!
Attachments
TavernAtCross.zip
(125.67 KiB) Downloaded 13 times
Last edited by Atros on Fri Feb 14, 2020 3:15 am, edited 3 times in total.

mmunalf
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Re: Crossroads Inn

Post by mmunalf » Tue Feb 11, 2020 11:23 am

How I change fame??

jonexhd
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Re: Crossroads Inn

Post by jonexhd » Fri Feb 14, 2020 9:51 am

2.4.0 updated.

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Re: Crossroads Inn

Post by Chrisfearless » Sun Feb 16, 2020 12:46 pm

Atros: question regarding Scenarios: are they game version dependant? I tried your scenario with the most recent Codex version (2.4.0) and the game just closes after "confirm" and the loading screen. The "inbuild" scenarios (Rockburry's Revenge etc.) work. Launchin a sandbox first as recommended did not change that outcome.
Edit: wrote too soon, 6th try worked. So they so have some - prolly unwanted game related - check in there? Weird behavior.

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