Disco Elysium (Steam)

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imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

Seems like The Final Cut update changes from using normal Mono to MonoIL2CPP instead. Will repost the Debug Enabler later.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

beethy
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Re: Disco Elysium (Steam)

Post by beethy »

imjustmaxie wrote:
Tue Mar 30, 2021 8:49 pm
Seems like The Final Cut update changes from using normal Mono to MonoIL2CPP instead. Will repost the Debug Enabler later.
Will it also work for the GoG version?

imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

beethy wrote:
Tue Mar 30, 2021 11:28 pm
imjustmaxie wrote:
Tue Mar 30, 2021 8:49 pm
Seems like The Final Cut update changes from using normal Mono to MonoIL2CPP instead. Will repost the Debug Enabler later.
Will it also work for the GoG version?
Not sure as I only own the Steam version, but it should stay the same if you have the Final Cut.

imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

Disco Elysium - The Final Cut
Debug Mode Enabler

Disco Elysium has a Debug / Demo Mode option hidden inside the game, here are some of the details documented from internal testing plus external information, from The Cutting Room Floor (TCRF) Wiki:
[Link]

Code: Select all

-=-=-=-=-=-=-=-=-=-=-=-=-
DISCO ELYSIUM DEBUG MODE
-=-=-=-=-=-=-=-=-=-=-=-=-

WRITER'S PANEL (DEBUG MENU)
- Press Period ( . ) to toggle.

TELEPORT MODE
- Press Comma to toggle.

TAKE NORMAL SCREENSHOT
- Press Alt+P / PrintScreen / PrtScr / SysReq.
- Screenshots will be saved in the game folder directory.

TAKE BIG SCREENSHOT (4x Normal Screenshot Size)
- Press Alt+Shift+P / Shift+PrintScreen /
  Shift+PrtScr / Shift+SysReq
- Screenshots will be saved in the game folder directory.

SHOW CUTSCENE VIEW
- Press Alt+Shift+D.
- Usage unclear.

SHOW DIALOGUE VIEW
- Press Alt+Shift+X.
- Usage unclear.

FORCE CENTER CAMERA
- Press Alt+Shift+S.

TWEEN CAMERA
- Press Shift+PageUp.
- Usage unclear.

DEVELOPER MODE HOTKEYS
----------------------
Read Writer's Panel for more info.

SHOW / HIDE CHARACTER
- Press F4.
- Has 4 switch cases:
  -= Case 1: Removes Kim Kitsuragi from the party.
  -= Case 2: Sets GameObject.Active to False.
  -= Case 3: Returns Kim Kitsuragi to the party.
  -= Case 4: Sets GameObject.Active to True.

TOGGLE INTERIOR FOG OF WAR
- Press F6.

SET DEFAULT CLOTHING ON PROTAGONIST
- Press F7.

RELEASE CAMERA LIMITS
- Press F8.

Code: Select all

WRITER'S PANEL
--------------
Press Period ( . ) to toggle.

TABS:

# (HASHTAG)
- Closes currently opened tab.

D (DIALOGUES)
- Information regarding character dialogues.
- Usage unclear.

B (BOOLEANS)
- Allows overriding bool variables.

F (FUNCTIONS)
- Includes several functions:
  -= Animations
  -= Character Functions
  -= Thoughts and Items
  -= Cop Reputation
  -= Dialogue Functions
  -= Visuals
  -= Notifications
  -= Fonts
  -= Logging
  -= Archetypes
  -= Achievements
  -= Portrait Notifications
  -= Party
  -= Newspaper Endgames
  -= White Check (Final Cut Update)
  -= Twitch Integration (Final Cut Update)

S (SEQUENCES)
- For sequence / cutscene purposes.
- Usage unclear.

DEV (DEVELOPER)
- Unlocks Developer Mode.
- Allows access to more debug hotkeys.
- Turn this option off before disabling the Debug Mode script.

+1K / -1K (WIN OR LOSE / DICE ROLL BONUS)
- Toggle to force add / remove dice/die roll bonus.
- Forces white choices to either win/success or lose/fail.

M (MAP):
- Shows the Whole Map.
- Allows teleporting to locations when clicked to unnamed labels.
- Note = Previous updates have location names in this section.
  Removal reason is unclear.
- Note 2 = The unnamed labels are labeled again in the Final Cut update.
Table Version 0.1
- Initial Release

Table Version 0.2 (Optional for Steam, Mandatory for GOG)
- Fixes the activation script for users with a GOG copy of the game. (thanks FaultyTrainer!)
- Added TCRF in the credits.
Attachments
disco.CT
Table Version 0.2 (Optional for Steam, Mandatory for GOG)
- Fixes the activation script for users with a GOG copy of the game. (thanks FaultyTrainer!)
- Added TCRF in the credits.
(13.06 KiB) Downloaded 1606 times
disco.CT
Table Version 0.1
- Debug Mode
(Final Cut Update + pre Final Cut Update)
(12.81 KiB) Downloaded 386 times
Last edited by imjustmaxie on Thu Apr 01, 2021 12:15 pm, edited 2 times in total.

rudm09
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Re: Disco Elysium (Steam)

Post by rudm09 »

Can someone update the scripts for time,money and always pass checks ,Thanks!

Edit:Also i wanted to know if there is a way to use debug mode to add certain thoughts because it looks like it only gives a bunch or all of them

imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

rudm09 wrote:
Wed Mar 31, 2021 6:28 pm
Can someone update the scripts for time,money and always pass checks ,Thanks!

Edit:Also i wanted to know if there is a way to use debug mode to add certain thoughts because it looks like it only gives a bunch or all of them
About the Debug Mode stuff, that is implemented by the game devs themselves for internal testing, so it's not something to be modified unless someone creates a function to invoke adding certain thoughts only. :D

imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

New table update has been pushed for GOG users, there's been an error in the activation script.
Thanks FaultyTrainer for pointing that out!

SODI
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Re: Disco Elysium (Steam)

Post by SODI »

Updated the table.
Points, xp, money and time.
Couldn't find attributes and making check always succeed is somewhat beyond me.
Attachments
Disco Elysium.CT
(1.08 MiB) Downloaded 562 times

Broski
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Re: Disco Elysium (Steam)

Post by Broski »

SODI wrote:
Thu Apr 01, 2021 5:09 pm
Updated the table.
Points, xp, money and time.
Couldn't find attributes and making check always succeed is somewhat beyond me.
Hey there.

So I can get the time to freeze but for some reason, the "Character pointers" refuses to work, whether I am looking at my inventory or any other character/options screen. What am I doing wrong here?

SODI
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Re: Disco Elysium (Steam)

Post by SODI »

Broski wrote:
Thu Apr 01, 2021 5:40 pm
SODI wrote:
Thu Apr 01, 2021 5:09 pm
Updated the table.
Points, xp, money and time.
Couldn't find attributes and making check always succeed is somewhat beyond me.
Hey there.

So I can get the time to freeze but for some reason, the "Character pointers" refuses to work, whether I am looking at my inventory or any other character/options screen. What am I doing wrong here?
Both time and character points update under same conditions. Probably some kind of game version mismatch. I don't think I can help with that.
Those are easy to manually find tbh.
Try searching for XP in 4 byte. After you find that you could copy the entry, paste it and have address adjusted by 8 and that should give you address of skill points.

ZaMandoza
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Re: Disco Elysium (Steam)

Post by ZaMandoza »

SODI wrote:
Thu Apr 01, 2021 5:09 pm
Updated the table.
Points, xp, money and time.
Couldn't find attributes and making check always succeed is somewhat beyond me.
Does not work for me either, unfort. On steam, current version.

imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

SODI wrote:
Thu Apr 01, 2021 5:09 pm
Updated the table.
Points, xp, money and time.
Couldn't find attributes and making check always succeed is somewhat beyond me.
The issue of it not working on Steam version is due to your AOB including the CALL instruction address that is different.
I'm currently taking a look at it to see if I could apply that to all the platforms instead.

imjustmaxie
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Re: Disco Elysium (Steam)

Post by imjustmaxie »

SODI wrote:
Thu Apr 01, 2021 5:09 pm
Updated the table.
Points, xp, money and time.
Couldn't find attributes and making check always succeed is somewhat beyond me.
Here's a table that should fix for both GOG and Steam versions.
All credits go to SODI for the update.
Attachments
Disco Elysium.CT
All credits go to SODI for the update.
(7.42 KiB) Downloaded 581 times

SODI
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Re: Disco Elysium (Steam)

Post by SODI »

Added attributes and free attribute points during character creation.
To update address of attribute go to inventory, activate the script, then mouse over an attribute you want the address to update to, until pop-up shows up. After changing the value, it will show changed in pop up but not in inventory or character screens until you level up any abilities or save and then load the game.
This one should work fine with gog version.
Use imjustmaxie's table for steam versions.
Have Fun.
Attachments
Disco Elysium.CT
(1.53 MiB) Downloaded 441 times

gideon25
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Re: Disco Elysium (Steam)

Post by gideon25 »

Here is some more. You can open table then copy and paste these into one of the other tables:
THIS WAS MADE WITH GOG/ May or may not work with steam. Also make sure mono is activated!
1. 100% success dialog/choices
2. Take no damage to health
3. Take no damage to moral
4. Max out all 4 Attributes. Follow directions and make sure to double click on each of the 4 attributes (Intellect, Psyche, Physique, and Motorics). Anyone can feel free to use these in their tables.
Image
Attachments
Disco Elysium_G25.CT
4 options
(9.3 KiB) Downloaded 594 times
Last edited by gideon25 on Tue Apr 06, 2021 11:35 pm, edited 2 times in total.

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